So far this is what i know i want:

Fury Talents (30 points)

Cruelty - 5/5 points

Increases your chance to get a critical strike with melee weapons by 5%.

Booming Voice - 5/5 points

Increases the duration of your Battle Shout and Demoralizing Shout by 50%.

Improved Demoralizing Shout - 5/5 points

Increases the attack power reduction of your Demoralizing Shout by 25%.

Piercing Howl - 1/1 point

Causes all enemies near the warrior to be dazed for 6 seconds.

Improved Cleave - 3/3 points

Increases the bonus damage done by your Cleave ability by 60%.

Enrage - 5/5 points

Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.

Death Wish - 1/1 point

When activated, increases your melee damage by 20% and makes you immune to fear, but lowers your defense against all types of damage by 20%. Lasts 30 seconds.

Flurry - 5/5 points

Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

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this being the extra point in fury if i choose that way

Bloodthirst - 1/1 point

Activates after dealing a killing blow. Your next melee weapon attack deals a 100% increased damage.

With the arms tree, im interested in impale and overpower maxed, atleast rank 2 in tactical mastery though im not sure if rank 5 is worth it. Deep wounds sounds good, the other abilities im not too bothered about, just want some advice

Arms Talents (20 points)

Improved Rend - 3/3 points

Increases the bleed damage done by your Rend ability by 35%.

Deflection - 5/5 points

Increases your Parry chance by 5%.

Tactical Mastery - 5/5 points

You retain up to 25 of your rage points when you change stances.

Improved Overpower - 2/2 points

Increases the critical strike chance of your Overpower ability by 50%.

Deep Wounds - 3/3 points

Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

Impale - 2/2 points

Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.

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This being the extra point in arms if i go this way

Sweeping Strikes - 1/1 point

You next 5 melee weapon swings strike an additional nearby opponent.

If any can give constructive criticism and any advice it would be very welcome