FAO: Ceno

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old.Streaky

Guest
M8, is there a limit to the number of maps allowed on the kteam cfg ?

Currently at 95, wondering if I push it over 100, will it fall over ?

Rich/Streaky
 
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cenobite

Guest
Well their used to be in 2.07 whereby it stuffed them all and would fuck your client at about 41. Now you should be able to have 1000000000000. As in it stuffs a certain amount each time and then pauses so no limit afaik. Never tested more than 80 but theoretically you can have as many as you like.
 
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old.streak

Guest
Running 127 atm, sweet...

But a prob of clients over flowing on the FFA mod...

Suggestions ?

Want a copy of the CFG ?

Cheers m8,

Rich/Streaky
 
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cenobite

Guest
Hmm this old chestnut of clients overflowing in FFA mod. I think i really need to do 1 of two (maybe more things) :

Try and fix what is causing it.
re-write it.

I didnt really do the code so didnt check to see if it was working ok. Overflowing on joining was always a problem in first version but it was fixed, or so i thought.

What i might do is recode the impulses, or even get rid of the impulses like scores etc.. since this is ffa ffs
redface.gif


Probably just get rid of the impulses (binds) and add in some new stuff.
 
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old.DaNig

Guest
I was gettin the overflow prob on the FFA server until I downgraded my version of GLQWCL from 2.33-0005 to 2.30, now all is fine
smile.gif
 
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cenobite

Guest
OOh clever chappie. Thats an interesting issue i must say hmm.

Anyway with luck tonight I can get Kteam TP finished then can look to sorting out the FFA mod soon.
 

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