Cheap Cabalist DR template

Jimmi

Fledgling Freddie
Joined
Jun 3, 2004
Messages
1,737
So here it is. My first shot at a template for my Cabalist. When DR goes live, so does her template. Any comments/suggestions for improvements?

:cheers:

STR:0/75 CON:75/75 DEX:101/101
QUI:0/75 INT:103/101 PIE:0/75
CHA:0/75 EMP:0/75
Hits:212/240
Power:0/30
AF:16/50

Resistances
Body: 25
Cold: 26
Heat: 24+5
Energy: 12 (hib pbaoe)
Matter: 24
Spirit: 24
Crush: 26
Slash: 22+2
Thrust: 20+3

Skills
Matter Magic: 3
Body Magic: 11
Spirit Magic: 3

Focuses
Matter Magic: 50
Body Magic: 50
Spirit Magic: 50

Bonuses
Power Pool: 25
Casting Speed: 14
Spell Range: 11
Spell Damage: 13

Chest (Guard of Valor (caba)):
Imbue: 22.0
40 Hits
18 Acuity
15 Dexterity
5 Acuity Cap Increase
5 Dexterity Cap Increase
4 Spell Range
4 Spell Damage
Utility: 32.0
TOA Utility: 60.0

Arms:
Imbue: 37.0/32 (Quality: 100)
10 Dexterity
16 Constitution
5 Body Magic
9% Spirit
Utility: 60.3
TOA Utility: 0.0

Head:
Imbue: 37.5/32 (Quality: 100)
22 Dexterity
22 Constitution
9% Matter
52 Hits
Utility: 60.3
TOA Utility: 0.0

Legs:
Imbue: 37.5/32 (Quality: 100)
13 Intelligence
11% Cold
9% Heat
3 Body Magic
Utility: 63.7
TOA Utility: 0.0

Hands (Maddening Scalars (caba)):
Imbue: 20.0
40 Hits
15 Dexterity
15 Acuity
6 Power Pool
3 Casting Speed
5 Dexterity Cap Increase
5 Acuity Cap Increase
Utility: 30.0
TOA Utility: 47.0

Feet:
Imbue: 37.5/32 (Quality: 100)
22 Constitution
9% Cold
9% Matter
7% Energy
Utility: 64.7
TOA Utility: 0.0

Two-Handed (Upsilon Cabalist Staff):
Imbue: 12.5
3 ALL magic skills
6 Power Pool
6 Dexterity
50 ALL spell lines Focus
4 Spell Damage
4 Casting Speed
6 Dexterity Cap Increase
6 Acuity Cap Increase
Utility: 20.0
TOA Utility: 76.0

Neck (Ancient Copper Necklace):
Imbue: 45.0
10% Crush
10% Thrust
10% Body
10% Spirit
Utility: 80.0
TOA Utility: 0.0

Cloak (Cloudsong):
Imbue: 8.0
5 Power Pool
12 Acuity
5 Acuity Cap Increase
5 Casting Speed
5 Spell Damage
5 Power Cap Increase
Utility: 8.0
TOA Utility: 80.0

Jewel (Erinys Charm (caba)):
Imbue: 32.0
40 Hits
15 Intelligence
15 Constitution
5% Crush
5% Spirit
5% Energy
5 Spell Range
Utility: 60.0
TOA Utility: 25.0

Belt (Woven Hair of Malamis):
Imbue: 15.0
15 Dexterity
15 Acuity
7 Acuity Cap Increase
6 Dexterity Cap Increase
8 Power Pool
Utility: 20.0
TOA Utility: 42.0

Left Ring (Ring of the Torrent):
Imbue: 38.0
10% Slash
11% Crush
10% Thrust
2 Casting Speed
Utility: 62.0
TOA Utility: 10.0

Right Ring (Ring of Heavenly Bodies):
Imbue: 29.0
9% Heat
9% Body
15 Acuity
16 AF
2 Spell Range
Utility: 46.0
TOA Utility: 26.0

Left Wrist (Ebon Hide Bracer):
Imbue: 30.0
6% Body
6% Cold
6% Heat
6% Matter
6% Slash
Utility: 60.0
TOA Utility: 0.0

Right Wrist (Ceremonial Bracer (caba)):
Imbue: 22.0
18 Dexterity
40 Hits
5 Dexterity Cap Increase
40 Hits Cap Increase
6% Slash
Utility: 34.0
TOA Utility: 20.0
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
Jimmi, you're missing 4 Casting Speed off GoV (if this database entry in Loki is correct).
 

Jimmi

Fledgling Freddie
Joined
Jun 3, 2004
Messages
1,737
hmm you sure? Well doesn't matter as its capped already^^

But what do you think of the template? Considering its not using expensive stuff like ring of zahur, immo ring etc.
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Pretty nice, although I would put Jacinas into any new caster template.
 

Volkkor

Fledgling Freddie
Joined
Nov 28, 2005
Messages
43
jimmi , Spirit damage is mostly from alb , necroes , wind theurg , as far as i know spirit dmg is mid PBAoE , and most SMs spec darkness for the lifetap :) and most enchanter of hib are pbaoe specced so i think it would be better to drop spirit and raise energy just to be safe :)
 

Jimmi

Fledgling Freddie
Joined
Jun 3, 2004
Messages
1,737
cheers. I might swap some spriit resists to get more energy I suppose. Are you sure there are not more things that do spirit damage though?
 

Jimmi

Fledgling Freddie
Joined
Jun 3, 2004
Messages
1,737
I would love to use Jacina's, sadly I think its impossible to get. I want this template before 1,81, as its prolly still 2-3 months away.
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
Jimmi said:
I would love to use Jacina's, sadly I think its impossible to get. I want this template before 1,81, as its prolly still 2-3 months away.

2-3 months is nothing mate, it won't kill you to wait :)

I am re-doing Moaning's RVR template now based upon 1.81, it has items in it I'd never have dreamed of possessing before the patch ;)
 

Comos

Loyal Freddie
Joined
May 4, 2004
Messages
937
I have been using Jacinas ever since I got 50 on cabby. For long I really thought it was an easy artifact to get, since I could just solo it with necro and buffbot by pulling the mob to the ocean.

Does that trick not work anymore then, pulling him through the wall and to the ocean? Was one of the easiest artifacts to get that way.

Gonne have to redo my template too to get EC in...
 

Jimmi

Fledgling Freddie
Joined
Jun 3, 2004
Messages
1,737
Comos said:
...pulling him through the wall and to the ocean? Was one of the easiest artifacts to get that way...

"The Jacina's Sash encounter has been reduced in difficulty. Furthermore, it will no longer be possible to pull Cyrek or Balasi outside of the canyon. (patch notes v1.70 Jun 22 2004)"

:(
 

Comos

Loyal Freddie
Joined
May 4, 2004
Messages
937
Jimmi said:
"The Jacina's Sash encounter has been reduced in difficulty. Furthermore, it will no longer be possible to pull Cyrek or Balasi outside of the canyon. (patch notes v1.70 Jun 22 2004)"

:(

oh sucks :( I remember Nullifidian farming the mob 24/7 and selling the JS's for only 7p / piece :p He showed me how to do it with a necro and bb :p
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
Jimmi said:
"The Jacina's Sash encounter has been reduced in difficulty. Furthermore, it will no longer be possible to pull Cyrek or Balasi outside of the canyon. (patch notes v1.70 Jun 22 2004)"

However, this wasn't the patch that made it impossible. Post 1.70 I did Jacinas 10+ times solo.

After the Prydwen crash the Jacinas Sash encounter was hotfixed on European servers due to (cough) exploits (cough) in the game mechanics.
 

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