critblade death :(

O

old.stabba

Guest
ASSASSINS AND "ONE SHOT" KILLS

Up until last Tuesday, Assassin characters were able to remain hidden if they killed their target in one shot. This "ability" has been in the game since the inception of Critical Strike Combat Styles. However, we never intended for it to work that way - it is generally not a good game dynamic to have stealthed characters killing people and not becoming visible. Some assassins (not all, just some) were abusing this "ability" to one-shot kill "gray" level enemies and kill them with no chance of being found. But, at the time that we found out that assassins were able to do this, the assassin classes as a whole were still a bit underpowered, so we made the choice not to fix the bug.

As most assassins know, in the 1.50 patch, we inadvertently fixed the "one shot kill but remaining stealthed" bug (by fixing a few bugs relating to hidden players attacking monsters). Now that assassin characters are no longer underpowered, and no longer need any additional advantages, we have decided to keep this fix in. So, assassins will no longer be able to remain stealthed after one-shot kills. Assassins will still be able to kill some lower level (and probably "blue" level mages) characters in one shot, but no longer will they be able to do this with the impunity that they have enjoyed.

--------------------------------------------------------------------------------

respecc or reroll as a skald :)? almost feel sorry for all the infs and shades when the only sb is gonna be a shadowzerker or 5-specc :)
 
O

old.stabba

Guest
wonder if the LA damage nerf (said to be a bug) is gonna stay in tho, in that case i think im going alb (pryd). sooooo add the options for the threads are: :(/joining alb/reroll/sz :)
 
O

old.Runolas

Guest
This very sad news for all us SB. First we bleed our way to lvl 50, with hopes of finally doing something worthwhile killing off the enemy casters and assassins. We do this to protect our tanks and casters. The only targets I can take out are casters, assassins and snipers. Assassins and snipers I can cut to pieces in a real combat, but the casters I MUST kill in one blow or I’m dead…first being mezzed/rooted and then nuked if I miss. If I cannot use my one-strike ability what the fxxk I’m I going to do. I can go close to the enemy, but can I hit them…now I will be unstealthed and the enemy will be all over my paper packed arse. Sure I can hit and run, but I will die after being mezzed again, or run over by some speed freaks. I have a very hard time finding a suitable target in Emain as it is, setting up for the kill takes a shitload of time and when I’m there, suddenly a purp Infiltrator or NS sees me and I’m fxxxed again.

I will play my SB until the 1.50 patch arrives, by that time I hope I have another high lvl char to play. I will not play RvR with a char that is limited to scouting or taking a peek into an enemy Keep. Assassins are made for sneaking around killing weaker armoured stuff, but when do I find a caster alone in the middle of the RvR-zones…never. All CritBlades will be gimped if they can’t walk into an enemy army and assassinate a caster without being seen. And doing so is a VERY high-risk sport, many times you will be unstealthed and killed either if your PA fails or someone sees you. That is ok for me, but when the chance is 100% to be detected after PA it becomes meaningless. Finding other assassin/sniper is like looking for a needle in a haystack if you are going for the one vs one stuff. And if my purpose were to tank…then would rather be a real one.

I like my SB, but will not be a Kamakazi.
 
O

old.Stix

Guest
Yeah it's the same problem for all stealthers now.

See Hidden = archer/minstrel stealth nerfed ~100%.

True Sight + 1 shot unstealths = assassin stealth nerfed ~50%.

I was thinking about getting a US copy of the game just to play on the PvP server, but I think I won't anymore lol.... Stealth was overpowered, but the Mythic 'fix' is very, very poo.
 
O

old.Runolas

Guest
I simply cannot see what they want our class to do in RvR. There should be something that we are good at. After this patch I don’t see what we can contribute with. I mean scouting is nice for the alliance and guild, but in the end how fun is that. I have never gone to the Gorge or Snowdonia to take ppl that are xping, because I think that is a bit lame. I have only hunted in Emain were all are in for RvR, and the Albs and Hibs have owned me many times because I walk right into them and/tried to killed/kill a caster, but when I do get away I really feel that the amount of time I have put into this game is worth it. Levelling a SB is hard as hell, only do a /played and you will see that the average SB has to use at least 1.5x the time that a Tank (not to mention healers) uses to level up. And one more think this patch means that all assassins must hunt for targets that are alone. Isn’t this to force all assassins classes away from the main battle-zones in RvR and into the xping-zones of an enemy realms frontier? Thus even more building up the hate that some ppl have for our class, because we are attacking ppl that are xping?

Take Emain as it is today most ppl have learned to stick together. I can sit and watch the albs/hibs for a long time waiting for the right time to strike. Most ppl I kill like this will get rez, but if I have to target only stranglers and ppl xping alone they will have a hard time getting any rez, thus even more building up the rage against our class. If someone know what we SB can do after this patch comes to Europe as opposed to starting a new char in a different class please let me know.
 
O

old.stabba

Guest
if they put shadowrun on a 2 min timer and let us do it at sprintspeed we whould still be a usefull class in a group. archers can still use their bow in a group, of course it sux and theyll get chopped down like a willow. but us sb:s cant even use our main attack (perf) in a group, so we are a little bit worse off than archers. i had a feeling the one-shots whould be taken out, and i honestly thaught that it whouldnt matter since there whould be something to replace it. maybe disquise is coming one day tho, and maybe GOA will patch us right up to it :). it still not very nice of mythic to not only kill the critblade, but the entire class (assuming mythic keeps their new way of nerfing and saying its a bug to later say it was planned). if alb:s didnt have the strongest realm already, they sure as hell do now. yet mythic said that the classes was nearly finished, they said that realm balance was their aim, not class balance. i fail to see how giving an armsman a realm ability thats 10 times better than rat-form, giving the clerics bunker that renders melee useless, giving infs vanish that allows them to be the only assassin that can get away in some way.
im willing to bet that minstrels will go un affected by true-sight and see hidden next. i can only think of 2 classes in midgard that still whould be viable in rvr, runie and skald. dunno about you but hanging around smelly tin-cans and singing minstrels doesnt seem to bad anymore -cya on alb pryd :p
 
G

Gekul

Guest
I have a friar on alb/pryd. I hate alb though ;)

I'm only level 20 with my SB though, so haven't really experienced RvR with him. Because I'm so low I can start changing my specs.
Atm, my CS is at max, axe is 14, stealth 12 (little too high for this level I know), env is 3.
I'll start putting points in to LA from now. Can I ask your advice on how to do this Stabba? How high should I keep CS?
 
O

old.anubis

Guest
lol, it was in game for more than half a year, and now they say they "never intended for it to work that way". you spend half a year lvling your critblade and at some day all you can do is just delete your char and reroll... well whom, obviously a skald.
at least goa isn't very fast with patches and only god knows when we will see it ;)
 
O

old.stabba

Guest
gekul: your LA styles do half the damage, this is said to be a "bug". however DW and CD has never been comparable to LA, there have been no changes to DW and CD i whouldnt consider a SZ at all atm. true zerkers cant take out any yellow con with 50% damage, a SZ will prolly loose to any yellowcon class, even a caster :p. altho we where promised increased LA damage, and this could truly be a bug that they actually will fix. until its fixed there is no viable SB templete.

as goes for templetes this url should be good (havent read it yet but the guy who started it have made many good posts, and ive seen referense to it many times)
http://vnboards.ign.com/message.asp?topic=26084754&replies=154
 
O

old.stabba

Guest
anubis: im leaning more and more towards a runi myself, if casters can whine enuff to kill an entire class youd better damn well be a caster :). and who will care if i brake a mez when they can heal/purge/resist/determinate it away anyway? and who is gonna kill me, scouts? infs? oh yea they all left anyway or will be nuked with the rest of the pack (well infs are still gonna be a small pain). welcome to Whine age of cast-alot
 
O

old.Charonel

Guest
Originally posted by Runolas
Isn’t this to force all assassins classes away from the main battle-zones in RvR and into the xping-zones of an enemy realms frontier? Thus even more building up the hate that some ppl have for our class, because we are attacking ppl that are xping?

sorry mate but i think you have it all wrong. i've never heared anyone really complain (and actually mean it) when stealthers come to ligen or collory etc.... its' just one of those things.

as a caster i'm basically stealther bait :) adn i've been killed while xp'ign a few times and i dont mind in the least because it cut's the mind numbing boredom of leveling a little.

the thing people hate is xp'killing... that has nothing to do with stealthers hunting cruachon gorge or mount collory, its' just that it's xp killing adn therefore your actually trying to make the game shite for people. so far as i'm concerned so long as people aren't there xp killing the people in gorge then i've no problems at all :) i'll still come to try and kill you but its' just for fun :D

dont mind stealthers trying to kill me, it's fun but i do NOT like being xp killed. nor does anyone. so pls feel free to come to the xp places for kills... just dont xp kill people there and no one will mind in the least :)
 
O

old.chesnor

Guest
Runolas, there are other templates for assassins other than 1-hit kill critblades mate. This nerf is welcome afaik, and I really like the idea of levelling my shadowzerker now as I kinda always hated the critblade mage killing uber-RP soloing bullsh*t.

Remember though, Mythic are constantly tweaking classes. I played a Healer to 46 and felt the mezz nerf would ruin my only source of fun in RvR. I still do, but I think that these changes benefit more people than they nerf in the long run. Sure, critblades are gonna have to play a team-game a bit more in RvR now...but hey it's RvR...not PvP.... :p

And lastly, yes, levelling assassins is a royal pain in the arse, but you do (even after these 'nerfs') get much more fun in RvR purely cos of stealth,detect hidden, climb walls etc...Deal with it.....
 
O

old.Woodmansee

Guest
*edits last post*

Chesnor lvl46 Healer (active but just not as much)

Proud member of <Nazgul>
 
O

old.stabba

Guest
Originally posted by chesnor
Runolas, there are other templates for assassins other than 1-hit kill critblades mate. This nerf is welcome afaik, and I really like the idea of levelling my shadowzerker now as I kinda always hated the critblade mage killing uber-RP soloing bullsh*t.

Remember though, Mythic are constantly tweaking classes. I played a Healer to 46 and felt the mezz nerf would ruin my only source of fun in RvR. I still do, but I think that these changes benefit more people than they nerf in the long run. Sure, critblades are gonna have to play a team-game a bit more in RvR now...but hey it's RvR...not PvP.... :p

And lastly, yes, levelling assassins is a royal pain in the arse, but you do (even after these 'nerfs') get much more fun in RvR purely cos of stealth,detect hidden, climb walls etc...Deal with it.....

better check the viking boards about that SZ your lvling, they said us destealthing was a bug, now its "the way it was intended to be for 8 months".they say the hidious reduction in LA damage is a bug. sure you can team up, but a critblade wont be anything remotley as usefull as any other class. our main attack is from stealth, we move at 65% speed in stealth we dont have the ability to take damage, we are basicly dead without stealth. if they want us to group make us able to do something in a group. they took away the entire use of my templete, they didnt force me into a new role, they just took away my old role. this is not a "tweak" this is death of the critblade, i do believe they will fix us tho, give us a new role. and how is this beneficial? i cant believe that mythic said we could kill groups of greys/greens with inpunity, is this not an option for every class?.

"And lastly, yes, levelling assassins is a royal pain in the arse, but you do (even after these 'nerfs') get much more fun in RvR purely cos of stealth,detect hidden, climb walls etc...Deal with it....."[/QUOTE]

aye, we can climb walls but killing something inside will now be impossible, unless we kill someone in exchange for our own life.
i dont know what stealth will do for us more than a use for scouting, true sight will be on as soon as anyone know we are there. and if we kill someone we destealth and die, a 8 ppl stealth group might still be effective tho, until one person trigger his truesight and just kills them. altho maybe there wont be so many archers around after this :/. but you are right, we should just deal with it, i like my guild too much to leave for albinion anyway and maybe this can be overcome by some sort of micro tactics.

"as I kinda always hated the critblade mage killing uber-RP soloing bullsh*t."

i dont think people make a critblade to be an yber soloer thats main goal is to blow any rp-chart there is. we have our playstyle you have yours, comments like that wont help either of us.
/bow beforehand for you not flaming me for this.
 
T

Tasans

Guest
All the Midgard, as a realm, gets a huge nerf in the later patches...
 
O

old.Runolas

Guest
To Charonel


Quote:
-----------------------------------------------------------------------------------
mate but i think you have it all wrong. i've never heared anyone really complain (and actually mean it) when stealthers come to ligen or collory etc.... its' just one of those things.

as a caster i'm basically stealther bait adn i've been killed while xp'ign a few times and i dont mind in the least because it cut's the mind numbing boredom of leveling a little.

the thing people hate is xp'killing... that has nothing to do with stealthers hunting cruachon gorge or mount collory, its' just that it's xp killing adn therefore your actually trying to make the game shite for people. so far as i'm concerned so long as people aren't there xp killing the people in gorge then i've no problems at all i'll still come to try and kill you but its' just for fun

dont mind stealthers trying to kill me, it's fun but i do NOT like being xp killed. nor does anyone. so pls feel free to come to the xp places for kills... just dont xp kill people there and no one will mind in the least
------------------------------------------------------------------------------------

Well I got to give it to ya m8, but what do you think ppl do in Yggdra and Uppland? Very few mids goes to these places unless they are going to xp, same goes for the other realms. I don’t see the difference between killing an enemy right after he has taken a mob, or if he is on his way to meet some friends for some xp. Unless there is a Relic – Raid going 90% of all kills in these places either in Midgard, Albion or Hibernia are xp’killings. Last night we had Tyler and Co running around, don’t tell they didn’t kill lvl 17-25, that were there for xp’ing. I have no problem with this, in fact I think it adds some flavour to the game.

To Chesnor:

Quote:
------------------------------------------------------------------------------------
Runolas, there are other templates for assassins other than 1-hit kill critblades mate. This nerf is welcome afaik, and I really like the idea of levelling my shadowzerker now as I kinda always hated the critblade mage killing uber-RP soloing bullsh*t.

Remember though, Mythic are constantly tweaking classes. I played a Healer to 46 and felt the mezz nerf would ruin my only source of fun in RvR. I still do, but I think that these changes benefit more people than they nerf in the long run. Sure, critblades are gonna have to play a team-game a bit more in RvR now...but hey it's RvR...not PvP....

And lastly, yes, levelling assassins is a royal pain in the arse, but you do (even after these 'nerfs') get much more fun in RvR purely cos of stealth,detect hidden, climb walls etc...Deal with it.....
------------------------------------------------------------------------------------

Well Chesnor I wasn’t going for a CritBlade anyway, I was going for a SouldBlade (5 spec). I just build it up to a CritBlade to lvl 40 (with 2.2 spec), then put more into LA.
With a SoulBlade I would still be able to one-shoot blue standing mages and stealth away. At the same time I would beat the shit out of any Assassin going for our healers/caster with Doublefrost.

Where do ppl get this idea that a CritBlade is an Uber-RP soloing char. I have never hunted in the Gorge only Emain, sure I will get less RP, but the satisfaction after walking into an enemy army to kill mage is much higher. A SB in Emain is not Uber at all at least not at my lvl, the reason for this is that most people stick together...and they do have their own stealthers that detect me you now. If there is anything called an uber-RP char it has to be casters, and that is more true after this patch, as they can do what ever they like. Comparing classes up against RP without looking on the actual played time in RvR is pointless. Assassins prime target are caster and other stealthers and we can forget about taking out tanks, but that is ok for me. After this patch we will almost have no targets at all, because our prime target is ALWAYS in a grp, that means getting killed almost every time. Running away is close to impossible with so many classes with speed-buffs that are better than our end-based one, not to mention mez/stun/root. Last night I spent 6 hours in Emain only to test how this would work…I found no stranglers at all…thus I had to attack ppl that were in a grp.

What do you mean by team-game I usually get into a grp in Emain and do what I can and that is scouting. Before you say that assassins have to play a more team-players plz come up with something that we already don’t do. Yes it is RvR and the CritBlades were made to kill the enemy mages so that our tanks reaches the enemy lines…if that isn’t RvR then I don’t know what is. PvP is like going to the Gorge and I don’t do that, and the fact that so many do this, at least on the US servers is why this nerf came.

To give you an example I’m lvl 38 and I have played 17,5 days I don’t know how much is RvR, but I guess around 3 days. I spoke with a guild m8 and asked him, he was lvl 36 and had played 14 days. If you compare this to others that I asked, Healer lvl 30 in 4 days and Skald lvl 32 in 7 days (and the list goes on) you will get a good picture on how long it takes to lvl an Assassin. For this you say we get stealth, climb walls, detect hidden. Yes stealthing around on enemy territory is nice, climbing walls is nice and detect hidden is nice. Combat, killing the enemy is why we play this game…it is a RvR game as you say. Scouting is very needful, but is only needed on raids and watching for inc albs and hibs in Odins Gate. Skalds are far better scouts in Emain, were most of the action takes place, as they can cover a larger distance in a short amount of time. What does climb wall do if the only thing we can do is to see if the Keep is defended or not. Ok, I could kamakazi to take one for the team, but instead of 50% chance of surviving we no get 100% death rate. And finally what I’m I going to use detect hidden for, when no assassins will ever try to get close to an army, as they know that if they do something they will be dead. Walking around for several hours to find a sheathed enemy isn’t actually fun, maybe one or to times, but not on a regular basis.

This is not a nurf this is destroying a class totally. And yes I will deal with it, I will play on with my char, but only to 1.50 comes then I will play something else. I will only use my SB to scouting on Relic-Raids etc and later kamakazi on defenders.
 
O

Olgark

Guest
With the so called death of the crit blade I am trying a new template. At level 50 I should have something like this

Sword : 34
CS : 39
Envemon : 50
Stealth : 34

What points are left could be put into Left Axe, but I am going to open up with CS by using a two hander then switch to a dagger and shield combo to finish off.
 
O

old.Attle

Guest
Well for what I've read about the 1.50 patch I really hope that it never comes to europe. This so called "tweaking" of classes is a joke more or less. For for many hunters the 1.50 patch with "see hidden"-RA was the killing blow. The trend seems to be nerf, nerf, nerf and nerf all across the board. Hunters have gone from an uber class in 1.36 to one of the crapiest classes in all 3 realms in 1.50. I hope really hope the ppl at GOA understands that no epic armor or new graphics and replace the feeling of a hit with the great nerfbat.
 
O

old.chesnor

Guest
Originally posted by Attle
Well for what I've read about the 1.50 patch I really hope that it never comes to europe. This so called "tweaking" of classes is a joke more or less. For for many hunters the 1.50 patch with "see hidden"-RA was the killing blow. The trend seems to be nerf, nerf, nerf and nerf all across the board. Hunters have gone from an uber class in 1.36 to one of the crapiest classes in all 3 realms in 1.50. I hope really hope the ppl at GOA understands that no epic armor or new graphics and replace the feeling of a hit with the great nerfbat.

lol the sweet irony of hunters whinging about getting nerfed. You guys have enjoyed overwhelming uberness in RvR for a loooooong time. The time has come to join the rest of us mortals.

And if you really think hunters are 'one of the crappiest classes in all 3 realms' (in RvR I presume), try playing a champion or cabalist or theurgist......
 
O

old.stabba

Guest
olgark: was thinking of changing my temp to something like that myself. but why 50 natural envenom?
 
O

Olgark

Guest
Originally posted by stabba
olgark: was thinking of changing my temp to something like that myself. but why 50 natural envenom?

Because Mythic has taken out the items that add to envenom and I want to use the Lifebane poison a 50 DOT per 4/5 secs . Also there are the craftable ones that will be coming out soon as well. I am just thinking ahead without the use of items or realm points.
Ok so you may be able to take Envenom to level 39 but will that give you the level 50 poisons?
Or is it like the level adds that spell casters get on items?

I am not sure as I have not gained enough RP or gained enough levels yet.

So I have made it a natural spec so I am not missing anything out as far as I can see.
 
O

old.stabba

Guest
auch wasnt aware that they where gonna take out items that add to env :(. guess ill be going for a 46-47 envenom in that case, still think im gonna go pure critbladec and respecc when theyre done with us. on second thaught "most classes are done and there will be no major changes" was in a grab bag about 3 weeks before 1.50 :D. wish they had a chance-to-get-nerfed meter on the classes :). maybe theyll put in a imune to nerf class in the expansion-pack, guess whos gonna play that ;).
50 natural env is the same (exactly the same) as say 45 env +2 RR +3 items=50 after items and RR. overspeccing envenom will deacrease the chances that the target will resist (not 100% on that) and seems to be pretty useless.
 
O

old.LandShark

Guest
While I agree with everything said, look on the bright said.
We're weeks from 1.48. After that, given they'll have to translate the lvl 40 to 50 epic quests and also darkness falls before we can get 1.49.
Can you imagine how long it'll be before 1.50? :p
I'm optimistically hoping the 1.50 feedback from the US community will sort some of this shite out in 1.51, and that we euros'll get 1.50+1.51 as a single patch after they've done 1.49.
That is very optimistic though, i admit ;)
 
O

old.LandShark

Guest
For some reason the edit button isn't working, so i'll put this P.S here....

Minstrels and CS-based assassins get a double-nerf in 1.50, since the cheap "Purge" realm ability, which knocks off both minstrel mezz and assassin poisons. Ok so it's on a timer, but still....
 
O

Oxota

Guest
Originally posted by chesnor


lol the sweet irony of hunters whinging about getting nerfed. You guys have enjoyed overwhelming uberness in RvR for a loooooong time. The time has come to join the rest of us mortals.

ok, but make us usefull for groups as the rest of you mortals :D

I`m crap in PvE (if not the worst), why should I be crap in PvP?
 
I

infozwerg

Guest
-- envenom on more than 50 does nothing, not even help with resist, as envenom just determines IF you can use poison, not how.

-- mythic didnt remove items with envenom. there where very little envenom items in midgard, but there are now some in malmohus. also, some ALBION weapons have been changed not to add to envenom, but who cares.

-- stop whining bout "lost uberness". if you want to be uber, go get l33t skillz and play quake. the real joke is scouts (as all archers) whine about how they are now dead cause of assasins, while at the same time nightshades (as all assasins) whine about how they are useless without oneshotting. go figure.

-- shadowblades should be required to be norse woman. then they could add to every party (as most players are male singles) and be offically called shadowbabes.

ciao,
Estat
 
O

old.Runolas

Guest
Originally posted by infozwerg
-- envenom on more than 50 does nothing, not even help with resist, as envenom just determines IF you can use poison, not how.

-- mythic didnt remove items with envenom. there where very little envenom items in midgard, but there are now some in malmohus. also, some ALBION weapons have been changed not to add to envenom, but who cares.

-- stop whining bout "lost uberness". if you want to be uber, go get l33t skillz and play quake. the real joke is scouts (as all archers) whine about how they are now dead cause of assasins, while at the same time nightshades (as all assasins) whine about how they are useless without oneshotting. go figure.

-- shadowblades should be required to be norse woman. then they could add to every party (as most players are male singles) and be offically called shadowbabes.

ciao,
Estat

This is true, but the poison line has also been nerfed with the realm ability known as purge. Most players will spec in this ability, because it also deals with the mez issue. One could counter this with putting inn a second round of poison on the victim making the SoulBlade a more viable option. Still I believe speccing envenoment that high is a waist of skill points.

I think what we assassins “whine” about is the fact that people claim that we have “uberness” in RvR and the fact that this is not the case. Yes, we have our stealth that SOMETIMES help us staying alive in RvR, but most of the time we die just as much as everybody else. I agree that stealth and ranged attack is Uber, and the “see hidden” will counter this, but I don’t think it is ok that a lvl 5 SB should detect a lvl 50 Scout, imo that is just plain stupid. If this would be level based I think Scouts, Rangers and Hunters would be ok with it and spec less in stealth and more in melee and BC.

I think I read somewhere a comment on how hard it is to get rp with a healer…well a healers can get to lvl 30 within 4 days, a SB has to use 3 times that much so you go figure.
 
O

old.stabba

Guest
runolas: i got my healer to 30 in 2d 15h 15m :) thats without powerlvling. i plan on reaching 40 in less than 5 days with him, thats 25% of the lvling time i had with my SB, dunno if i will make it tho. ive had 1 SB tag along with me sofar hopefully i can have 2 most of the time now :).
 

Users who are viewing this thread

Top Bottom