Darkness falls clamp down

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
Sorry for the shrooming at the top stair guys btw its a working as intended feature that mythic refuses to sort out :)

And eventually nice assist train you guys really didnt like me 3 trebs + crit shots + bolts :D
 

Jimmae

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
388
were you the dude in red with purple staff?

i tried to kill you soooooo many times, think i got you in the end!

GF's mate. :D
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
that could have been peat i was the one in violet with the pink crown of zahur and the yellow staff :)
 

Bleeker

Can't get enough of FH
Joined
Feb 2, 2004
Messages
438
hehe was damn fun, not so many rps maybe 4k or so but fun and thats why we play :) (atleast me mostly :p)
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
we suspected the mids might have been getting a wee bit anoyed didnt think you were having fun or we wouldnt have moved back :D
 

Sarumancer

Fledgling Freddie
Joined
May 15, 2004
Messages
122
Fun n games had by all :)

I suspect however, the mids have a few new names to hate with a passion.

Peat, Awarkle, Sarumancer (and others), being pain in the ass animists who dropped gts in annoying places.

Lil tip Middies, when an animist drops a controllable pet, if they have enough spec they can do a low level pbaoe off their main pet. If you happen to be stealthed near that pet, you wont be after it goes off (resisted or not), this means the OTHER hungry looking shrooms will go "ahah, a target" and latch onto your "har har Dem hibbies not see dis mid" cackling ass.

Then you will go *splutch*.

In consolation, I would like to let you know that an animist relying on shrooms loses FIFTY, read it again, FIFTY percent of the rp's they would have earned to their shrooms. So whilst we may knock you over like ninepines, its worse RP per hour than zerging APK.

The lifetap is level 45 (and resisted a lot) but its quick enough to cast, so we tend to try to use it rather than bombers. Bombers which take several seconds to cast (think bolt times over dd times) and take time to travel, meaning we might get 2-3 off on a target (if we're REALLY lucky, like Hrodelbert falling into a vat of mint chocolate chip ice cream and finding a spoon in his pocket lucky)..

Second tip. If a Bomber is coming toward you, get out of range, no really, get out of range, BUT dont run back towards your mates. Cos, see, we have this thing called an AOE bomber, and due to pathing and various bugged nonsense that mythic insists "is working as intended) sometimes we get to stack quite a few of the little pests up and they WILL home in on you. This means not only will YOU get blown up by the little darlings, people around you will. Now mostly this is HIGHLY entertaining for the Animists, but it makes your realm mates sad puppies and could lead to you being beaten with a soap bar filled sock.


Sarumancer Muddafungi - RR2L0 (thankx Middies!) Animst
Cuchuluhain - RR5L0 Druid
Siobhian - RR3L4 Ranger
Darimud - RR1 L 6 Enchanter

(other annoying bastards I cant be arsed to list)
 

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