DAOC quest system

Garok

Can't get enough of FH
Joined
Jan 23, 2004
Messages
777
Some intresting stuff from the latest patch notes. Looks like the who quest system is being given an overhall. Haveing a cross between WoW style quests (were you have locations marked out for you and know the reward will be usefull) + TD's and bonus xp zones could make xping fun again.

Also could help any new starters stay with the game.

Quests - General

With this version, we are happy to introduce the first part of our new and improved quest system. This new system provides an improved quest display and more intuitive quest functionality. Its implementation will take part in multiple phases. For this first phase, we have introduced a new set of level 1-10 quests. Moving forward, new quests will be designed in this style for wider level ranges and greater complexity. Some things to note for this new quest system are

- In most cases, quest items will not appear in your inventory. Instead, they will be stored inside your journal. If a quest component requires any type of interaction, click the item icon inside the journal.

- In some cases, clicking item icons inside the journal will create temporary items inside your inventory. These items may need to be used or worn in a traditional manner to achieve the objective of the quest.

- The new quest system does not utilize slash commands. Slash commands have been replaced with either interactive world objects, such as wagons or tree stumps, which are activated by right-clicking or with quest components that require an interaction with an icon located in the quest journal.

- Waypoints, replacing textual directions in most cases, are visual indicators of quest objectives located on the in-game map. Quest givers are also represented by way points. The waypoints vary by color with yellow representing quest givers and red representing a target or point of interest. Further adjustments will be made to waypoints in the future.

- Rewards can now be viewed prior to completing a quest. In some cases, you may be given the option of choosing between different rewards. You may right-click on the reward options before actually selecting the item you want. This allows you to view the item stats and bonuses. This system functions similarly to the traditional item delve.
 

scorge

Fledgling Freddie
Joined
Sep 13, 2004
Messages
2,721
Garok said:
Some intresting stuff from the latest patch notes. Looks like the who quest system is being given an overhall. Haveing a cross between WoW style quests (were you have locations marked out for you and know the reward will be usefull) + TD's and bonus xp zones could make xping fun again.

Also could help any new starters stay with the game.


sounds just like wow, where is the soursce of that info?

:m00:
 

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