Joohl
Loyal Freddie
- Joined
- Apr 4, 2004
- Messages
- 611
How about it? since no ML9 maby this can help out with that boring night.
Meet up inside cave and we group up, will have bg on Spellcrafter-b and hoping to get 2fg.
If enough peps this will go realy fast and we go for legion and final boss aswell. For those that only wan't final boss perhaps set up an additional group as bg finish groupsteps.
Group setup as follow:
Healer:
Shamie:
Random seer: (or WL)
Tank:
Tank:
Random: Spellcrafter-RM
Random:
Random:
What I wan't for traveling between the different encounters are, if multiple groups a rolling pulling, g1 pulls and kill there mob as g2 pull next group, then g1 again, so on so on. You only help with mobs that are still up and fighting behind youre own groups pulled mobs. At encs the group that doesn't doing enc will handle adds, while w8ing for enc pop, each group will be given time to rest/afk while the other guard. Yes I wan't this to be as effective as possible, so don't pull mobs you can't handle youre selfe unless you told to pull.
Meet up inside cave and we group up, will have bg on Spellcrafter-b and hoping to get 2fg.
If enough peps this will go realy fast and we go for legion and final boss aswell. For those that only wan't final boss perhaps set up an additional group as bg finish groupsteps.
Group setup as follow:
Healer:
Shamie:
Random seer: (or WL)
Tank:
Tank:
Random: Spellcrafter-RM
Random:
Random:
What I wan't for traveling between the different encounters are, if multiple groups a rolling pulling, g1 pulls and kill there mob as g2 pull next group, then g1 again, so on so on. You only help with mobs that are still up and fighting behind youre own groups pulled mobs. At encs the group that doesn't doing enc will handle adds, while w8ing for enc pop, each group will be given time to rest/afk while the other guard. Yes I wan't this to be as effective as possible, so don't pull mobs you can't handle youre selfe unless you told to pull.