Damage output with items, noob q's.

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xajorkith

Guest
Noob questions I know….. but ….

A) Level 50 who has +50 base skill in weapon.
B) Level 50 who has +40 base skill in weapon and + 10 weapon in items.
C) Level 50 who has +45 skill in weapon and + 6 weapon in items.

The level 50 is RR <5.

So could someone tell me if my current assumptions are correct please? :)
Who does the most damage against a level 50 mob? (All equal)
Who does the most damage against a level 60 mob?) (C)
Who does the most damage against a level 50 enemy? (All equal)
Who does the most damage against a level 51 (rr5) enemy? (C)


TIA
 
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old.CrazyMuppet

Guest
It depends a lot on the styles you get... with 1-h slash training 50 slash gives diamondslash, which you won't have at 40+10.

So in that specific case 50 slash will do more damage than 40+10 or 45+6..
 
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elerand

Guest
Unstyled dmg with 50+6 will be higher than 44+12 but not by a huge amount.
Styled dmg with 50+6 will be substantially more than 44+12.

In any case weaponskill will be higher with 50+6 and that counts a lot for any primary melee class :)

In any case not all styles are equal so some people may find it dissapointing going for that last lvl 50 move :(

Go 50 weapon spec if it's possible, the little extra dmg is a secondary bonus to hitting that little bit more often.
 
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old.Niljindil

Guest
Who does the most damage against a level 50 mob? (All equal)
No, C does more if using styles.

Who does the most damage against a level 60 mob?) (C)
Yes

Who does the most damage against a level 50 enemy? (All equal)
No, C does more if using styles.

Who does the most damage against a level 51 (rr5) enemy? (C)
C does more if using styles, theres no difference in damage vs players except the AF modifier, no matter the level.

Currently, spec only affects styled damage, variance is based upon your level vs enemy level only in pve, rvr has no such modifer afaik.
 
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Jim_Spurious

Guest
Sorry Elerand, but I am bit confused by your post.

"Unstyled dmg with 50+6 will be higher than 44+12 but not by a huge amount."

According to everything else I have read (TL reports and Grab-bags etc) there is absolutely no difference between 50+6 and 44+12 or similar combos. It is purley the skill total that is counted.

"Go 50 weapon spec if it's possible, the little extra dmg is a secondary bonus to hitting that little bit more often."
The level you spec in a weapon makes absolutely no difference to your chance to hit, Weaponskill does not determine chance to hit - it only goes toward your damage calculation.

Obviously with styles you are going to get better at level 50. But I am pretty sure it makes no difference unstyled damage.

As far as having over 50 specced in a weapon goes I believe it can raise the base damage of your attack but will not change the the damage cap. So you will get less damage variance, but your maximum damage will still be the same.... afaik anyways :).
 
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xajorkith

Guest
Thx for the replies peeps... unfortunately I'm now even more confused!

When you talk about “styles” are you referring to all styles (level 1 to level 50), or just the extra styles you would get if you trained more points into a skill (e.g. level 44+)?

So what I can deduce is for an archer that has no bow styles (save critshot), it would be pointless taking bow to 50? But for mele it would be important to get as high as possible in weapon skill as you would mainly be using styles?
 
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elerand

Guest
Originally posted by hairlock
Sorry Elerand, but I am bit confused by your post.

"Unstyled dmg with 50+6 will be higher than 44+12 but not by a huge amount."

According to everything else I have read (TL reports and Grab-bags etc) there is absolutely no difference between 50+6 and 44+12 or similar combos. It is purley the skill total that is counted.

"Go 50 weapon spec if it's possible, the little extra dmg is a secondary bonus to hitting that little bit more often."
The level you spec in a weapon makes absolutely no difference to your chance to hit, Weaponskill does not determine chance to hit - it only goes toward your damage calculation.

Obviously with styles you are going to get better at level 50. But I am pretty sure it makes no difference unstyled damage.

As far as having over 50 specced in a weapon goes I believe it can raise the base damage of your attack but will not change the the damage cap. So you will get less damage variance, but your maximum damage will still be the same.... afaik anyways :).

I've run a few tests out of curiosity and the dmg difference is pretty minimal, I had 44+12 weapon spec and someone else went with 50+rr, using same speed weapons, allowing for a very tiny difference in quickness (not enough to affect the formula if that holds true too ;) ).

Dmg variance was about 10 points, not a huge amount but if you had a prolonged fight it may matter to you.
Styles are obviously affected a great deal and we don't need to into it further.
Dmg cap is based solely on weapon speed afaik.
Btw, was hitting some grey cons earlier with my lvl 50 hero and with 6+2 in blades I was doing only slightly less dmg unstyled than my warden with 25+5 blades grrrrrr

Worth bearing in mind that sanya talks b***s and says stuff most of us have known for ages and a TL can only run the same tests as you and I, albeit with the chance to change specs etc a bit for for tests.

There is a formula for hitting and afaik more weapon skill DOES mean you hit more often, many have pointed to weapon skill as a major determining factor in hitting a target and them defending, although I'm less clear on the last bit.

I'm no good at maths and half the people who analyse this stuff themselves don't know how to summarise without me reaching for the paracetamol!
 
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old.Aragone

Guest
As far as having over 50 specced in a weapon goes I believe it can raise the base damage of your attack but will not change the the damage cap. So you will get less damage variance, but your maximum damage will still be the same.... afaik anyways :).

well maybe this is how its surposed to work but ive tested it i have 50 lw and wondered how much points over 50 do so i tryed it out and every point over 50 increases cap les and les thoug from 50+17 (rr7) to 50+18 (rr8) my damage cap on Anni (the lvl 50 lw style) went from 745 to 756 and 11 damage might not be much but i like it.
 
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old.Mitsu

Guest
So using the same style.. 50 > 39+11 ?

Dont think it matters how you "reach" the weaponspec. :)
But of course spec over 50 gives higher weapskill and higher cap.
 
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old.Niljindil

Guest
Originally posted by old.Mitsu
Dont think it matters how you "reach" the weaponspec. :)
But of course spec over 50 gives higher weapskill and higher cap.

Correct, doesnt matter how you reach it, the highest spec gives the highest damage(in various combinations), only difference base spec makes is # of available styles.
 
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old.Niljindil

Guest
Oh and i know you are confused, i sure am, since Mythic refuses to release any facts on how it works, its all huge tests with odd percentages and stuff, so noone knows much for sure cept a few pointers really...
 
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elerand

Guest
Originally posted by old.Niljindil
Oh and i know you are confused, i sure am, since Mythic refuses to release any facts on how it works, its all huge tests with odd percentages and stuff, so noone knows much for sure cept a few pointers really...

Khirigoth on the vnboards probably knows, he has done extensive testing with style bonuses etc and got a working formula out of it, kind of the guru of melee dmg output you could say :D

Although he hasn't covered every skill in the game/realms.
 

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