Counter-Strike: Source Update

SAS

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,004
Included are a number of minor fixes and one major addition. CS: Source now includes fully functional CS bots allowing you to warm up offline before entering the CS arena online.

The usual process of close / restarting the steam client will kick the downloading of the updated into action.

Counter-Strike: Source Update Details
  • Added Counter-Strike bots. For a more detailed description, click here
    Added new bomb defusal map de_tides
    Updated version of de_cbble to allow bots to navigate ladders
    Updated version of cs_office. Fixes minor issue with projector
    Updated version of de_dust2 to allow 40 players
    Optimization to the way that dynamic props are checked. On higher end CPUs, this can result in more than a 5% total frame rate increase
    Fixed bug where players would get twice the normal money at the start of a round
    Weapon models are now checked at startup to make sure they are within limits for size
    Fixed a bug that would allow a player to throw two flashbangs at once
    Added “motdfile” cvar, which sets the filename for the message of the day on the server
    Fixed logic that will automatically kick players for killing hostage or being idle for a long time
 

kingcon

Fledgling Freddie
Joined
Nov 17, 2004
Messages
135
Noticed they haven’t included a fix to stop late joiners to the 1st round of a map getting $1600 instead of $800 :(
 

Jarakin

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
372
kingcon said:
Noticed they haven’t included a fix to stop late joiners to the 1st round of a map getting $1600 instead of $800 :(

Read the 7th line of that bugfix... Haven't seen whether its really fixed or not as haven't had time to play, but ah well.
 

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