Dream Sphere bugged?????

Sir_Otreil

Fledgling Freddie
Joined
Apr 20, 2004
Messages
128
Lo any1 know if dream sphere mob is bugged i was camping him 8 hours and he doesnt pop, many days I try camp him but he doesnt pop :s
 

erialor

Fledgling Freddie
Joined
Apr 11, 2004
Messages
141
Was up 2 days ago (around noon i think) Dao-version, noone in the area seemed interested so I decided to do it :)

--
Erialor Godsent
 

Valentine

Fledgling Freddie
Joined
Jan 21, 2004
Messages
36
It's a 100% random spawn timer - or so mythic have been quoted as saying.

:(
 

IainC

English WAR Community Manager
Joined
Apr 21, 2004
Messages
1,862
It is a completely random spawn. I'll explain briefly how random spawns work as I get asked about it quite a lot.
Basically an encounter of group of mobs has a percentage chance to spawn every time a timer reaches 0. The timer is set for each group of mobs for the encounter separately in the code.
For 'rare' spawns, the timer will be a long one and the percentage chance will be low. For insta pops, the chance will be 100 and the timer only a few seconds.
So there is no maximum amount of time before something has to pop, if you're unlucky it could take a very long time until the random number generator picks a number low enough to spawn the encounter.
 

Tijl

Loyal Freddie
Joined
Jan 31, 2004
Messages
198
if you got a spawn, do attack the mobs even if its a spawn you cant handle
look at the time then and camp it again 3,45 mins later, as it will spawn 4 hours later, tested this many times and never failed :)

i did fail in trying to know what next spawn/mobs would be thou, completely random
 

georgie

FH is my second home
Joined
Dec 22, 2003
Messages
2,294
Despite the official line of "completely random spawn time". I have camped the DS a fair bit in my attempts to obtain one for a few chars, and it is (or was about 2 months ago anyway) a 4 hour repop timer.

Unfortuntely, if it's the Setian or Scorpion encounter, the whole thing can be over and done with in about 10-15 seconds as all the mobs zerg the main guy and kick his arse.
 

Aadia

Fledgling Freddie
Joined
Dec 28, 2003
Messages
396
Requiel said:
It is a completely random spawn. I'll explain briefly how random spawns work as I get asked about it quite a lot.
Basically an encounter of group of mobs has a percentage chance to spawn every time a timer reaches 0. The timer is set for each group of mobs for the encounter separately in the code.
For 'rare' spawns, the timer will be a long one and the percentage chance will be low. For insta pops, the chance will be 100 and the timer only a few seconds.
So there is no maximum amount of time before something has to pop, if you're unlucky it could take a very long time until the random number generator picks a number low enough to spawn the encounter.

Is it me?? i didn't understand a word of this :s

Anyways as Tijl said, when i needed DS and a few others to we checked every 4 hours later when it was last killed (by those 2 fucking setian or scorpion encounters - god knows what mythic was thinking) and each time it spawned exactly 4 hours laters. Ofcours we always had to wait till a dao-encounter :touch:
 

Parlain

Fledgling Freddie
Joined
Dec 22, 2003
Messages
97
Aadia said:
Is it me?? i didn't understand a word of this :s

Anyways as Tijl said, when i needed DS and a few others to we checked every 4 hours later when it was last killed (by those 2 fucking setian or scorpion encounters - god knows what mythic was thinking) and each time it spawned exactly 4 hours laters. Ofcours we always had to wait till a dao-encounter :touch:

What he's saying is there are two elements to the spawn

1) Timer-The Mob is set to roll to spawn at set intervals (in this case it seems it's 4 hours)

2) % Chance to spawn - When the time rolls around the mob might spawn-or it might not...

So in DS case say the servers reset at midnight then at 4am it might spawn; if it doesn't then it won't spawn until 8am; if it does then someone kills it (say at 5am), the timer resets and it won't be avaliable for spawn until 9am
 

IainC

English WAR Community Manager
Joined
Apr 21, 2004
Messages
1,862
Parlain said:
What he's saying is there are two elements to the spawn

1) Timer-The Mob is set to roll to spawn at set intervals (in this case it seems it's 4 hours)

2) % Chance to spawn - When the time rolls around the mob might spawn-or it might not...

So in DS case say the servers reset at midnight then at 4am it might spawn; if it doesn't then it won't spawn until 8am; if it does then someone kills it (say at 5am), the timer resets and it won't be avaliable for spawn until 9am
Close but not quite. The timer counts down from the last time it reached 0 not from when the mob was killed. This is why sometimes a mob might spawn a few seconds after it was killed. In your example above, the game would check to see if the DS spawned at 4am, 8am, 12noon and so on, regardless of when it was killed. If the mob is already up when the timer is at 0 then it won't spawn another, if it isn't up then it checks the chance for it to spawn.
 

Aadia

Fledgling Freddie
Joined
Dec 28, 2003
Messages
396
I think i'll just go with .... it's random.
Way way easier then those talks :eek7:
 

Users who are viewing this thread

Top Bottom