Fishy merc temp

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
Stats

Str: 101
Con: 80
Dex: 101
Qui: 53
Hits: 280

Resists

Body: 25 Energy: 26 Crush: 28+2
Cold: 22 Matter: 26 Thrust: 29+3
Heat: 20+5 Spirit: 26 Slash: 26

Skills

2 Thrust
11 Dual Wield

Cap Increases
80 Hits
26 Dexterity
26 Strength
5 Constitution
5 Quickness

Other Bonuses
10 Melee Combat Speed
10 Melee Damage
8 Style Damage

__ Thrust specced SoK / Champion Weapon___________________________

I will have 227 qui with tis temp (haste buff+celerity aswell) so i fink its ok.
But i can change sum shit around and get 253 qui instead, but 1 less energy
and 212 HP.. What do u fellas fink ? and is it a good overall template ? :)

(Arties used, EDS, GoV, SoK, MS, CB)
 

old.windforce

Part of the furniture
Joined
Dec 22, 2003
Messages
3,414
only using DW styles i presume

looks good, i would go for more hits and perhaps drop matter resist a bit
 

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
old.windforce said:
only using DW styles i presume

looks good, i would go for more hits and perhaps drop matter resist a bit

Aye, nuffing but DW styles
The way i see it, 350 HP(example)looks much better on paper ofc,but ingame
70HP doesnt make a slighest bit of difference, as i rarely solo. And if its
down to thoose last 70 HP im prolly gonna die anyways. But i appreciate
your input, keep it comming :)
 

kindrid

Fledgling Freddie
Joined
May 30, 2006
Messages
431
if it`s easy then kinda nice grp sc . Always loved 24-26 resi temps
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
Qui isnt capped , celerity isnt always up

Im assuming your still going to use Dual shadows ? if so you NEED to have +11thrust as lvl 50 dw/cd/la styles use base weapon spec for style bonuses. Also thrust rear style (pierce) should hit harder than DW rear style even with 39 thrust and 50 DW ... so another reason to cap thrust.

No som is losing some survivability also considering all grps have at least 2 melee chars it seems

I prefer mine alot more, in the end i managed to get some more matter/energy resists by tweaking gems which isnt showed here

Stats

Str: 116 Int: 0 Hits: 256
Con: 78 Pie: 0 Power: 0
Dex: 102 Cha: 0
Qui: 80 Emp: 0

Resists

Body: 26 Energy: 12 Crush: 26
Cold: 27 Matter: 16 Thrust: 26 (3)
Heat: 22 (5) Spirit: 5 Slash: 27 (2)

Skills

11 Thrust

6 Crush

11 Dual Wield

6 Slash

5 Parry

Focus

Cap Increases

25 Dexterity

64 Hits

25 Strength

5 Constitution

5 Quickness

Other Bonuses

4 Spell Range

11 Style Damage

22 AF

15 Melee Damage

4 Magic Damage

10 Melee Combat Speed
 

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
Succi said:
Im assuming your still going to use Dual shadows ? if so you NEED to have +11thrust as lvl 50 dw/cd/la styles use base weapon spec for style bonuses.
afaik its bugged and "sumtimes" uses the thrust spec. "Sumtimes" is not
worth lowering resists/stats for in my book. I might be wrong tho, any1
knows for sure ? :) And energy = sorc mezz, Matter = drood root/WLs.
I do however agree with u on the SoM issue, but as im a Looks > stats
kinda guy, i prefer Feathered Wrap and SoK instead of SoM and/or sum
other better fitting(but uggleh) mainhand weapon :D
 

Bahumat

FH is my second home
Joined
Jun 22, 2004
Messages
16,788
iirc for Dual Shadows its bugged so the dmg is calculated purely off your weapon spec. Being 50 thrust will be fine with no modifiers.

the +11 will only increase your thrust styles base dmg iirc
 

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
Bahumat said:
iirc for Dual Shadows its bugged so the dmg is calculated purely off your weapon spec. Being 50 thrust will be fine with no modifiers.

the +11 will only increase your thrust styles base dmg iirc
Should work out fine then, since im 50 50 28 :)

Succi said:
Also thrust rear style (pierce) should hit harder than DW rear style even with 39 thrust and 50 DW ... so another reason to cap thrust
And if 39+15(+13 temp/+2 RR) is fine, then 50+4(+2 temp/+2 RR) should be fine to yea ? :D
 

Nodoubt

Fledgling Freddie
Joined
Apr 6, 2005
Messages
202
Neo said:
afaik its bugged and "sumtimes" uses the thrust spec. "Sumtimes" is not
worth lowering resists/stats for in my book. I might be wrong tho, any1
knows for sure ? :) And energy = sorc mezz, Matter = drood root/WLs.
I do however agree with u on the SoM issue, but as im a Looks > stats
kinda guy, i prefer Feathered Wrap and SoK instead of SoM and/or sum
other better fitting(but uggleh) mainhand weapon :D


erm
u a "Look>stats" guy and made a fish? Oo
uglyst class in game imo
 

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
Nodoubt said:
erm
u a "Look>stats" guy and made a fish? Oo
uglyst class in game imo
female fishies kicks ass in Cata client :twak:
My uggleh vote goes out to the valkyns :D
old.windforce said:
wish i could make a lurikeen bm :x
Same here :< but fish merc was the closest i could get.
 

kindrid

Fledgling Freddie
Joined
May 30, 2006
Messages
431
by the time i first saw it >.< i thought i was leeching a ranger dmg out put was colosal :D
 

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