O
old.pmp|anhilator
Guest
Ok, first of all : i'm not cheating, any1 want's to prove can battle me......
Second sry for my baad english, i'm austrian n don't take it exact with english grammar.
I'm gona list all "common" accusations about cheating (if i forgot some, sry, add them):
1) Killing with ONE shot
2) High "Flights" around the map
3) High Rifle / UMOD Accuracy
4) More Score than kills (n00b accusation)
1) Killing with ONE Shot :
Often people say "his photon costs me too much health" & so on.
Who ever worked with the STV:EF Source will see that health / ammo / weaponsettings are SERVER-Side,
while aiming / visualisation & Co are CLIENT-Side.
So an aimbot is possible, an "invulnerability hack" isn't. Also guns can't hit harder than the server
tells them.
2) High "Flights" around the map
When i do a "big-air cap" (availabe @ my trickjump page, www.efdemos.de.vu , english mirror up to come
this WE) MANY people said it would be a Speedhack, Weapon-Blast-Hack, Photonbomb Jump n so on.
Fact is that some jumps like this one aren't common and aren't that easy like the polejump is for
example. U need some time of practice until you capture every time u try it.
Or Rocketjumps on Bombs carry u high up in the sky, also jumps while a bomb explodes after you do.
Gravity / Knockback are Serverside commands too, client simply CAN'T influence it at all.
Big Air
Pole Jump
3) High Rifle Accuracy
This can be result of long train (greetz @ wastl, whoz the best sniper i know, n also a nice guy) or the
effect of an aimbot.
I allready fought a guy with an aimbot, but without letting him get a line-of-sight i blasted him with
my Photon n cought him while jumping with a rifle / Photon combo.
Aimbots only help @ direct hit guns, weapons like Photon (my fav) are 100x impressiver on moving targets
than ANY aimbot.
An Aimbot also depends on if its a QVM Bot (a mod with name "BaseEF" in it, prepeared from the Source)
or an EXE Bot (which is includet in the EXE File of the game, requires a source of the EXE File which
only Raven & iD & some main coders have). The QVM is really laggy n unimpressive, but in Q3 it's the
most usable way of cheating. The EXE Bot is "perfekt" impressive, he won't miss any target.
Any good C++ Coder could do such a hack, but most of the coders simply aren't intressed on EF (which i
find isn't bad, isn't it ?).
4) More Score than kills (n00b accusation)
Some times on CTF Servers people called me a cheater because of haveing 180 Points, the second 87...
In CTF mode this isn't that hard, because a frag gives you 1-2 points (depends on situation) and a
capture 7 points. A little map like ctf_voy2 and u can reach more than 60 points without killing any1
(returning own flag & capture).
Most people think that caps aren't addited to your score which they see as frags.
This is the only accusation NONE of the routined EF Players would never bring up.
I'm out of time, gona post the rest tommorow @ shool or in the evening......
brb pmp://Anhilator , an EF player who would be invulnerable & 100 % Aiming if i'd have half of the
tools some people think if have.......
Second sry for my baad english, i'm austrian n don't take it exact with english grammar.
I'm gona list all "common" accusations about cheating (if i forgot some, sry, add them):
1) Killing with ONE shot
2) High "Flights" around the map
3) High Rifle / UMOD Accuracy
4) More Score than kills (n00b accusation)
1) Killing with ONE Shot :
Often people say "his photon costs me too much health" & so on.
Who ever worked with the STV:EF Source will see that health / ammo / weaponsettings are SERVER-Side,
while aiming / visualisation & Co are CLIENT-Side.
So an aimbot is possible, an "invulnerability hack" isn't. Also guns can't hit harder than the server
tells them.
2) High "Flights" around the map
When i do a "big-air cap" (availabe @ my trickjump page, www.efdemos.de.vu , english mirror up to come
this WE) MANY people said it would be a Speedhack, Weapon-Blast-Hack, Photonbomb Jump n so on.
Fact is that some jumps like this one aren't common and aren't that easy like the polejump is for
example. U need some time of practice until you capture every time u try it.
Or Rocketjumps on Bombs carry u high up in the sky, also jumps while a bomb explodes after you do.
Gravity / Knockback are Serverside commands too, client simply CAN'T influence it at all.
Big Air
Pole Jump
3) High Rifle Accuracy
This can be result of long train (greetz @ wastl, whoz the best sniper i know, n also a nice guy) or the
effect of an aimbot.
I allready fought a guy with an aimbot, but without letting him get a line-of-sight i blasted him with
my Photon n cought him while jumping with a rifle / Photon combo.
Aimbots only help @ direct hit guns, weapons like Photon (my fav) are 100x impressiver on moving targets
than ANY aimbot.
An Aimbot also depends on if its a QVM Bot (a mod with name "BaseEF" in it, prepeared from the Source)
or an EXE Bot (which is includet in the EXE File of the game, requires a source of the EXE File which
only Raven & iD & some main coders have). The QVM is really laggy n unimpressive, but in Q3 it's the
most usable way of cheating. The EXE Bot is "perfekt" impressive, he won't miss any target.
Any good C++ Coder could do such a hack, but most of the coders simply aren't intressed on EF (which i
find isn't bad, isn't it ?).
4) More Score than kills (n00b accusation)
Some times on CTF Servers people called me a cheater because of haveing 180 Points, the second 87...
In CTF mode this isn't that hard, because a frag gives you 1-2 points (depends on situation) and a
capture 7 points. A little map like ctf_voy2 and u can reach more than 60 points without killing any1
(returning own flag & capture).
Most people think that caps aren't addited to your score which they see as frags.
This is the only accusation NONE of the routined EF Players would never bring up.
I'm out of time, gona post the rest tommorow @ shool or in the evening......
brb pmp://Anhilator , an EF player who would be invulnerable & 100 % Aiming if i'd have half of the
tools some people think if have.......