Conquests

vayasen

Fledgling Freddie
Joined
Aug 18, 2004
Messages
190
So, we start to play the game, we begin fighting in small scale skirmishes that grow in scale and significance as we gain level.

A question of mine is; how long does it take for one side to conquer the enemies capital, occupy it, exploit it (yay) and then finally for the 'mechanism' to reset?


What im looking for, is to find out if this is something we are going to be redoing every 2 weeks, and that sacking your enemies capital becomes a mundane affiar.....or if it is an epic event which can take many months (ie- something that MEANS something when its acheived).

Im hoping some PR guy dosnt appear telling me whats fun and he starts spouting about 'we dont want peopel to have to wait too long to sack a city, thats not fun, we want peopel to be able to crush their enemies capital again and again'.

Im personally hoping that capturing your enemies capital is something that really inspires people. If its too easy or too often, it wont inspire anybody apart from an over eager PR representative.

If its an epic event, people will have an adrenaline rush as they break through the gates.....they will have a beating heart as they try stave off the enemy from a wall after a long campaign of slow retreat.


Its all a question of the WOWesque mentality again. 'I want everything and I want it now!'.

If that creeps into the situation, I fear it will detract from any meaning and buzz players will get. If they do it RIGHT, it could be a huge buzz and lure to keep people playing.

but then again what do I know. I find fun what a PR guy tells me is fun eh? :england:

(apparently)
 

IainC

English WAR Community Manager
Joined
Apr 21, 2004
Messages
1,862
In an interview at the Paris press event Jeff said that they wanted a capital siege to be a major event in a server's life and not something that just happened every other night. The timescale between captures he mentioned was every couple of months.
 

vayasen

Fledgling Freddie
Joined
Aug 18, 2004
Messages
190
That better than I was fearing in truth, but not too bad. ;)

Still think an epic event should probably be less often than once every 2months tho.
 

Uliea

Fledgling Freddie
Joined
Jan 23, 2004
Messages
127
The thing is that's only one city or faction battle. You've got two other faction city battles to take part in. I presume the battle on all three plains will be going on at the same time. So if you lose one city, you can always push to take another. That means with three cities you should see some big pushes every 2-3 weeks at most. Similar to Relic raids in DAoC.

I think i also read about certain dungeons that are only open to the side who controls that specific city, similar to Darkness Falls.
 

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,522
In an interview at the Paris press event Jeff said that they wanted a capital siege to be a major event in a server's life and not something that just happened every other night. The timescale between captures he mentioned was every couple of months.

when we go live and there is no problem with balance, we should have a blast, won't we? ;)
 

Yeke

Fledgling Freddie
Joined
Jul 25, 2004
Messages
576
In an interview at the Paris press event Jeff said that they wanted a capital siege to be a major event in a server's life and not something that just happened every other night. The timescale between captures he mentioned was every couple of months.

I read that article but interpreted it as meaning the the first capital capture would take months and understood that as meaning they would be more frequent after the first one.

Could be totally wrong ofc I just remember interpreting as that :)
 

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