kirennia
Part of the furniture
- Joined
- Dec 26, 2003
- Messages
- 3,857
Anyonelse fed up of buffing? Had an idea just now, it's not completely refined but that's the point of the thread. Not only is buffing boring but alchemy is also in need of some love which is why I propose the following 
Buffing orbs! Creatable at 1000alchemy, costing roughly 20gold per one.
Different kinds of orb can be made which all take up the name of the baseline trainers in your realm. They essentially do the exact same thing but can be filled with any kinds of buffs you like. The names are only there to help you keep track of what each orb is filled with.
So you summon the empty orb (in non-rvr zones only) bought from an alchemist and basically, you just buff it up (buffable only by the caster). Once buffed up, you go to a 'buffeting NPC' found in most towns (including castle sauvage and snowdonia fortress. Once there, you right click the NPC and a pop-up box asking if you want to exchange your pet orb for 20 FULL orbs costing a further 20gold comes up. Upon clicking accept, the NPC will make it into 20 FULL orbs, all of which have the buffing effects which you cast on it. Once the orbs are full, you cannot trade them.
From here on in, you simply /use the orbs on the person you wish to buff up with the stored buffs and after a 10 second casting animated delay, if you had enough concentration left, all of the buffs are transfered onto the person highlighted. The /use is of course on a different timer to normal /use items to avoid having to wait for 2minutes per time you do it.
Same concept for a single realm target buff but for your group instead. A 'group buffeting orb' whereby you cast one spell on it and can hand it over for an orb which in turn, when you /use it, after 10 seconds can do that single buff on everyone in the group.
Sound like a fair, non-rvr unbalancing idea? Would mean just a couple of clicks instead of a lot every time you want to buff up. It'd solve buffing for not only primary buffers but for champion level buffs, hastes etc etc....
Further ideas anyone?
Buffing orbs! Creatable at 1000alchemy, costing roughly 20gold per one.
Different kinds of orb can be made which all take up the name of the baseline trainers in your realm. They essentially do the exact same thing but can be filled with any kinds of buffs you like. The names are only there to help you keep track of what each orb is filled with.
So you summon the empty orb (in non-rvr zones only) bought from an alchemist and basically, you just buff it up (buffable only by the caster). Once buffed up, you go to a 'buffeting NPC' found in most towns (including castle sauvage and snowdonia fortress. Once there, you right click the NPC and a pop-up box asking if you want to exchange your pet orb for 20 FULL orbs costing a further 20gold comes up. Upon clicking accept, the NPC will make it into 20 FULL orbs, all of which have the buffing effects which you cast on it. Once the orbs are full, you cannot trade them.
From here on in, you simply /use the orbs on the person you wish to buff up with the stored buffs and after a 10 second casting animated delay, if you had enough concentration left, all of the buffs are transfered onto the person highlighted. The /use is of course on a different timer to normal /use items to avoid having to wait for 2minutes per time you do it.
Same concept for a single realm target buff but for your group instead. A 'group buffeting orb' whereby you cast one spell on it and can hand it over for an orb which in turn, when you /use it, after 10 seconds can do that single buff on everyone in the group.
Sound like a fair, non-rvr unbalancing idea? Would mean just a couple of clicks instead of a lot every time you want to buff up. It'd solve buffing for not only primary buffers but for champion level buffs, hastes etc etc....
Further ideas anyone?