Buffbots...

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ilum

Guest
I posted a long post on VNboards about my thoughts on buffbots and why I want them removed from the game...

Clicky:
http://vnboards.ign.com/message.asp?topic=61912055

Can also read it below, but you might wanna reply on VNboards...

http://vnboards.ign.com/message.asp?topic=61912055&replies=0

Hello all.

I write to create a post explaining my feelings about buffbots and how they affect my gaming experience. My wish is to see if there is anyone agree'ing to me and maybe if we can hope that we will see these issues removed from the game.

Also, I can add at the beginning that I myself have a buffbot and have had it for a pretty long time. So don't regard this as a whine for someone who's pissed over losing because I dont have a buffbot. I am only concerned for the overall experience.

A buffbot is normally a Cleric (alb), Druid (hib) or Shaman (mid). They are all classes that are suppose to be played actively, but when used as buffbots, they are only used to cast the buffs on players, then to be parked afk somewhere out of harm of enemies (hopefully).

For the people using buffbots, they will give a great boost to the persons performance in RvR. So what's the problem? Can't all people just use buffbots, and the ones not using stop whine or make one if they need it? Maybe, but every day I see more and more problems from buffbots, and they are starting to severely hamper game experience.

One of the first problem with buffbots is that they ruin the game atmosphere. You have to use two computers or alt-tab between clients...this isn't how playing a computer game should be. And I always get strange questions from people why I need 2 computers to play a game...oh well

Another problem is that they create a lot of hassle for the users. The impact from buffbots is so great that if you are RvR'ing with a buffbot, you want it with you wherever you go. This makes transferring zones (i.e. going Emain to Darkness Falls, or to Odins) a lot harder, having to get two characters across. Also a lot of comps get unstable with 2 DaoC clients running. Thus there is increased chance of going link dead - and going link dead with a bot means you have to go back to the bot to buff. Making an RvR grp is already a lot of hassle for many, so this just adds more than necessary in my opinion.

I know some of you at this point may think "then just drop the bot". But if you want to compete in RvR rather than bang the wall over the buffed Infiltrator killing you like a graycon, I've experienced that it is simply not an option. Maybe I exaggurate these problems in my post, maybe I don't. I _think_ most can agree they are considerable problems, but people are still using buffbot because as long as they are available, the gain from them is simply to big to ignore.

The third problem I would like to mention is that they are creating additional difficulties to balance the game. People are upset because Cleric has the spec AF buff and heal proc. They are of course much greater problems from a buffbot than from a grouped cleric, partly because active Cleric's will not perform well with enhance almost at 50 and also because when you only use active cleric's you are further limited by the concentration pool. So what's wrong the the AF buff and heal proc? In my opinion nothing....I see it as an extra candy given to Cleric's enhance line because their counterparts gets better baseline / specline abilities in their "tertiary" line (i.e. druid nature with root/ae root, shaman with AE disease, instadisease...or healers if you like...with baseline curemez, mez+). I'm not into discussing balance here, that's another discussion...I know BOF is nice

People get upset about infiltrators because they are buffed with spec AF and nightshades because they got spec haste from buffbots...but can you really take buffbots into account for game balance..? Then you are further imbalancing the game for those who choose to play without a buffbot. I am not one of them who choose that, but I am still concerned about their game excerience. After all, I want this game to continue, and to do that, it needs a solid mass of active players all across.

Fourth : Buffbots, when used, renders almost the entire baseline/specline of enhancement/augmentation/nurture for Clerics/Shamans/Druids. This is suppose to be one of the three lines defining those classes. This is also true for the self-buffing classes, such as Friars, Thanes, Champions etc..

Finally, buffbots also make stealthers/soloers more attractive to play. Get an infil/nightshade/sb, get a lvl 50 buffbot - you got a killer on your hands. Buffbots has a lot of impact on stealthers. They normally dont group with buffing classes, so normally wouldn't have buffs if it weren't for buffbots. I play a Paladin mostly and I would for a fact seek more groups if I couldnt walk around twice as strong buffed from my 50 enhance moarcane 3 buffbot.

So, to sum it up...and I'm sure I've forgotten a point or two...buffbots:

1) Has a negative impact on game atmosphere
2) Creates a lot of extra hazzle for users
3) Makes it harder to balance the game
4) Makes active buff/self-buff classes less attractive
5) Encourages soloing/stealth classes

If you agree that those are issues, the natural question arises - Why do people use buffbots? Well, I guess it's because they make such a impact on how your character / groups perform in RvR. My main is RR8 - and I can say that spending the time levelling a buffbot was an extremely good investement to earn realm points easier . I'm sure for the people that already got a buffbot like me, they may have second thoughts about losing their "edge". But atleast on my server it's not so much an edge anymore as it is something you must force yourself to use to have a chance to compete.

Of course, buffbots also help in PvE. And nerfing buffbots somehow would make PvE harder...and most people would agree that PvE is enough tedious as it is. If that is seen as a problem, I think it is possible to easy PvE a bit to compensate. Or atleast, I see that as a problem one can easily overcome.

How to fix buffbots? Well, the simple solution is to do a similar change as was done to the shaman end-regen buff. Make buffs "sleeping" once you go outside a certain range. This range can be topic for discussion later.

And that's it ... that's the end of my post about buffs in game, how they affect the game, and how they can be fixed in game. Still, I know I've left out a major side of the story. And that's the fact that buffbots make a lot of customer pay twice for paying DaoC. Mythic makes a lot of money from that, Goa makes a lot of money from that. Atleast for the moment. However, buffbots have a negative impact on my game experience. My game experience will be a major factor in how long I will play this game.

Speaking for myself, I can also say that if Mythic felt they would go bankrupt from losing the extra income from buffbot accounts or not break enough profit, I would be happy to pay more for my main account and get a good game experience and not needing 2 accounts to compete in/enjoy RvR.

Excuse me if I express myself in poor English as it isnt my mother tongue.

This is the end of my post, please keep comments constructive

- PLEASE REMOVE BUFFBOTS FROM THE GAME, THEY HAMPER MY AND MANY OTHER'S DAOC EXPERIENCE (and yes I got a 50enhance moarcane3 buffbot myself) -
 
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naetha

Guest
Really good, constructive, well written post.

I just hope that the people that make the important decisions about the game realise the long term implications that buffbots have, rather than the short term benefits of extra accounts/subscriptions.
 
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old.Morchaoron

Guest
The game is run by a company > companies want to make profit > buffbots are generating a shitload of extra cash > companies like to make cash > buffbots wont be removed

im afraid bbs will never disappear ;\
 
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Talmont

Guest
Aye that is the problem for every player who leaves game, 2 new players buy an extra account for a buffbot, so as long as they make money and are called fastest growing online game why change anything, its all about profit after all.

But well made post Ilum, we can only hope for a miracle and Mythic do something about it, but i doubt it.
 
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pincer

Guest
Very constructive post and nicely written but I'm afraid as said, the bottom line will allways be.....

Originally posted by old.Morchaoron
The game is run by a company > companies want to make profit > buffbots are generating a shitload of extra cash > companies like to make cash > buffbots wont be removed
 
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old.windforce

Guest
money ....

2 subscriptions > 1 subscription
 
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kameh

Guest
I agree although I doubt anything will be done to remove them :(
 
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Nihilum

Guest
Great post Ilum!
Doubt there will be much response to it though=/
We all know Easy money > Our game experience
 
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Diodera

Guest
I don't have a BB myself, but ingame friends have so I aint really without BB if I try to rvr, because it's more enjoyable to play with them.. And nowadays almost no grps have no bb..

For some sleeprange at around 3000 for buffs I think (sleeping or what ilum called it ) mythic would maybe lose 4/5ths of they're BB accounts subscription as some have plbots or other chars on they're bb accounts.

And then what ? They're economy drop a bit or they put up the fee to 18$? I strongly believe those without BB's would pay this for BB's removed, or something.. Depends if mythic want longrange or shortrange business..

As atm it looks like they're puking up with shit to keep customers wanting to quit saying, I'll try TOA and if I like it I'll keep playing. Then they come up with something new after 2 months when you've explored out TOA and then wait for that etc. SI was fine nice zones,
 
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Alyssania

Guest
Well what Mythic want is get most out while the game is still popular. There will be eventually a game that gets the Daoc communitys attention and people start leaving faster than new players come and then they have to make the choise of starting to make this game more player friendly and really start listening players or just /quit, sell the rights or stop produting anything for the game so it dies.

Im just hoping that there would be a serious competitor for this game so something would happen after that it would be easy to just stay or quit. Now its more like I stay because there isnt that much anything else as fun as this. I wont start saying whats wrong with the game but BB's are sure one.

So until something happens and I guess it soon will I just stick with what there is and have fun while it lasts.
 
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ironhand

Guest
Some of the things i agree with u there ilum, but others i have to disagree.

The main problem that the game isnt balanced and has been unbalanced for a long time and most of the patchs never resolve anything just shift the power struggle from 1 class to another.
So people have adapted and tryed to over come these imbalances, and thus we have now a major implication of BBs in active gaming.

Ok lets assume BB's got removed from the game. We could all still achieve a buffed state thru Alc. As an Alc they could make very similair potion buffs to BB's, although these wouldnt be as strong it would still be possible to acheived a buffed state of play. Perhaps impractical tho as the time constraints between the duration and poping potions every 10 mins would get silly.

Regarding to whines VS cleric spec AF buff mainly against infs from other stealthers, why not just use AF pots to compenstate? Most stealthers & soloers use lots of pots anyway for End regen etc

For PvE i think BBs are great and they help the system greatly.

A nice post ilum but we all know that sh*t happens and like every person has said above Subs > Gameplay. Then again this game is over 2 years old now and as the days go on better & better alternatives make there presense...
 
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-foadon-

Guest
if the same would happen to buffs as it did for mid end regen then you might aswell just delete rvr for mid
8 buffs for end regen (necessary for rvr) leaves 8 to 12 buffs for specs in the group, thats max 6 ppl who have both specs. so for a regular rvr group ud need to have 2 shamans in group, as ud need an extra shaman ud have to lose either a tank or a healer leaving it impossible to have a decent mid group

but i agree im also against buffbots, i used to run in emain unbuffed and from the first buffed infil id have to burn IP for a kill, so i just made one myself, only way to have some more fun in the game solo or in pve
 
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bolo

Guest
A very well written post indeed.

I have a buffbot. A shaman; not quite 50, but has all 'red' buffs save the yellow Quickness baseline buff, indicative of him being full aug specc'ed (to his level).

He was rolled out of necessity (my humble opinion). With a Hunter as my main RvR character, I felt that having a buffbot was a moral imperative for my style of play, that being of the occasional player (1 to 2 hours a night tops, 4 to 5 days a week); for the most part soloing, with the occasional grouping with guildies, in-game cohorts, etc.

Unbuffed, my Hunter is Toast. Period. Life expectancy is greatly reduced.

With my buffbot, I can at least dish out a bit of hurt before I do die from a melee encounter, or withstand considerably more arrows from a ranged attack.

And I find my shaman quite handy when farming for cash. Nothing sucks more than having to sit and wait for that green bar to get to 100% before you can continue the fram session.

I am quite happy to pay for the extra account and run the buffbot on my laptop while I play Bolo on my main comp.

Would I jump on the bandwagon of "Ban all buffbots" with the word 'buffbot' being used in its true context?

Probably not.

An unbuffed Inf, NS, Ranger, Mincer, Scout will always and forever kick the living crap out of my hunter.

And my warrior loves his end buff and would have it no other way.
 
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Marcus75

Guest
I also use a buffbot and I cant ever see it happening that Mythic will make buffbots dissapear...the entire purpose of online gaming is to tie the customer to the game as hard as possible for as long as possible and if they can get one customer to pay for two accounts then I find it extremly unlikely that they will make anything to remove bots.

From what Ive read in ToA they become even more essential...and people without them will be even further left behind. I think greed is what makes the decision here and "subscription"-gaming is the perfect example of it. I mean they can release a game thats decent/half-finished and update the game in a sufficent pace to keep the major players content.
 
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[Oo]Escape

Guest
Buffbots are against the CoC... but Mythic couldn't care less.

They should charge subscribers $1/month for permanent buffs on all characters. For $3/month you get buffs from the other realms(Druid/Shaman/Cleric)... oO

That'll kill buffbots and everyone serious about RvR competes on the same level -> Mythic makes more money than ever!

But no! That'll make Mythic look greedy. So they prefer to look incompetent and do nothing.... Every other patch buffbots become more effective, they are here to stay. Only solution = Get a 2nd PC, Roll four buffbots named: Emainbotzor, Odinbotzlol, Hadrianwalolzor and Darknessfalzorrr... anywhere you go... simply login the bot you need!!!
 
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yerk

Guest
Originally posted by old.Morchaoron
The game is run by a company > companies want to make profit > buffbots are generating a shitload of extra cash > companies like to make cash > buffbots wont be removed

im afraid bbs will never disappear ;\
bb's are the reason i know that many ppl have left the game they joined like me because of the cooperative nature of grouping bb's killed good xp groups almost overnight
 
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old.Belorfyn

Guest
I wonder how much accounts would they lose, probably many but not perhaps as many as one might at first think ?
With "sleep range", buffbots would still be useful in PvE (leveling and cash farming), so many might keep it for just that.

Mythic keeps boasting every now and then with their active subscribtion count being highest of all online games and all time records etc. I wonder how much BB accounts help them in this, pretty much I should think. Would make funny headline on some gaming magazines, perhaps they've designed this so they can be the one with most subsriptions :)

I don't have buffbot and probably never will. I don't use buffs from other peoples buffbots in rvr and when going with my SB, I don't group with "buffed" stealthers.
It wouldn't be fair for those that still go unbuffed (you meet occasional unbuffed opponent still these days).

I know they've had and are having huge effect on my playing experience, the difference between buffed and unbuffed people is so huge that it's silly.

One solution in my opinion might be removing all kinda "passive" buffs from game. If no realm had them, then it'd be pretty even.
Buffing classes would be given instead more active abilities to their buffing lines, nice example of such ability is Healer Celerity from Augmentation. Shamans could get similar abilities from their Augmentation line.
 
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yerk

Guest
Originally posted by old.windforce
money ....

2 subscriptions > 1 subscription
2 subscriptions = some1 paying twice for 1 game i've even seen 1 person with 3 personal bb's - just goes to show some ppl have more money than sense - i have 3 computers within 3 feet of me i refuse to play with a bb on principle so yes i get pwned a lot unless i zerg so i'll zerg
bb cud be removed easily by just reintroducing the xp cap for pve and not allowing buffs from ungrouped toons in rvr but then mythic cant even translate programs from english to english

bb's destoyed the community spirit which was such a great thing about it when it came out and it is rapidly turnung into a death match between fotm tooons with the max amount of buffage and the min amount of skill if WoW has no bb and no plvl ill be there like a shot and so will many other ppl who are fed up with ppl who prefer playing alone with a bb to grouping
 
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snoz

Guest
Running a buffbot is a like chain around my leg and id love them to be removed.

/agree
 
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nemesisgm

Guest
Mythic have hinted that the boats needed too reach an enemy frontier after Frontier expansion will be considered zones.. thus unless your realm controls the central river keeps, there will be nowhere in an enemy frontier safe for a buffbot. Guards, and enemy players will have free access too buffbots parked in frontiers... This will partially relieve the problems of buffbots in rvr. And make the need for control of the central river keeps more important for the buffers.. thus generate more wide scale rvr battles over such key stratic positions. There willl of course be little nooks and cranies too hide ones bot in.. and it'll all be the fun of finding them. Thus whilst tarvelling in the rvr zones unless your in yur home relm a buffbot will be of use yes but infinately less effective as you go nowhere totally safe for him away from home. Thus making the need for in group buff characters more important.. etc etc etc

D.
 
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ironhand

Guest
Enemy keeps held would become bases for BB's which will bring keeps more into play probley. Also if you're right Durgi about boats = zones, i would have thought that there will be more people RvRing in home frontiers over Enemy zones if that were the case.
 
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nemesisgm

Guest
Thats the idea behind frontiers Ironhand, to turn rvr into the realm wars its intended too be.. rather than the daily zerg for more rp.. you have too hold strategic positions in enemy frontiers to gain a foot hold.
 
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old.Downanael

Guest
Originally posted by yerk
i zerg so i'll zerg


If on 14 stealther groups noone have bb i'm veeeeeeery surprised
 
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tildson

Guest
But would mythic nerf buffbots since the high number of active buffbot-accounts, where atleast some would be closed due to nerf?
 
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ilum

Guest
Originally posted by -foadon-
if the same would happen to buffs as it did for mid end regen then you might aswell just delete rvr for mid
8 buffs for end regen (necessary for rvr) leaves 8 to 12 buffs for specs in the group, thats max 6 ppl who have both specs. so for a regular rvr group ud need to have 2 shamans in group, as ud need an extra shaman ud have to lose either a tank or a healer leaving it impossible to have a decent mid group

I don't see that as a reason not to nerf buffbots. There are ways you can compensate for that - move some spec buffs to healers, increase concentration pool on shamans or give Midgard a boost in general since they would suffer from main buffer not being main healer.
 
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Shike

Guest
Originally posted by tildson
But would mythic nerf buffbots since the high number of active buffbot-accounts, where atleast some would be closed due to nerf?

there has been some official threads in the subject on VN lately so it wouldnt surprise me if Mythic wake up some day. They kinda have to with DE, WoW, EQ2 etc around the corner. They are probably just squeesing out the most of their customers atm I think. Its no coincedence they are working on everything people have screamed for a long time now, frontiers, RAreview, Stylereview... Its all about the money. :) I suspect bots are a thing that will change eventually (hopefully).

As I see it, DAoC is a pretty broken game (dont misunderstand me, I still like the concept and the idea behind it but the current design is very poor and extremely flawed) atm and its gonna take a lot to sort it out and Mythic really need to rethink how they handle balancingissues, otherwise they are gonna loose out vs the other games in the longrun if it isnt too late already. I can understand if the french and germans go on since they really dont have many choices in their native language but as an englishspeaking player I wont hesitate a second to try out anything new and give it a serious chanse to perform better than Mythic and GOA has done. It wont be hard to do that for a good company that listen to the core of their playerbase instead of listening to crybabies on VN that scream nerf! nerf! nerf! until they get as they want.

Good post Ilum and I hope it dont get chewed to bits by the idiots on VN.
 
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bolo

Guest
Originally posted by snoz
Running a buffbot is a like chain around my leg and id love them to be removed.

/agree

Kinda like being married? Or in a long term relationship?

Cut the chain and you will miss it.

Guaranteed.
 

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