Debuffs??

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madferrit

Guest
As a low season cabbie i usually use my debuff to pull with. However I usually get only one off before im in battle.

So my question is which debuff is best/most useful to use? Strength or dex? Which one will cause the mob to miss more (i presume its dex?)

Thanks

Ziron Lvl 1x - Heading for Thid.

Garatt Jaxx Lvl 24 Inf - Troll fodder
 
C

Cadire

Guest
You sure you're at extreme range?

I usually cast a debuff (Nearsight as it has the longest range), then send my pet to attack with it's dmg shield up. As the mob passes the pet, it hits, gets hit back by dmg shield, and engages pet.

This allows me more time to cast further debuffs/lifetaps, or stay concentrated on the dmg shield.
 
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old.willowywicca

Guest
Originally posted by old.Arnor
all debuffs become instas next patch btw

No.

All stat debuffs become instas

All resist debuffs keep their casting times
 
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old.chesnor

Guest
Originally posted by madferrit
As a low season cabbie i usually use my debuff to pull with. However I usually get only one off before im in battle.

So my question is which debuff is best/most useful to use? Strength or dex? Which one will cause the mob to miss more (i presume its dex?)

Cabbys get 2 baseline debuffs, and you should really use them both when you exp. I found that the debuffs do make a big difference, and I generally always debuffed (and recast if they are resisted) before I started casting any dmg spells or put pet dmg shield on.
 
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madferrit

Guest
ah ok i dont think i was clear enough....what i meant was IF i can only get off one debuff (i usually do try for both if poss, but with resists or im im too close i cant) which would be best to use

i.e. Cast debuff (dex/str?) attack mob (without 2nd debuff)

I was just wondering if i got off a dex debuff it would increase the chance of the mob missing my sapphy/me or will a str help slow it up being better????

thanks:D
 
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Generic Poster

Guest
With Dex, you're taking a chance. The mob may or may not miss, during the whole fight. In theory, he will miss more often, but remember that your mob will, or at least should be, higher in level then your pet(I'm assuming you're not the tank).

That will give the mob a bonus to hit and the debuffing his DEX will not make a big difference.

With STR, every strike on your pet will be reduced in damage and may give you an extra round or two before your pet falls(always let your pet die in battle. A man who walks away with a wounded pet, is a man disgraced).

Notice how the debuff will only give you an extra round or so... You could easily counter that by nuking instead of debuffing in the heat of battle, something which may end the fight two rounds earlier.


You must always work to end the fight as quickly as possible. Experiment and see what works best with every foe you encounter
 
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old.chesnor

Guest
Originally posted by Generic Poster
You must always work to end the fight as quickly as possible. Experiment and see what works best with every foe you encounter

Err, explain why please?

For pet classes, you should always work to end the fight with the most power/pet hp as possible, as downtime will be reduced. Reduced downtime = faster levelling. Oh wait, you're joking right ? Well in that case lol, but don't confuse the peeps posting in the newbie section ;)

Always debuff, the moe the merrier. Remember, real pet classes don't nuke in PvE, nuking is for wizzies, elds and smurfs. Real casters debuff and dot. Yeah !
 
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Generic Poster

Guest
Chesnor, you would dare to question me? :eek:
 
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cruhar

Guest
When I play my sorcerer (current level 18) I dont debuff when I solo, due to the fact I think it costs too much mana compared to the effect!

I do have 4 debuffs as sorcerer (not sure if they stack) but I think its worth it to get of 2-3 DDs instead ... I have no problem soloing yellow without a pet... but its better to have one, since it costs more mana to kill a yellow without a pet...

well back to the point: I dont debuff, but my DD is far superior to the cabbies.

and as stated above, the dex increases the chance for the mobs tohit, but if you are taking out Oranges or Red which I assume you do, its waste of mana, since the bonusses are much too big due to the fact you are somewhat 3-5 levels below the level of the mob ... and your sim even lower.

and waste of mana = Downtime = waste of time = less exp etc.

and for your question - I would cast Str-Debuff
 
M

madferrit

Guest
Ahhhh thanks y'all.

I think str debuff is gonna be better for me. And bearing this in mind, Reduced downtime = faster levelling.

thanks :)

So will Chesnor take up the challenge as thrown down by Poster ;)
 
N

Nalikin

Guest
Playing my sorc i pull with str debuff then use pet , then finish debuffing , Dot then dd .

With my cabby if i have to pull i always use str debuff first , then send my pet in . Once pet has the mobs attention you can back off a bit and finish of debuffing then start casting Dot etc .
If i don't have to pull i'll send in the pet , then debuff , doing it right you shouldn't get touched by the mob
 
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Generic Poster

Guest
When solo'ing with my sorc, I nuke from the start. Two nukes, Amnesia and send in pet. Pet takes agro, two more nukes and mob is dead.
 
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old.chesnor

Guest
Originally posted by Generic Poster
When solo'ing with my sorc, I nuke from the start. Two nukes, Amnesia and send in pet. Pet takes agro, two more nukes and mob is dead.

You'll die more often than me then :p

And don't try to kid me or yourself that you don't die using this method. If you nuke before pet gets aggro/pet misses or amnesia gets resisted(I assume it can be resisted) you are in trouble.

Debuffs are about the same power usage as nukes, but generate no aggro. You pet is even cons as sorc (assuming you spec mind high enough) so debuffs are the better option "imho" as the pet should will easily hold aggro on a debuffed mob. I have read about body specced sorc using pet as a meatshield though, just never occured to me to play a sorc this way. If that floats your boat, good luck.

For a cabby, I can see that debuffs may not be as efficient as nuking (nuking Cabbys, eeeeek) but most cabbies are (or should be) matter, so you are not really 'nuking'.

Its all down to play style I guess. But with a sorc, I find I can chain yellows almost non-stop (without bad luck) using the debuff, dot, nuke final 10% hp method. I am 100% sure this is faster levelling than nuking flat out...
 
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Generic Poster

Guest
Chesnor, are you a Paladin whose seen a Sorcerer in action?


I've taken my sorc to over lv40, mostly solo'ing, using the all-out-nuking method. Sure, sometimes Amnesia is resisted but there's always the QuickCast option.

Even using low level body nukes, mobs die fairly quickly and it doesn't cost as much mana as other, long winded methods.
 
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old.chesnor

Guest
Well, lets agree to disagree hehe. You play your sorc nuking, I'll debuff, DoT and occasionally nuke. Same end result. Luckily, the class is versatile enough so you can play both ways.

And I am not sure what you mean by 'long winded' method. I suspect you may be one of those players who only looks at how much dmg you do/how quickly you can kill mobs. I look at the bigger, exp over time picture. Sitting on my arse regenning power after a heavy nuking session having dropped a mob in 20s is bad. I prefer to take my time and finish the fight with as much power and pet hp as possible, as I hate downtime.
 
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Generic Poster

Guest
I hate downtime and understand this, the only downtime I had was waiting for my pet's HP to regen.

The fact that I use low-level body nukes, and my staff has reasonable Body-Focus, means my nukes barely cost any mana at all. I never did like the sorc-DoT myself, too unpredictable.





Debuffs I only use in groups. The Base and Spec-line debuffs do stack.
 
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Danya

Guest
Pets are for the weak. NUKE!!!! :D Personally I use the highest level nukes though - you get less resists than low-level nukes so they work out more power efficient (and safer).
 
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Generic Poster

Guest
hmmm, lv40'ish base-line nukes hit for about the same as the ~lv20 Body-spec nuke. The latter uses much less mana.
 
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old.Atrox

Guest
For sorcs Debuffs are a waste ( theres is exceptions, Tanglers are 1 )
When I go for yellow/orange cons I'll start at max range thats 3dd's, then 1 amnesia, if it get resisted I have my QC, if that gets resisted theres always sprint. This method are faster kills and faster overtime xp ( the pet's regen hp stupidly fast now thou, but I still find it faster to nuke )
You need a yellowcon pet, otherwise it may get a little dangerous ( pet misses ).
Sorc's pets gets stupidly debuffed when charmed, we have NO pet buffs, so only time you should let your pet do the job is when your faceing red con or higher.

Cabalists on the other hand are a diffrent story, they have pet buffs and a uber pet dmgshield ( if specced in Matter ).
For cabalists I can image debuff being worth it, but not for Sorcs.
 
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Danya

Guest
Less downtime is not always faster levelling btw. If it takes 15 secs to kill a mob and then 15 secs downtime, that's better than 60 secs to kill a mob with no downtime in terms of speed of levelling.
 
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Slipurson

Guest
With My SM(never had a cabalist but seams like they should be the SM's of Albion :D) i do like this on yellow/orange con: dexdebuff (since it also makes pet hit more easily), send in pet, str debuff, let pet hit 2 times then i start the lifetaps ... and since the debuffs are insta in 1.52 i usualy cast a Anti-attackspeed also... this way i can solo alot of orange/yellow before i have to rest for mana... and while doin that the pet can take on some bluecons so it don't get restless ;)

if it is no risk of getting adds i use the dex/qui and the str/con for pulling instead.... and sometimes i use them "in-battle" if the mob is slashresistant and i have a spear/hammer pet.... ;)

Maybe i am SOOOO wrong but i do not die much and have soloed my way to 24 pretty fast :)
 

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