BW server status

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old.Poker

Guest
Seem to be having a problem seeing replies so I thought I'd start a fresh thread...

TAC servers haven't been on the same cpu as the base servers since the weekend, anyone seen any improvements? The servers are certainly happier with the reduced load. The TAC code is rather cpu intensive.

Quality hasn't been substituted for quantity. Some of the less utilised servers have been removed to make way for the very popular TAC, they were put alongside the base servers initially but when I spotted how cpu hungry they were we got them moved as soon as a better configuration was settled upon.

Any feedback on the current setup welcome as usual.
 
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GReaper

Guest
The main base servers seem nice at the moment, but the maps seems a bit too repetitive...

The only way of changing the maps to get an Opencall or Balanced map is by voting. It is absolutely impossible to try and get people to play these maps. Is there any way or any chance of putting these maps into the rotation?

The base maps are getting extremely overused, we need the Opencall/Balanced maps used more on these two servers.
 
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old.Poker

Guest
They are already in the rotation (otherwise they wouldn't be votable).

Sounds like a bug/feature.

I'll look into it.
 
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old.[TD]BigSwifty

Guest
Servers seem much better, getting good fps and minimal pl now. Very playable even when full at busiest times.
 

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