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old.MallusTheGimp
Guest
Basically all items will be going to guilds. Guilds can only enter a lotto for an item if they have a lvl 45+ of the particular class or classes that would get best use out of that item. If they win the lotto the item will be handed over and that guild WILL NOT be able to get anymore items. So, choose wisely before you start entering all lotto's .
Once a guild decides they want an item they must message me with a number between 1-100, the guild name, and the name of the person the drop would be for. Once I have all the items that were dropped I will then go out and kill a mob, taking the last 2 digits of experience as the lotto number for each drop. The guild closest to this will get the item and be ruled out for anymore drops.
The list of items is as follows (* indicating I actually have been given the drop):
Virulent Soul Sapper*
Robes of the Magus <------ NOT GETTING
Cloth Cap*
Heart of the North <-----NOT GETTING
Magmas Imbued Gloves*
Helm of Opposition*
Dark Crystalline Arms*
Dark Crystalline Helm
Protector of the Stone Oracles
Sturdy Crushed Breastplate*
Belt of the Protector*
Facimil*
Polished Granite Staff of Wind*
Robe of the Spirit Stone*
Granite Seer's Cap of the Spirit*
Granite Seer's Sleeves of Matter*
Guilds can start entering for the lotto's as of now, so contact me in game with your details etc. Assume that all items will be given to me and are up for the lotto (hopefully I can convince some of the people currently holding them to hand them over).
It took a lot of discussion and different ideas of how the loot was to be distributed to come up with this chosen system. Most thought it to be the fairest and best way to ensure everyone that came to the raid has at least got a chance of getting something they can use. It's not possible to please everyone (judging from the abuse I been getting ingame) so hope most will accept the terms of the distribution. Just don't bitch too much or no one will want to come on another raid again
Once a guild decides they want an item they must message me with a number between 1-100, the guild name, and the name of the person the drop would be for. Once I have all the items that were dropped I will then go out and kill a mob, taking the last 2 digits of experience as the lotto number for each drop. The guild closest to this will get the item and be ruled out for anymore drops.
The list of items is as follows (* indicating I actually have been given the drop):
Virulent Soul Sapper*
Robes of the Magus <------ NOT GETTING
Cloth Cap*
Heart of the North <-----NOT GETTING
Magmas Imbued Gloves*
Helm of Opposition*
Dark Crystalline Arms*
Dark Crystalline Helm
Protector of the Stone Oracles
Sturdy Crushed Breastplate*
Belt of the Protector*
Facimil*
Polished Granite Staff of Wind*
Robe of the Spirit Stone*
Granite Seer's Cap of the Spirit*
Granite Seer's Sleeves of Matter*
Guilds can start entering for the lotto's as of now, so contact me in game with your details etc. Assume that all items will be given to me and are up for the lotto (hopefully I can convince some of the people currently holding them to hand them over).
It took a lot of discussion and different ideas of how the loot was to be distributed to come up with this chosen system. Most thought it to be the fairest and best way to ensure everyone that came to the raid has at least got a chance of getting something they can use. It's not possible to please everyone (judging from the abuse I been getting ingame) so hope most will accept the terms of the distribution. Just don't bitch too much or no one will want to come on another raid again