cleric spec

F

fl_gorre

Guest
the current spec on my cleric is 40enh/36rejuv
the enh is great, gives your grp good resists and buffs and gives yourselve decent buffs for soloing or farming
but most grps allrdy got at least one bufbot backing them up

on the other hand i got this feeling that my rejuv is to low
grphealing for 280
waisting 50%of mana to heal a tank to full hp etc

i was thinking to respec 41rej if i ever get my hands on a respec stone or just in the next patch
mayb even more to 46rej /28enh
for the better grpheal and higher general heals due spec
but i heard many clerics say that 41+rejuv is an overdose, but in the state where our realm is nowadays(each grp mostly having 1 or 2 buffbots backing them up) would it really be such a bad idea?


btw is their anyone activly using heal neediest?
i really dont get why this skill has been added: might as well just click the person in your grpbar+drains loads more mana
 
F

faderullan

Guest
Play 2 clerics in group and one go 48rej for last spread heal and one go higher enh for better resists and second best spread heal?
 
F

Flesh

Guest
My cleric is 46 rejuve and 28 enhance fl_gorre..and tbh imo it's a reasonable spec
 
G

Glema

Guest
You should really use heal neediest rather than group heal - it will almost always be more power efficient and can heal people for over 600 depending on how many are hurt in your group - although it does suck your power with MCL you can get a fair few off and heal a hell of a lot of damage.

I have 41 rejuve - and have to say that although the lvl 41 heal spell is quite nice it uses far too much mana (I can cast 4 or 5 with one power bar).

The best heal for healing tanks is the Major line (Major Refection is 33 spec I think) this heals very efficiently but is a little slow on the cast time so is not always fast enough for casters for which the large baseline heal is often more appropriate.
 
O

old.windforce

Guest
48 rejuv is a bit to much a 1 trick pony
and adding a lower rejuv then 40 cleric to the group means he won't be able to do in battle full resses which are great.

46 rejuv was the way to go begore we got spreadheals

40 rejuv gives decent buffs (not great, but two clerics with 35-36 enhance can buff a group good enough)
 
K

Kahland

Guest
only 1 cleric is needed with 36 enchance. and 40 rejuv, the second could just base buff and go higher rejuv.
 
S

speshneeds

Guest
goin for 41 rejuv with my cleric, was considering higher but after talking to a lot of people it seems that more aint worth it..
 

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