/clientsleep

Marcus75

Fledgling Freddie
Joined
Jan 14, 2004
Messages
534
Anyone tested this yet? How does it work and does it reduce lag when playing two accounts on the same computer?
 

Daedalus

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,166
Put both of them on /clientsleep minimized, then whenever you minimize a client it stops rendering, and you can switch to another client, do your buffage there and switch back to your client.

Even though I don't own a buffbot, I can confirm that /clientsleep is working as intended.
 

Yoshimo

Fledgling Freddie
Joined
Feb 11, 2004
Messages
681
would this work for /stick? could i have 6 accounts all stuck to each other so when people see me on camlann and they are solo they just give up and not fight back rather than notice that the other 5 aren't doing anything? ^^
 

Daedalus

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,166
Yes. Well.. maybe.. When I run DAoC in clientsleep mode and I'm doing something else, the CPU usage is still at 20%.. so.. maybe.

Care to find out?
 

Serbitar

Fledgling Freddie
Joined
Jan 7, 2004
Messages
734
/clientsleep background 4tw

dont need to minimise then, just alt tab to the other one
 

Cirandi

One of Freddy's beloved
Joined
Jun 9, 2004
Messages
512
It actually does work- I can finally run around with my bot in tow without losing /stick!
 

vintervargen

Banned
Joined
Dec 23, 2003
Messages
2,779
ooh, so if you duallog 2 chars, and make 1 with /clientsleep, that one doesn't loose stick:confused:
 

Helme

Resident Freddy
Joined
Mar 29, 2004
Messages
3,161
The computer doesnt render that one but it still does as you said it shoud do.. ie buff stick sprint or whatever the computer just doesnt generate the gfx on that account until you switch to it, and yes it works really good tried it myself.
 

Shanaia

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,673
Helme said:
The computer doesnt render that one but it still does as you said it shoud do.. ie buff stick sprint or whatever the computer just doesnt generate the gfx on that account until you switch to it, and yes it works really good tried it myself.

Cue loads of people using this cool feature without ever mentioning it .. but as soon as someone finds a bug/fault/error truckloads of people whine about it :)
 

old.Whoodoo

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,645
Shanaia said:
Cue loads of people using this cool feature without ever mentioning it .. but as soon as someone finds a bug/fault/error truckloads of people whine about it :)
So far nothing on VN about ppl using it like the old window drag effect, I think they have seperated the two way traffic that does the char-loc and client render, so in effect, what u see is what u get rather than the client being abused into making the server think theres a lag factor.
 

Shanaia

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,673
old.Whoodoo said:
So far nothing on VN about ppl using it like the old window drag effect, I think they have seperated the two way traffic that does the char-loc and client render, so in effect, what u see is what u get rather than the client being abused into making the server think theres a lag factor.

hehe I didn't mean using as in "abusing" ... I meant as in you never hear people talk about good features .. but when there is something to whine we all jump on it. :clap:
 

reggie

Fledgling Freddie
Joined
Jun 18, 2004
Messages
152
i dont notice anything at all when using clientsleep minimized or background. does nothing for me whatsoever. My cpu is still maxed and i still ld all day long whenever the server goes above 1500 capacity.

lots of fun. not.

I read on rightnow they raised capacity to 2k and fixed lag. I lagged before but now its simply terrible. i get ld's all over the place on a 4mbit line. Often i just log off and dont bother. This better not be like that once game goes live.
 

Evergrey

Fledgling Freddie
Joined
Apr 2, 2004
Messages
152
reggie said:
i dont notice anything at all when using clientsleep minimized or background. does nothing for me whatsoever. My cpu is still maxed and i still ld all day long whenever the server goes above 1500 capacity.

lots of fun. not.

I read on rightnow they raised capacity to 2k and fixed lag. I lagged before but now its simply terrible. i get ld's all over the place on a 4mbit line. Often i just log off and dont bother. This better not be like that once game goes live.

I have no lag whatsoever after they raised the capacity to 2k, and for the /clientsleep is bullox...does not work at all tbh...still ld´s the same way as i did before and have tried both minimized and background...
 

Daedalus

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,166
Evergrey said:
I have no lag whatsoever after they raised the capacity to 2k, and for the /clientsleep is bullox...does not work at all tbh...still ld´s the same way as i did before and have tried both minimized and background...

What are your cache settings, and how much ram do you have, and have you tried putting both of the clients in clientsleep mode?
 

Evergrey

Fledgling Freddie
Joined
Apr 2, 2004
Messages
152
Daedalus said:
What are your cache settings, and how much ram do you have, and have you tried putting both of the clients in clientsleep mode?

my cache settings are set to standard atm.

and using Dual DDR400 PC3200 CL3 512 X 2 = 1024 ram with an 2.8 P4

and yes i have tried to /clientsleep both clients, and still doesnt work :(
 

Daedalus

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,166
Hmm. If the clientsleep function itself doesn't work for you, then, there is a bug with the client. Out of interest, what's the CPU usage of the game.dll process when having 1 DAoC process running with /clientsleep minimized on? And how much when you have two processes running?
 

Thorarin

Fledgling Freddie
Joined
Dec 22, 2003
Messages
323
/clientsleep works, but it doesn't guarantee /stick will work for your buffbot, that depends on some other factors as well. On a Hyperthreading CPU just /clientsleep alone should be enough, otherwise you can try something that helped for me:
  • Use /clientsleep background on both clients
  • Set your main client's priority to Below Normal in the task manager
  • Keep the sticking (buffbot) client at Normal priority
This made sticking work a little better than having both clients at the same priority. Downside is that if you alt-tab to the BB client too long (depends a bit on hardware and circumstances), you might LD on your main account.
 

Rulke

Can't get enough of FH
Joined
Dec 23, 2003
Messages
2,236
Evergrey said:

Didn't nick used to have that avatar, but had to change it after someone had an epileptic fit and died and then complained?
 

Shan

Fledgling Freddie
Joined
Dec 30, 2003
Messages
140
Thorarin said:
/clientsleep works, but it doesn't guarantee /stick will work for your buffbot, that depends on some other factors as well. On a Hyperthreading CPU just /clientsleep alone should be enough, otherwise you can try something that helped for me:
Does HT work with DAOC with Windows? o_O
 

Spirou

Fledgling Freddie
Joined
Oct 12, 2004
Messages
67
Shan said:
Does HT work with DAOC with Windows? o_O

Got a p4 3.2ghz HT machine with WinXPpro.
Tried firing up 2 DAoC clients and assign one client to each (faked) processor (set Affinity in Task Manager -> Processes).
No difference in processor load whatsoever.
 

Ralgedi Smurf

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
413
/clientsleep works fine for me, but i still have the probelm that my bot goes LD pretty fast if i dont move it abit some times, quite annoying but atleast you keep buffs until you press esc on the bot screen :)
 

Evergrey

Fledgling Freddie
Joined
Apr 2, 2004
Messages
152
Ralgedi Smurf said:
/clientsleep works fine for me, but i still have the probelm that my bot goes LD pretty fast if i dont move it abit some times, quite annoying but atleast you keep buffs until you press esc on the bot screen :)

Then it doesnt work as intended ?, the meaning with /clientsleep is to still be able to keep the other client minimized without goin LD - its suppose to send signals to the server and keep it online eeh?. Before 1.69, i never had any probs EVER with running 2 accs on the same PC, i never went LD and i could even have /stick...

The problem started in patch 1.69
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
For me it seems to work quite well, never liked playing 2 accounts on the same computer due to constant LD'ing but with /clientsleep background on both accounts I hardly ld.
Sure the loading with 2 accounts still is around 25% longer than with just 1 account but when you get through the initial lag it hardly lags now for me.
Only problem is when you zone back to classic world (or SI or ToA) from NF my second account sometimes LD's but thats all, quite an improvement from going LD every 5 minutes when having loaded 2 accounts.
 

Shan

Fledgling Freddie
Joined
Dec 30, 2003
Messages
140
Assumed that HT wouldn't work. If you don't have correct OS then the software must support HT to work and there are only few games that do that (Falcon X.XX, and couple others)
 

Users who are viewing this thread

Top Bottom