Eldritch advice pls

C

Chameleon

Guest
Hi

Just started an eldritch last night and got him to level 5. Now I wanna use my built up spec points. The eldritch guides ive read are all a bit vague and strangely written. What I really wanna know is, whats the general feeling/accepted best option to spec in?

Primary = Void
Secondary = Mana

or

Primary = Void
Secondary = Light

?? Or am I missing something entirely?

Obvioulsy each has it's advantages, or there wouldnt be the option to choose ..... but I'd appreciate seasoned eld's opinions on what is best and why and maybe even an 'end spec' for level 50 which might work really well.

Thanks
 
K

Kobold

Guest
Well for group xp hunting mana (pbaoe) is the best one. But in RvR both void and light are very good once. Void you got bolts and aoe damage over a range. Light you hvae aoe mez, nearsight and very good DD. And mana you have the UBER PBAOE, but hard to use in RvR sometimes, very good for keep defending/taking though around doors.

So if you don't have mana as primary skill, I would have that as secondary so you wil find groups much easier.
 
E

Eldri

Guest
Mana as a secondary skill is not so good unless you are going for half spec in each, with mana you really want to go all the way or not at all so you can get the best pbaoe

void with only low spec mana doen't give you a pbaoe worth having in a group as there are so many full spec mana elds and chanters around

either full spec mana with secondary light (great for groups) or
full spec void with secondary light (great for solo/rvr and ok with groups - specially if using energy debuff to help a mana eld/ench)
light as a secondary with the aoe mezz and nearsight is worth having

I don't know much about full light spec not having tried that option myself

don't forget void eld's will (eventually) be getting the gtaoe which beats anything for keep defense
 
E

Eblessair

Guest
dont raise your light until the late 30's, otherwise you will be an ubergimp ;)
 
C

Chameleon

Guest
As my main is a nightshade, im used to finding grouping a little tough ;) so i wouldnt wanna spec mana just to get groups. I try to spec my characters so that they are as effective as possible in rvr ...... and deal with the troubles of xp'ing as these problems arise ;) So, I'm thinking maybe Void and Light is the way to go then.

Any further bids on

Void46
Light26
Mana10

? ;)

Thanks for the advice guys
 
L

Lessurl

Guest
I agree with Eble's eld spec. Much better to go void/light than void/mana as mana has less utility spells than light and the damage spells aren't really worth having unless you take them all the way imo.

Going void/mana because it is better for groups is not a good plan, if you want to be a grouping eld go mana as your main spec. If you want to be an rvr eld go void/light or pure light (not sure what to spec as secondary for light). Sure pb is good in keep defence but it's hard to find other occasions when you can use it. Aoe mezz, range debuff and long range bolts that can one shot hit casters (for void/light) or the mezz, debuff and hard and fast hitting dd's fo light spec are far more usefull.
 
L

Lydracia

Guest
Normal void eld is void 46 ligth 26 and mana 10. But if also void 46 mana 26 ligth 10 is ok beause u get a poab with 176 dam what is more then u lvl 44 aoe will hit for and cost less mana.
Normaly u should go for void only up to lvl 38.
Get lvl 4 in ligth will give u a 10s aoe mezz what u could use as "save" spell if u want to run and did not hit the mob befor but u will lose 1 lvl void and that will hurt soloing.
If u look at the US board with new change most Eld. will respect to mana because of 2 resonds:
1. Coldresist: Easy to get so most will max it. => Crap dam. of void spells.
2.Bolt don't hit most bolts will get "blocked by melee"
3.Bolt damage is good only on cloth caster and goes down with AF.

So next/last patches will be/were "Nerfs" to void eld's ...
 
L

Lessurl

Guest
Originally posted by Lydracia
1. Coldresist: Easy to get so most will max it. => Crap dam. of void spells.
2.Bolt don't hit most bolts will get "blocked by melee"
3.Bolt damage is good only on cloth caster and goes down with AF.

So next/last patches will be/were "Nerfs" to void eld's ... [/B]


Bugger, and i was lookin for a reason to keep playin. Not another reason to quit :(
 
E

Ensceptifica

Guest
I'm going light 47, mana 26.


As a light eld, I find I can solo oranges (not just the ones that grow on trees). The mana is great for groups later as pbaoe is atm the fastest way to get uber mobs down.

I've played a void eld, and found it to get rather repetitive after a while; I think light is more fun to play, and the DD and aoe mezz are very nice ( :

Ensceptificamuralya Sombarlaechn
Level 49.4 Warden

Hithwen
Level 11 Light eld (ex lvl 21 void eld)

<Clan Bearhawk>
 
K

Kobold

Guest
Originally posted by Eldritcha
Mana as a secondary skill is not so good unless you are going for half spec in each, with mana you really want to go all the way or not at all so you can get the best pbaoe

void with only low spec mana doen't give you a pbaoe worth having in a group as there are so many full spec mana elds and chanters around
Wrong

If you put you're mana to 26 from start, you can still max one of the others at 50. And I teamed with void eldritches with mana at 26 and void/light as primary many times and they work very good good in gorups as pbaoers
 
S

Spudgie

Guest
Im a Void/Mana Eld

46 Void
26 Mana
10 Light

Using an arch eld staff + level 26 pbaoe i can cast about 40ish times, so if you have the odd uber mob you can afford the odd resist. Damage cap on 26 pbaoe is 538, which is 59% of the damage as a full spec mana eld compared to 53% for the void aoe. The difference between pbaoe + aoe is summed up in 1 word - aggro :)

At 10 in light you have 15% nearsight and 10s aoe mezz, the aoe mezz is enough to give you a head start on mobs while solo, or its useful killing BAF blues because you can drop one of em in 8s, stun the 2nd and nuke and still have enough time to QC stun and rebolt a third ;) although the timing is v.close.

On respec I'm going -

46 void
28 light
4 mana

28 light = 21 sec aoe mezz + 45% nearsight + decent damage variation on your base light nuke (even though it is mana hungry).

4 mana = 1st pbaoe for some stealther protection lol

I'm so used to my bolts now I couldn't live without them.
 
O

old.Takahome

Guest
Mana... reroll a mana chanter...

Light... reroll a light mentalist/chanter...

Void... well... GL... (poor guy, snif)

:p

If u really want, 26/28 light´s great r vs r, but 26 mana pbaoe´s needed to xp, if u tnk u´ll hit r vs r lvl when respec comes, u r free to spec mana first and forget it later.
 
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old.giriam

Guest
1) whatever you do dont listen to anyone suggesting void as secondary specc, you either use void as main or lay off, it has nothing to offer around 26 than a really low damage ranged aoeDD. the specc bolt that low has really low damage aswell (less than the level 47 dd from the non-speccline) and the two debuffs that you dont need (the usefull one, energy debuff, comes on 27 and its the lowest one anyway). void NEEDS an investment of 46 points to really do any good.

2) light is a *support* spec, you should either choose mana or void as main. with light you get the mez and the nearsight almost as high on 26 as you do on 50, and with 28 light you get the level 50 DD from the none-speccline down to a decent variance. so what if you get a harder DD with a lightspecc of 50, your speccline dd from either void or mana (or even the non-specc light dd) still kills any tank in the game faster than your stun wears out.

so the question is, void for range or mana for damage?

listen to spudgie if you're going with void as main, he has a head on his shoulders and have listed the optimal specc for a void eld, and if you want mana, you have to choose between either a enchanter (you get speed and a pet, your pbaoe is a bit faster but it wont matter due to the minimal casttime) or an eldritch (more utillity to choose from (like from 26 light) and a snare).

Im thinking about writing up a "real" doc on hibbie casters soon, i just have to finnish getting all the info together.

G
 
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old.darkelf

Guest
so far,the best rvr eld is light/void . light to 45 for 2.8s dd;31s ae mezz ;65%nearsight .void for the ground target aoe in the coming patch ,and it also incrase ur base line bolt's damage,u can use it 1 shot blue-green caster.
but ,it's a little hard to lvl this kind of eld to lv50 :)
or just make a mana eld,pl it to lv50, w8 for 1.52 and respec(if u can w8;) )
 
C

Chameleon

Guest
Thanks guys, ive gone for void/light. I'll just have to decide whether to spec light to 26 or 28, further down the line.

Bolt, bolt, dd, dd ..... or bolt, bolt, mezz, dd dd seems to work great against yellows. Only trouble is, if i miss with a bolt, i try to mezz and recover by getting in an extra dd with quickcast, but it doesnt always work. I wonder how much I should put into light in the early stages. The mezz doesnt seem to last very long and so offers very little advantage at the moment.

thx for all the advice guys.
 
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old.Machiavelli npv

Guest
Theres another advantage to being a light spec eld ... mana usage. Light burns much less mana especially if when you qc stun. So you have more power to take down more enemies.

The base bolt does pretty good dam too if you choose void as your 2nd spec, with items and realm rank its damage is greatly increased.


__________________

Machiavelli - Level 50 Eldritch - Grove Protector
(npv = Non Plagiarised Version.)
Proud member off *** Happy Horny Hibbies ***

Slartybartfast - Level 32 Nightshade - Machiavelli Protector

Hibernia , Excalibur.
 
N

Novamir

Guest
aye light/void is certainly the best imo

you will need 26 void for the aoe (keep defence/taking and wall sieges) and with bonuses can eaily get void to 39. Makes your base bolt very useful.

the light DDs are quite simply uber fast and uber damage. 31 sec aoe mez and 75% nearsight which imo is ridiculously overpowered ;)

FYI in any 1v1 situation in emain with another ranged attacker, first nearsight = winner.
 
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old.giriam

Guest
If you spec light to 26 you will get an aoe mez that lasts 21 seconds and a rangedbuff of 45%, while if you spec to 47 (thats a pretty big jump) your aoe mez is 31 seconds long (a mere 10 seconds increase in return for raising your spec 21 levels!) and a 65% range debuff (there is no such thing as a 75% nearsight).

now lets look at void:

at 26 void the spec-bolt does 162 damage, the aoe does 91 and the "soon" to come GTAOE is at 85. if you up void to 46 (btw, you have to take light up to 47 for the last spell, which means less points in the secondary line) your bolt does 309 base, the aoe does 158 and the GTAOE 155. all in all thats a lot more bang for the buck than you get in light.

.. "first nearsight win's a duel" , well that might be true, i can count on one hand the number of times ive seen two equally numbered groups spot eachother simultaniously from a distance though. even so, if "first nearsight" wins, why does it matter if the rangedebuff is 45 or 65 percent? nearsight is nice on standoffs, i agree, but the extra 20% makes no noticable differance.

These are the usual "pro-light" arguments:

S: Much better DD (209 base compared to 171)
A: True, the dd has a higher base but it has the same "problem" as the void dd, its deals colddamage. If the damagetype was something else it MIGHT be worth it to go full light just for this dd, but as it stands now there is too much resist going around for it to really make a differance. besides, void dd or the non-speccline light dd gets the job done during the duration of a stun anyway.

S: Faster casttimes (everything for light is 3 sec or below, everything for void is 3 sec or above)
A: This is true, this is voids big pitfall in my opinion. you can get the dd down to around 2.6 seconds with void aswell, but its still a good half-second slower than the light dd (which stops on 2 due to the hardcap).

S: Stun is a light-spell so if you use a light-focus staff you get away with using a lot less mana
A: well its true, but then you burn much more mana casting other supportspells instead of stun, like aoe's.

the void aoe at full spec is a very potent weapon in keep raids/defense. greens drop from two or three nukes, any anyone higher just have to move away from whatever area you are nuking at or die aswell. at a specc of 26 you will turn away the greens but only be a minor irritation to the high ones and attract their attention. with a full spec void eld on a keepraid, you WILL be able to knock the doors down in peace. (same goes for having one on the inside, they have to kill him to have a go at the doors).

Having two bolts means you can kill more than just other casters at a great range, rogues and healers drop aswell if you cast the first then qc the next one, no time to run away. yes bolts get blocked a lot due to the "in melee" bug we presently have, but that will change in 1.52

G
 
L

Lessurl

Guest
Just thought i'd add a small point to this argument. When you are using bolts as your main damage 45% range debuff is more than enough for you to step into range and let off 2 bolts without gettin hurt.
All i need is for them to remove the timer between bolts and i will cause some serious ownage, oh and the melee bug and the shield block and..... ;)

Oh, and first nearsight wins isn't true, first nearsighted person backs off till it goes (if they know what they are doin) then comes back and nearsights/get's nearsighted backs off......repeat until someone gets bored and decides to try and charge into range or a stealther wanders past and ends the standoff.
 
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old.Leel

Guest
Well, I'd go full light if I were you, the dd rocks, and you get max benefit from both the baseline light based dd and the spec cold based dd. And of course you get a pretty good ae mez and best nearsight.
OR
Go celt light mentalist. Check out the "mentalist of death" template on daoc.warcry.com character builder. The mentalist spec dd is also heat based and and you get mana regen and second ae dot and single mez. Oh, and you're the only class that can quickcast heals hehe. You DON'T get nearsight though, and that's a big negative. As a celt though, you will get more hp. And in case you didn't know, light mentalist also gets an AE dd spell, basically same as void AE DD, only it's heat based, which is MUCH BETTER.

Oh yeah, don't mind my signature, I play hib on prydwen and played hib on us servers before I came to euro.
 

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