Cabalists

Zil

Fledgling Freddie
Joined
Dec 23, 2003
Messages
206
Hi.

This has prolly been posted a million times but i didnt find anything usefull in the search and wanted a clear answer.

My saracen cabalist is closing in on the 40`s and was wondering what the best spec is now a days.

Not quite sure if 33 spirit (2nd debuff) is enuff but is it really worth it getting the last one?


Was thinking maybe 35 spirit 36 body 19 matter my self.

Any other sugestions?


Regards
 

Docs

Fledgling Freddie
Joined
Apr 9, 2004
Messages
515
Looks good to me.

Its all up to how much nearsight etc. you want.

If you get some +dmg etc from arties you will have no problem nuking
for cap on most targets with that 30% debuff.
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Nearsight can win or lose fights in RVR - clerics waste valuable time curing it. Albs miss out on having NS in group as there aren't many matter cabbies around - I would be tempted to go split spec.
 

Zil

Fledgling Freddie
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Dec 23, 2003
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206
and split spec would be? :)
 

eggy

Fledgling Freddie
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Feb 3, 2004
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Zil said:
and split spec would be? :)

Probably 36 spirit, 32 matter and 24 body (2nd best body debuff, 2nd best nearsight and less variance on nuke damage).

With realm rank, +11 skills and some mastery of focus it could be nice.

But I'm no cabalist expert.
 

DrunkSkunk

Fledgling Freddie
Joined
Jan 24, 2004
Messages
818
33spirit gives 2nd best body debuff btw..

unless you want other debuffs too :)
 

Oboy

Fledgling Freddie
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Jul 8, 2004
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860
im 33 spirit 25 matter and 34 body and i love that spec

blue ns is awsum and dont get resisted as much that i thaught
i can recommend this spec at lower rr´s then to switch place on matter and body at higher rr´s for a even better ns. Dont go higher then 33 spirit thou if u dont aim for the best body debuff.
 

Zil

Fledgling Freddie
Joined
Dec 23, 2003
Messages
206
35 spirit gives you 2nd last pet movement buff tho. was kinda aiming at that
 

Belomar

Part of the furniture
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Dec 30, 2003
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In my day, the pet speed buff was overwritten by Minstrel speed, and there is plenty of this around what with all the Croc Rings on Minstrels. I am not sure how it is these days, of course.
 

Vandar

Loyal Freddie
Joined
Jan 24, 2004
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222
35% NS is still quite effective and doesn't get resisted much at all. The rest of the matter line is completely useless in rvr.

38 body, 33 spirit, 19 matter.

With a power relic and 9% dmg + some active pierce I generally only debuff high rr, organised enemy.
 

knighthood

Fledgling Freddie
Joined
Feb 3, 2004
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1,812
Isnt the 50 Spirit Body debuff 62.5% with toa bonuses ?

<Though i thought everything was capped at 50%>

Hmmm , without a buffbott is it worth going 50 spirit, as atm im 32full spirit and my pet pretty much roxxors in combat, chain reds easy
 

Influenza

Part of the furniture
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Belomar said:
In my day, the pet speed buff was overwritten by Minstrel speed, and there is plenty of this around what with all the Croc Rings on Minstrels. I am not sure how it is these days, of course.

Yep that still happens.

Im the same spec as oboy (33s/25m/34b) and its the best spec ive tried so far.I tried 46 spirit and i didnt like it that much , debuff was nice but variance on lifetap was too much for my liking and i also like my nearsight :)
 

DrunkSkunk

Fledgling Freddie
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Jan 24, 2004
Messages
818
Influenza said:
I tried 46 spirit and i didnt like it that much , debuff was nice but variance on lifetap was too much for my liking and i also like my nearsight :)

My cabby is 46spirit too and i dont have much variance (between 558dmg, my cap, and 530dmg) on nuking when the debuff lands that is :) (and fully buffed)

might respec to trispec later on, heared so much good stuff about NS :)
 

Docs

Fledgling Freddie
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knighthood said:
Isnt the 50 Spirit Body debuff 62.5% with toa bonuses ?

<Though i thought everything was capped at 50%>

Hmmm , without a buffbott is it worth going 50 spirit, as atm im 32full spirit and my pet pretty much roxxors in combat, chain reds easy

TOA buff bonus does not work on the resist debuffs from cabbies and sorcs.
However they do help on stat debuffs (dex, str, str/con & dex/qui)

That said, I still think a tri spec cabbie is the best.
Get nearsight, fairly good petbuffs and with some RR you wont even
get any dmg variance on the body nukes. The 30% body debuff is more then
enough for you to nuke at cap dmg on most targets.

So my two reccomendations would be:
25 Matter/34 Body/33 Spirit

Or if you really fancy that extra speed on the pet:
25 Matter/32 Body/35 Spirit

You will lose out some on the aoe disease with the second spec, but its not
all that bad, 2 minutes should be enough. Many think cabbies are heavy
debuff nukers but actually they can make hard fights much easier by just
nearsighting everything and also diseasing to inhibit heals and also interrupt
their healers. This will help alot more then you think, a disease will make it
twice as hard for the enemy to heal, that also means that our damage on
them will be twice as affective since they will have a harder time to undo it.

With some RR you will reach 50 body and be able to nuke just as hard as any
other cabby. Besides, how much dmg varience do you see once the debuff lands?
 

Belomar

Part of the furniture
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Dec 30, 2003
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5,106
As a Healer in an opposing realm, I have to say that nearsight and disease are merely annoyances at best. Spreadheal is self-targetted and thus is not affected by nearsight, and the same applies for disease; as long as the Healer himself is not diseased, spreadheals will be unaffected. Nearsight can still be vital against enemy casters. The days of disease being the deciding factor in a fight are gone with the reduced viability of tank setups, however, where disease was an important form of CC as well, allowing support and casters to successfully kite the tank train.
 

Zil

Fledgling Freddie
Joined
Dec 23, 2003
Messages
206
Docs said:
TOA buff bonus does not work on the resist debuffs from cabbies and sorcs.
However they do help on stat debuffs (dex, str, str/con & dex/qui)

That said, I still think a tri spec cabbie is the best.
Get nearsight, fairly good petbuffs and with some RR you wont even
get any dmg variance on the body nukes. The 30% body debuff is more then
enough for you to nuke at cap dmg on most targets.

So my two reccomendations would be:
25 Matter/34 Body/33 Spirit

Or if you really fancy that extra speed on the pet:
25 Matter/32 Body/35 Spirit

You will lose out some on the aoe disease with the second spec, but its not
all that bad, 2 minutes should be enough. Many think cabbies are heavy
debuff nukers but actually they can make hard fights much easier by just
nearsighting everything and also diseasing to inhibit heals and also interrupt
their healers. This will help alot more then you think, a disease will make it
twice as hard for the enemy to heal, that also means that our damage on
them will be twice as affective since they will have a harder time to undo it.

With some RR you will reach 50 body and be able to nuke just as hard as any
other cabby. Besides, how much dmg varience do you see once the debuff lands?

just what i needed.. thank you :worthy:
 

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