R
Roo Stercogburn
Guest
Been thinking about this since read some of the 1.62 patch notes.
Mystics will get baseline lvl50 dark nuke to even up with other 2 realms.
However, I was wondering if anyone knows if the dark spec for SMs is in line to get other things redressed? (And please don't anyone waste time with mentioning the pet-lovin' in 1.62... thats for summoning spec SMs )
Specifically, the now useless mez and tiny-area debuff. Lifetap cast speed being evened up with most (but not all) spellcasting from other realms but this isn't really anything to shout about, its something that should have been done a long time ago.
In PvE there's few chars with as much utility though I admit its harder to play properly than any other char I've played (yeh yeh healers please be quiet) and its not obvious what it can do for a group to most players which made levelling a bit of a bitch at times.
But in RvR it sucks ass harder than colonic irrigation. I nearly cancelled my account with 1.60 as it really was a slap in the face for anyone that plays a no-insta mez class that isn't Alb-based.
Having a main char thats too depressing to actually play in the endgame is... well, depressing
I have 1 lvl50 alt and one not far off but tbh this is the class I have always liked best, regardless of what the others are good at.
Piebomber spec is not what I want to play before anyone says respec to sup. Its not me, lets leave it at that
So, to reiterate the question: do you think the backdoor nerfs against Dark SMs are going to be fixed? Is the baseline nuke and faster cast lifetap really going to make that much of a difference?
And most importantly, what is getting done about the effectively close-to-zero length mez that we now have? Is the mez duration going to be increased (the range increased? lol) or is something going to be put into the dark line that makes up for being screwed royally over many patches?
If anyone has answers, I'm dying to hear them.
Mystics will get baseline lvl50 dark nuke to even up with other 2 realms.
However, I was wondering if anyone knows if the dark spec for SMs is in line to get other things redressed? (And please don't anyone waste time with mentioning the pet-lovin' in 1.62... thats for summoning spec SMs )
Specifically, the now useless mez and tiny-area debuff. Lifetap cast speed being evened up with most (but not all) spellcasting from other realms but this isn't really anything to shout about, its something that should have been done a long time ago.
In PvE there's few chars with as much utility though I admit its harder to play properly than any other char I've played (yeh yeh healers please be quiet) and its not obvious what it can do for a group to most players which made levelling a bit of a bitch at times.
But in RvR it sucks ass harder than colonic irrigation. I nearly cancelled my account with 1.60 as it really was a slap in the face for anyone that plays a no-insta mez class that isn't Alb-based.
Having a main char thats too depressing to actually play in the endgame is... well, depressing
I have 1 lvl50 alt and one not far off but tbh this is the class I have always liked best, regardless of what the others are good at.
Piebomber spec is not what I want to play before anyone says respec to sup. Its not me, lets leave it at that
So, to reiterate the question: do you think the backdoor nerfs against Dark SMs are going to be fixed? Is the baseline nuke and faster cast lifetap really going to make that much of a difference?
And most importantly, what is getting done about the effectively close-to-zero length mez that we now have? Is the mez duration going to be increased (the range increased? lol) or is something going to be put into the dark line that makes up for being screwed royally over many patches?
If anyone has answers, I'm dying to hear them.