Eq 2 - heroic opportunities...

rynnor

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Everquest 2 has stolen a lot of good ideas from other games but the new 'heroic opportunities' system seems completely new to me. For those who have'nt read up on it heres a quote from the eq2 site.

"All members of the party will also be able to take advantage of heroic opportunities. Represented by a segmented wheel, these opportunities arise at different points in a battle. By casting the right spell or performing the right combat art, players will be able to complete the steps of the wheel. This will culminate in some group-wide beneficial effect (e.g. group heal, group buff, added damage).

The scout archetype really shines in the presence of heroic opportunities. As the masters of special tactics, they will be able to cause the opportunities to appear. They will also be able to shift between available opportunities so that the group gets precisely the benefit that the situation demands."

The kinds of effects mentioned range from shielding effects to insta total group heals...

Anyone seen anything like this in another game?
 

Alan

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FFXI had something similar

Tank A : does move X
Tank B : does move Y
Mage A : does spell Z

resulted in something that did a shed load more damage

Really good idea if you ask me :)
 

Sparda

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aye the FFXI renkeis as they are called rocked, you had to constanly watch the battle and co-ordinate with your team about when to start a renkei, different moves started different combos and thus gave different effects, it rocked.

No more spam style till ooe or spam taunt 4tehwin :p
 

Alan

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rynnor

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Tears said:
Ok that was a reply and not a new topic :) mmm time to repost hehe

Glad you said that or I would have spent ages trying to work out the connection :D
 

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