A
Arwen
Guest
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The amount of exp a pet will take is based on the amount of damage it deals and is generally insignificant.
Q: I know pets get a share of the experience when a pet user is fighting monsters. How will that work with the Bonedancer?
A: Exactly as any pet class does. The experience the pet skims off the top is related to how much damage the pet did in the first place. The amount of damage that a pet, or multiple pets, can take is capped at 50% - so the bonedancer won’t share more than half the experience with a pet, no matter how many pets he has up and running. And of course, the more damage he does directly, the less exp the pet gets.
Q: What about the Necromancer? He can’t actually do anything without the pet.
A: True, which is why he will be treated as a non-pet class in terms of exp.
Q: Last Grab Bag there was a question about pet damage, and you said that the possible pet exp share was capped at 50%. I thought it was 25%?
A: I should have said "up to" 50%. There are three exceptions to the 50% cap – enchanters, spiritmasters, and cabalists all have their pet’s exp share capped at 25%. And of course, as I said last week, the necro is his own exception, being that his pet is an extension of him.
Remember, that’s “up to X%” – the more damage the pet’s owner does directly, the less exp the pet can earn. And of course, these percentages only apply if the pet owner is soloing.
Q: You addressed the share of experience the pet takes when an owner is soloing. What about groups?
A: In a group, the pet gets experience based strictly on the total damage the pet does to the target. The pet is NOT treated as another group member (group member experience is total exp divided by number of players in the group modified by player level vs. the levels of the other group members). It’s not much, unless you’re using the pet as the main tank for some reason, and even then it would not even be equal to a character’s share.