Few questions

Phantoman

Fledgling Freddie
Joined
Jul 20, 2005
Messages
101
What do you guys use to farm gold arties etc
Im new to hibbi and so far have played an Eldrich "mmm just another caster"
as in easy mode and boring
and a valewalker
Im looking for something that can solo well unstealth
and also help in grp
ty
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,357
For pve farming you cant beat a manachanter + druid buffbot or manament (all 3 is da bomb). Animist/Bot also works well, but generally isn't as good.

For a class that can solo well unstealthed and can fulfill a group role you could try a Champ, Blademaster or to a lesser extent Hero/Warden (if anyone will stick around to fight a solo warden, not many will bother). Nature/Regrowth druids solo quite well and are also welcome in groups.

VW's and Vamps are good visible solo classes if played and specced right, but will struggle to get groups because frankly there are better tank classes available.

Best bet is probably the Champ/BM though.
 

Maeloch

Part of the furniture
Joined
Jan 21, 2004
Messages
2,392
Problem with rolling tanks to solo with *and* play in grp is the ra and spec setup is totally different and u will get farmed running about soloing with a grp setup (and no use in grp with mop4 etc). Dunno about stuff like vamp, warden, mauler tho...
 

Cadelin

Resident Freddy
Joined
Feb 18, 2004
Messages
2,514
For a class that can solo well unstealthed and can fulfill a group role you could try a Champ, Blademaster or to a lesser extent Hero/Warden (if anyone will stick around to fight a solo warden, not many will bother). Nature/Regrowth druids solo quite well and are also welcome in groups.

VW's and Vamps are good visible solo classes if played and specced right, but will struggle to get groups because frankly there are better tank classes available.

Best bet is probably the Champ/BM though.

Solo spec druids aren't welcome in groups. In order to have a decent pet you have to seriously gimp either the buff or heal line. Whats even worse is that you need to go convoker as well for ML9 pet and this means you will lose things like cure nearsight, group cure diesease etc.

The VW is a very good class. It might not be the best BGer in all possible setups but it certainly isn't a lame duck. It does great damage and has really useful AE procs on the styles, as well as having plenty of ranged interupts. But as Maeloch said group and solo RA are different, not much use for BAoD for solo :S

I don't play the other classes, so can't comment.
 

Fuaip

Can't get enough of FH
Joined
Feb 26, 2005
Messages
1,645
The way i get easy money is to go solo rvr and get about 38g per solo kill. Very fast and easy way imo.
 

Farhach

Fledgling Freddie
Joined
Sep 27, 2005
Messages
55
RvR: VW or vamp imo. Gotta love vws. Imo, the most fun char in game. Followed close by the ani :)

PvE: Either the mana menta and mana chanter and bb (probably best combo/trio in the game as for PvE. Or verd ani with some rr/ml and a bb druid. Both these can farm cash and stuff and pl very well. They seem to have "fixed" the verdant pet though, so it casts way more than it used to, so that slows killing down by a bit. Kinda like they are "fixing" the entire class.

Im sooooo gonna stack bombers on the people that whines/whined on shrooms tough! 2.8 sec castspeed 225 dd specnukes kills quite much faster than any shrooms ever will. And steals no xp or rps :D

Lightmenta is a fun class as well. They work well in RvR if you spec like 45 light/rest mentalism. And in PvE you could go 45 (or even lower) light and rest in mana, for the HoTs, DoTs and mana reg. Too bad they are one of (if not the only? Dont counting necros!) caster that doesent get convoker, or they would had been gods of PvE
 

Solari

Can't get enough of FH
Joined
Mar 13, 2005
Messages
1,824
Wardens can do both with same spec and to some extend same RA spec, groups might want you but tbh who's gonna be stupid enough to stick around for a solo fight.
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,357
Solo spec druids aren't welcome in groups. In order to have a decent pet you have to seriously gimp either the buff or heal line. Whats even worse is that you need to go convoker as well for ML9 pet and this means you will lose things like cure nearsight, group cure diesease etc.

Thats just not true, the best balance for any group imo is one regrowth/nurture druid and one regrowth/nature druid.

Buff? How many active druids are ever required to do anything other than buff in emergencies when others die or are sheared? Everyone uses bots because if the druid dies, it doesn't debuff the whole damn group. You don't need two druids to do that.

Healing? Think you'll find they heal a bit better (depending on spec), certainly no worse.

Why do two druids both need cure group disease or cure nearsight? If they do chances are both will cast the same spell at the same time which is a complete waste and can seriously weaken the group, you should only ever have one druid concentrating on things like that. The same thing goes for buff shearing.

As a regrowth/nurture druid I can tell you without any hesitation i would rather group with a regrowth/nature druid than another regrowth/nurture druid.

But thats just my opinion.
 

Cadelin

Resident Freddy
Joined
Feb 18, 2004
Messages
2,514
Thats just not true, the best balance for any group imo is one regrowth/nurture druid and one regrowth/nature druid.

Buff? How many active druids are ever required to do anything other than buff in emergencies when others die or are sheared? Everyone uses bots because if the druid dies, it doesn't debuff the whole damn group. You don't need two druids to do that.

Healing? Think you'll find they heal a bit better (depending on spec), certainly no worse.

Why do two druids both need cure group disease or cure nearsight? If they do chances are both will cast the same spell at the same time which is a complete waste and can seriously weaken the group, you should only ever have one druid concentrating on things like that. The same thing goes for buff shearing.

As a regrowth/nurture druid I can tell you without any hesitation i would rather group with a regrowth/nature druid than another regrowth/nurture druid.

But thats just my opinion.

People die and people get sheared alot. If you can buff yourself its alot better because those buffs can't be sheared. It is technically possible for you to survive with one nurture druid but it does make life harder difficult.

Ideally you want two people who can cure disease/nearsight in any group. This is because if there is just one guy then if he is interupted/mezzed/stun etc then the other person can take over. Everybody uses ventrilo/TS now and if you speak to each other properly you very rarely cast the same thing.

A nature druid is not something you should recommend to a new person. You won't get turned away from a group because of your spec if you go for the standard buff/healing spec but you might if you have some wierd spec.
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,357
People die and people get sheared alot. If you can buff yourself its alot better because those buffs can't be sheared. It is technically possible for you to survive with one nurture druid but it does make life harder difficult.

Ideally you want two people who can cure disease/nearsight in any group. This is because if there is just one guy then if he is interupted/mezzed/stun etc then the other person can take over. Everybody uses ventrilo/TS now and if you speak to each other properly you very rarely cast the same thing.

A nature druid is not something you should recommend to a new person. You won't get turned away from a group because of your spec if you go for the standard buff/healing spec but you might if you have some wierd spec.

Sorry, but i disagree with almost everything you say here.

One spec buffer can spec buff the entire group, no problem. You don't need 2.

Interrupt is nothing to a druid when it comes to curing disease/nearsight etc, just get moc. Both can heal so I don't see any issue here. If your nurture druid is stunned/mezzed the second druid should not be being bothered with a cure NS, he should be healing his ass-off.

Voice comms are often noisy and for a druid you have almost always cast before you say so, do your druids wait for it to go quiet when someone asks for a cure NS so they can say "i'm curing now"? Didn't think so. Roles in a group work 100 times better so everyone knows what they are doing. When you have 2 players fulfilling the same role it can significantly weaken the group.

I take your point about not advising a new player to roll a nature druid, but he asked about class/specs that can both solo and group, not a group spec, and the nature druid can do both reasonably well.
 

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