O
old.Wildfire
Guest
Just a quick pointer, as class recognition has been brought to my attention as one of Albion's weak links in RvR. Please note that this isn't a hard-and-fast guide, it simply comes from my own limited experience.
Midgard
==========
1. The Healer - usually a dwarf, sometimes a norseman, with a small round shield and no apparent weapon. Sightings usually occur just before or after your group freezes with no warning. Must be dealt with rapidly.
2. The Caster - usually a kobold or dwarf, sometimes a norseman, with a stick. The most direct threat to our realm, and MUST be dealt with along with healers FIRST.
Other mid classes are less important in terms of immediate threat in a fight. Mezz them and leave them alone until the two above-mentioned class-types are dead.
Hibernia
==========
1. The Bard - always a celt or firbolg, with a "fricken banjo" as I once heard it described. Kill first in all circumstances. (small wizard tip: QC-bolt them as soon as you see them, it often hits before they can finish casting their AE mezz)
2. The Caster - 90% of elves fall into this category, but on paper the most dangerous ones are the lurikeen, because they're harder to spot. They carry a stick, they wear cloth, do anything you can to stop them casting*. As with Midgard, other than the above-mentioned class-types, if they don't fall into the above categories, leave em alone and come back to them.
[edit] Warden removed so as not to mislead tanks into thinking they should go for wardens before bards/casters. [/edit]
* The importance of INTERRUPTING casters cannot be overstated. Even if you can't kill a caster, if you have the opportunity to interrupt them, take it. You will potentially stop a 200-500pt hit on one or many of your realm-mates. Even if as a caster yourself, all you can do is hit them with your staff, do it.
Midgard
==========
1. The Healer - usually a dwarf, sometimes a norseman, with a small round shield and no apparent weapon. Sightings usually occur just before or after your group freezes with no warning. Must be dealt with rapidly.
2. The Caster - usually a kobold or dwarf, sometimes a norseman, with a stick. The most direct threat to our realm, and MUST be dealt with along with healers FIRST.
Other mid classes are less important in terms of immediate threat in a fight. Mezz them and leave them alone until the two above-mentioned class-types are dead.
Hibernia
==========
1. The Bard - always a celt or firbolg, with a "fricken banjo" as I once heard it described. Kill first in all circumstances. (small wizard tip: QC-bolt them as soon as you see them, it often hits before they can finish casting their AE mezz)
2. The Caster - 90% of elves fall into this category, but on paper the most dangerous ones are the lurikeen, because they're harder to spot. They carry a stick, they wear cloth, do anything you can to stop them casting*. As with Midgard, other than the above-mentioned class-types, if they don't fall into the above categories, leave em alone and come back to them.
[edit] Warden removed so as not to mislead tanks into thinking they should go for wardens before bards/casters. [/edit]
* The importance of INTERRUPTING casters cannot be overstated. Even if you can't kill a caster, if you have the opportunity to interrupt them, take it. You will potentially stop a 200-500pt hit on one or many of your realm-mates. Even if as a caster yourself, all you can do is hit them with your staff, do it.