Emain chatgroup

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old.Odysseus

Guest
This thing is really good.
Evolved through months of use, it is now near perfection.
The credit for this goes to the people that are always willing to start one up if one doesnt exist and take the extra overhead of inviting people into it. (This goes to Gwizz and Kirennia in particular).

There are a lot of unwritten semi-rules in that cg, that would be beneficial to get onto this board so everyone are aware of them:

a) Saying INC!! or MIDS!! etc. is completely useless unless followed immediately with more information.
A good report consists of the following: What - Where - How many
This can be augmented by a report on the enemys and your own actions/status/movement.

b) Chatting is allowed. However, the second enemies are reported, all spam dissapears.

c) Reports of enemies can be said in caps.

d) If a large enemy force is reported, the cg is used to coordinate the irradication of this.

e) Do not start arguments or lenghty discussions in the cg, that belongs here on BW.

f) Plans and initiatives are welcomed in the cg.

As you may have noticed, this post contains nothing but a formalization of the way the cg is used today; 'if its not broken, dont fix it'.
 
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bracken_woodman

Guest
Good post :)

One addition, always try and keep any info you put into cg as accurate and as up to date as possible - don't be afraid to add to what you've said e.g. if you say 1fg of enemies is at a place, but it then turns out there are more, update the info in cg... nothing more annoying than going in expecting 1fg to be confronted with 4 fg ;)
 
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Jiggs

Guest
agree chat group has been great over weekend, kinad's reports always great

i try not to whine on it anymore :)
 
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old.Odysseus

Guest
I will just bump this once with the following advice:

The emain CG is not only for leeching info (and thereby RP). It will only function so long as everyone takes the time to forward information.
 

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