Durzel vs. Methos

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[LSoG]YeLLoW

Guest
Having just read Durzel's article and Methos' letter, I have to say I agree with Durzel. I have my own opinions on Methos, but I won't type them here, they're slanderous
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What we need is some way to settle this once and for all. Some big gaming site should do a big questionnaire and find out what the majority of gamers want and then send it to id. We won't acheive anything by sending arrogant, unsubstantiated letters to id, we need a fair and measurable poll.

I don't know how this would be carried out, or who would do it, but I can suggest a few questons for starters:

I)Should the railgun have the same feel as in Q2?
II)How do you feel about the extra graphics (smoke trails etc)?
III)Would you like a Doom style chainsaw?

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LSoG]YeLLoW
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Lava Seals: HOO-YAH!
www.lavaseals.freeserve.co.uk




[This message has been edited by [LSoG]YeLLoW (edited 24 May 1999).]
 
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Skeeve

Guest
That would be a terrible idea as then all these columnists would have nothing to do except try to pick holes in any survey answers they didnt like.
 
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SimbobX

Guest
hehe it'd just end up with loaded questions
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1) The railgun is a llama's weapon, isn't it? []Yes []definitely []I am a llama, ignore me
2) Air control should be identical to QW? []yes []definitely []I am a llama, ignore me
3) Those textures are too bright it should all be brown? []yes []definitely []I am a llama ignore me

okay okay I'll stop now.

Personally if I wanted QW or Q2 I'd play QW or Q2. I want Q3 to be something different. If you want Q3 to be identical to your favourite game (whichever that is) then why not just stick to that game and save yourself some cash?
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S

Skeeve

Guest
Personally if id were going to remake an earlier game in a more advanced engine then it would be nicer to see doom3 than qw2 or q22.
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T

TedTheDog

Guest
Ooh yes, Doom3 is a damn good idea.
Quick, write to id on behalf of "a couple of blokes" and ask em to rethink Q3.
 
D

Delboy

Guest
I remember trawling through some US websites on hardware info and one of them mentioned A Methos who enjoyed spreading disinformation and confusing people. Unsure if this is the same one, but does anyone know what the word "Methos" means anyway.
 
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{tfc}ted

Guest
It makes me wonder whether the quake 2, YES 2, community will go on about their humble game when quake 3 eventually arrives.
I for one have a lot of things to say about the present version of q3A test, but my opinions cannot be aired based on a small test.
As we have seen in the past, when id release a game, they consistently update and improve the game to the maximum so EVEN when Q3A is released, its prolly not gonna be the final version.
The quakeworld community are shitting themselves because Qw is dying very quickly - TRUE you have had 3 years out of it and that cannot be bad going, but things progress. To attempt to get id to go back to the formulae of QW is damn right silly when q2 has outsold q1 by masses!!!
Would you sell last years designs if you owned a clothes shop? NO. They are in a commercial business and they want to make the best possible game based on what hardware is available. Now the majority of people have at least a 200mmx pentium and the majority (i could be worng) own a P2 of some kind.

Next time you walk down an alley - LOOK FORWARD and not backward, you might stand in dog shit
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{TFC} TED
www.barrysworld.com/tfc



[This message has been edited by {tfc}ted (edited 25 May 1999).]
 
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{tfc}ted

Guest
And another thing.......

"However, we do have one request for the benefit of all players worldwide. We would like to request a few gameplay changes be made in the next version of Q3Atest."

Who the hell are WE? You spell ME with an 'M'! You have no right to speak on behalf of the community but you are quite entitled to have your own opinions. After reading DURZELS reply, he does not go on ranting on behalf of "the community" he quite rightly puts forward his personal views.

As a matter of fact, I actually feel that q3TEST is a 1999 version of q1. It has the gothic looks, the speed (if you have the machine) and the fluency that is quite unlike Q2. Can you just look at this as another game and if you dont like it, then DONT PLAY IT. Thats the attitude im taking, and im sure thats the attitude that most of the QW community took when they played Q2.

METHOS is entitled to speak up, but ffs at least have the balls to put your name to it! And dont share the wrath with "the community"

P.S. I hope you get your requests but somehow I dont think your getting a nice Christmas present
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{TFC} TED
www.barrysworld.com/tfc
 
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[GA] Shovel

Guest
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Personally if id were going to remake an earlier game in a more advanced engine then it would be nicer to see doom3 than qw2 or q22<HR></BLOCKQUOTE>
I was too young to really get in to/ understand DOOM wehn it forst came out/ became a ledgend etc. But played it agian after getting Q2, though it was a demo.
However in terms if weapons and the kinda first time experiance Q2 gave me was the same as Doom. I think Doom 3 (or 2 and a Half if you're not convinced) was Quake 2, It resurected the old weapons, bringing us all much joy and the architcture was/is mich more Doom than Quake. There are far less curves in Q2 (as in spiral staricases, corners to hide behind etc) whic as someone will surely say "wasn't possible" with Doom. That however is not the point.

In my opinion Q2 has the atmosphere and the feel of Doom which is why it is so popular, people are familiar with it and like it for similat reasons to Doom.
That is why I like it anyway.

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[GA] Shovel

See GA @ www.barrysworld.com/blackgold
 
N

Nightwing

Guest
bwahahaa

Quake 2 same atmosphere as Doom?

*more laughter*

I'm sorry, but I find that thought too amusing to contain myself
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Doom was a masterpiece, with a really dark creepy atmosphere, great SFX and meaty, satisfying weapons. The monsters had real character (who can't remember the first time they heard, then saw, the Cyberdemon?
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Quake 2 was a brightly coloured (brightly orange) pastel mess, with patheticly wimpy sounds and weapons, and pretty uninspiring monsters.

To compare the two is like comparing Aliens with Teletubbies
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Nightwing
 
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Mincer

Guest
I have to agree, The Q2 single player game was a joke, Doom/Doom 2 single player was an experience that nothing even came remotely close to until half-life, and even thet pales into insignificance next to it.

The sounds and music, the atmosphere, the hoards of grunts, and if a level more intimidating than Doom 2 level 30 (The Icon) exists, I havent played it.

Never compare any single player game to Doom and its sequel, unless it is to show how much the advance of technology cannot automatically improve a genre.

In terms of multiplayer though I can see what you mean, although I did not start playing deathmatches until Quake was released, so I am not really in a position to comment on how it felt when it was first released.

But until another game can suddenly shut off the lights, lock the door behind you, and release around 20 zombies and imps at you at once, or create a moment as pant wetting as the sight of the first Cyberdemon in the original Doom, the single player FPS game has a long way to catch up.

Hmm, that was all a bit melodramatic wasnt it.

[This message has been edited by Mincer (edited 25 May 1999).]
 
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Raven

Guest
Even though single player in q2 is admittedly crap, it's far more interesting and in depth than quake.

I used to play doom quite a lot when I got a PC, and I never found the game to give me such an adrenaline rush as a q2 duel. Admittedly, I only played doom deathmatch once, but I find q2 a more fun gme to play.

As far as I'm concerned, id should make q3 as much of a new game as possible, and I agree with {tfc}ted's comments about moving forward, not backward. Q3 should be as much fun as your favorite game, and hopefully the configurability will be able to make it able to mimic both games for people who feel nostalgic =}
 
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RedVenom

Guest
Having played both single and multi-player Doom/Doom2 quite a bit (read as, LOTS - it was the era of BBS's, and DooM r00led
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) then I dont think that anything can live upto the SP gaming of it... infact, the closest thing I've played could be Jedi Knight or Shogo - not cos of the adrenalin rush, but they had the most challanging and fun SP I've seen... Ah, the days of it. And the first look at a Cyberdemon, twas pure terror
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&lt;/nostalgia&gt;

And if Q3 was to turn into Doom3, or a reincarnation of any of the Quake's, I'd be most upset... Its a new game, make it that.

Red
 
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[GA] Shovel

Guest
I've kinda ballsed up a bit on ym previous post then haven't I?

I will stress that I never played Doom that much and will probably play it again now to fins out whther I am wrong however, the primary effects of Q2 are that it was trying to be more a Doom Sequal than Quake. I don't think anyone can argue with that.


<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>...with patheticly wimpy sounds...<HR></BLOCKQUOTE>
that I disagree with, turn up the base and let of a Rocket, it is quite wicked. And that is without a sub.
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[GA] Shovel

See GA @ www.barrysworld.com/blackgold




[This message has been edited by [GA] Shovel (edited 28 May 1999).]
 
L

Lizardking

Guest
I think it depends which was the first game you played, I never played doom (was a miggy man at the time) and Quake was the first game I bought for my new PC. It was everything I could have hoped for, and my blood ran cold the first time I saw a fiend.(them pointy things that rip your face off), and as such Q1 will remain the best SPG ever released. IMO.

&gt;Next time you walk down an alley - LOOK
&gt;FORWARD and not backward, you might stand
&gt;in dog shit

Theres a man talking from experience. And never count your money over a grate.

Liz
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