briton armsman question

F

Falcor

Guest
excluding buffs

what are the max stats for a briton armsman? never actually found out just always tweaked higher :)
need to work out my sc stuff so need the max amounts that can be added on to a base charecter with armour etc including resists

oh and weapon skill, whats the max + bit u can add, excluding rr adds
 
N

Novamir

Guest
+75 to any base stat @ 50

3 per level in ras

+200 max hits
 
F

Falcor

Guest
ah forgot max hits.....damn this is getting complicated =/ got a loads of squiggles on one post it note =/

i wanna try and do it so weapons r not dependant on maxing stats if that makes sense, which it prolly dont :)
 
G

Glottis_Xanadu

Guest
Falcor, make sure to check out spellcrafting calculator. I do not have a link ready, but this tool will let you calculate what items you need (existing drops, and sc armor, weapons) so you can max the relevant stats.
To str, dex, con, quick, +75, to hits, +200, 26% to all resists. +11 to skills.
Regards, Glottis
 
F

Falcor

Guest
i got it, it helps a lot, but i keep running out of space :)
 
O

old.LandShark

Guest
Originally posted by Glottis_Xanadu
To str, dex, con, quick, +75, to hits, +200, 26% to all resists. +11 to skills.

+11slash pole parry shield
plus all the rest
= more than humanly possible with alb items.
 
F

Falcor

Guest
i know im finding that, also, i dont wanna make my bonus's too dependant on weapons.....
 
G

Glottis_Xanadu

Guest
Not sure what spec Falcor has though. If you have a hybrid spec, like slash, shield, polearm, some parry, yeah, tough one.
With some overcharging you can easily fit 6 skill points onto one item, but that would not be too efficient.
If you are a polearm armsman, you will be penalised a bit more, as you need to put a lot into just that one polearm, the shield/slash armsman has the shield to help him distribute points... maybe Mythic should have given 2-handed weapons dubbel imbue points...

Cannot really help with your sc layout, find them also pretty hard to do. Somewhat pleased with my scout armor, but most was 99% qua, overcharged a bit.
For my armsman I'm having more trouble (not just cash wise :) ).
The +11 skill, +200 hits, +75 stats, +26% resist were meant more for reference. Will be hard to cap those, you will find casters have similar problems, due to also mainly using an 2-handed weapon. Really unfair, and Mythic should compensate those users for losing 28 or 32 imbue points (or even 37 in some cases :p ).
Regards, Glottis
 
F

Falcor

Guest
im hybrid spec

as i use mainly drop weapons, they both ahve +4slash +4 pole +2 parry (polearm) and +4slash +4 parry(sword)

what im trying to do is make it so my stats r nto dependant on weapons, assuming i have minimum of 4 poel 4 slash and 2 parry, off weapons, putting 7 shield on shield, and rest of stats i need i wanna try and get on armour, atm, i can get everything on but end up with no space left for dex :)
 
F

Falcor

Guest
Config Report

Stats:
Str: 75 Int: 0 Hits: 156
Con: 83 Pie: 0 Power: 0
Dex: 75 Cha: 0
Qui: 0 Emp: 0

Resists:
Body: 29 Energy: 26 Crush: 25
Cold: 25 Matter: 26 Thrust: 25
Heat: 26 Spirit: 0 Slash: 26

Skills:
11 Parry 11 Polearm
4 Shield 11 Slash



Focus:



Chest:
Name: breastplate of forlorn souls
Level: 51 Quality: 100
AF: 102 Bonus: 35%
Effect 1: 12 Strength
Effect 2: 24 Constitution
Effect 3: 10 Crush Resist
Effect 4: 10 Body Resist
Utility: 64.0

Arms:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 3 Slash - 99% rough Watery War Sigil
Gem 2: 3 Parry - 99% rough Vapor Battle Jewel
Gem 3: 3 Polearm - 99% rough Earthen War Sigil
Gem 4: 25 Dexterity - 99% flawless Vapor Essence Jewel
Utility: 61.7

Head:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 28 Dexterity - 99% perfect Vapor Essence Jewel
Gem 2: 22 Dexterity - 99% precious Vapor Essence Jewel
Gem 3: 5 Cold Resist - 99% flawed Icy Shielding Jewel
Gem 4: 3 Crush Resist - 99% rough Fiery Shielding Jewel
Utility: 49.3

Legs:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 52 Hits - 99% faceted Blood Essence Jewel
Gem 2: 9 Heat Resist - 99% polished Heated Shielding Jewel
Gem 3: 9 Energy Resist - 99% polished Light Shielding Jewel
Gem 4: 3 Thrust Resist - 99% rough Airy Shielding Jewel
Utility: 55.0

Hands:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 38%
Gem 1: 4 Slash - 99% flawed Watery War Sigil
Gem 2: 3 Parry - 99% rough Vapor Battle Jewel
Gem 3: 4 Polearm - 99% flawed Earthen War Sigil
Gem 4: 68 Hits - 99% flawless Blood Essence Jewel
Utility: 72.0

Feet:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 7 Slash Resist - 99% imperfect Watery Shielding Jewel
Gem 2: 7 Slash Resist - 99% imperfect Watery Shielding Jewel
Gem 3: 9 Matter Resist - 99% polished Earthen Shielding Jewel
Gem 4: 36 Hits - 99% imperfect Blood Essence Jewel
Utility: 55.0

Right Hand: (ignore)
Imbue Points: 21 of 32 (100% Qual) Overcharge: None
Gem 1: 4 Slash - 99% flawed Watery War Sigil
Gem 2: 2 Parry - 99% uncut Vapor Battle Jewel
Gem 3: 10 Strength - 99% flawed Fiery Essence Jewel
Gem 4: Empty -
Utility: 36.7

Left Hand: (ignore)
Imbue Points: 20 of 32 (100% Qual) Overcharge: None
Gem 1: 3 Shield - 99% rough Fiery Battle Jewel
Gem 2: 4 Shield - 94% flawed Fiery Battle Jewel
Gem 3: Empty -
Gem 4: Empty -
Utility: 35.0

Two Handed: (ignore) (being wielded)
Imbue Points: 28 of 32 (100% Qual) Overcharge: None
Gem 1: 4 Slash - 99% flawed Watery War Sigil
Gem 2: 2 Parry - 99% uncut Vapor Battle Jewel
Gem 3: 4 Polearm - 99% flawed Earthen War Sigil
Gem 4: 10 Strength - 99% flawed Fiery Essence Jewel
Utility: 56.7

Ranged:
Imbue Points: 27 of 28 (99% Qual) Overcharge: None
Gem 1: 4 Crossbow - 99% flawed Vapor War Sigil
Gem 2: 4 Crossbow - 99% flawed Vapor War Sigil
Gem 3: 3 Crossbow - 99% rough Vapor War Sigil
Gem 4: Empty -
Utility: 55.0

Neck:
Name: Avernal Necklace
Level: 0 Quality: 0
Bonus: 0
Effect 1: 10 Heat Resist
Effect 2: 10 Energy Resist
Effect 3: 19 Constitution
Effect 4: Empty
Utility: 52.7

Cloak:
Name: afanc scale cloak
Level: 0 Quality: 0
Bonus: 0
Effect 1: 13 Constitution
Effect 2: 13 Strength
Effect 3: 8 Slash Resist
Effect 4: 8 Thrust Resist
Utility: 49.3

Jewel:
Name: gem of spirit
Level: 0 Quality: 0
Bonus: 0
Effect 1: 7 Body Resist
Effect 2: 7 Matter Resist
Effect 3: 7 Heat Resist
Effect 4: 7 Energy Resist
Utility: 56.0

Belt:
Name: accursed belt of might
Level: 0 Quality: 0
Bonus: 0
Effect 1: 10 Strength
Effect 2: 4 Slash Resist
Effect 3: 4 Thrust Resist
Effect 4: 4 Crush Resist
Utility: 30.7

Right Ring:
Name: infernal black diamond ring
Level: 0 Quality: 0
Bonus: 0
Effect 1: 12 Strength
Effect 2: 12 Constitution
Effect 3: 10 Cold Resist
Effect 4: Empty
Utility: 36.0

Left Ring:
Name: infernal black diamond ring
Level: 0 Quality: 0
Bonus: 0
Effect 1: 12 Strength
Effect 2: 12 Constitution
Effect 3: 10 Cold Resist
Effect 4: Empty
Utility: 36.0

Right Wrist:
Name: bracer of shielding
Level: 0 Quality: 0
Bonus: 0
Effect 1: 4 Shield
Effect 2: 3 Constitution
Effect 3: 12 Body Resist
Effect 4: 8 Crush Resist
Utility: 62.0

Left Wrist:
Name: bracer of the strong
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Parry
Effect 2: 6 Strength
Effect 3: 10 Matter Resist
Effect 4: 10 Thrust Resist
Utility: 59.0

got to that so far, ignore the stuff on the weapons, i know if there were sc weapons they would be rubbish, but they r there in place of drop weapons...i cant put reisists etc on poles/swords as im hybrid and would ruin cap, tell em what ya think :)

Also this contains 0 quickness...which im nto sure about, heard if u have 0 quickness u do less damage in long run, but your hits do more damage as they are slower, which may be better
 
T

Tranquil-

Guest
Hm, you can't have the same stat twice on one item iirc.
 
D

Draylor

Guest
Even with all items 100% you cannot (as far as I know) cap everything :(

Im using a 100% plate suit, resists/stats/hits are all capped from the armour/jewellery (missing +2 str, dont care, its capped when using Legion pole), slash/shield/parry are capped when using sword/shield, but I couldnt quite cap polearm/parry/slash when using polearm. Ive no +qui when using polearm, will have +47 qui from sword/shield (eventually when i replace 99% shield with 100%). Its not quite perfect, but Ive not seen any better templates around so far.

You cant have the same stat twice on the same item, which screws up your template completely ;)

Id rather have +hits capped than worry about a missing +1 or +2 to skills, same with capping all resists.
 
F

Falcor

Guest
bah :(

so that messes my idea up comletey as no theres no way i can jsut wack +11 shield on my shield

u dont need spirit resist, u really dont, mids rarely if ever pb, and spirit resist is only useful for spiritmaster pb really i believe?
 
G

Glottis_Xanadu

Guest
Personally, I would make certain to max con and hits, then dex, and strength, then quick (in that order) Do not get too much of a stat (+75 max, ie, your con). Then I would max slash, crush, thrust, body, heat, cold, matter, energy, spirit. Matter cause everyone and his baby have the aoe dot proc it seems. Make sure you also try other procs gents, might have lower resists :)
Skill, I find those a little less important than stats and resists. On slash you will find you do little damage extra, but it might raise your weapon skill with it. I would certainly get it on parry, and polearm with your spec. Using a hybrid spec it is hard to get parry up to a decent level :) Atleast, that is what I have at the moment.
Regards, Glottis
 
K

K0nah

Guest
accursed belt of might has no thrust resist it has 4% body instead, nps drop in a granite belt there. could push the overcharges a bit further on 99% gear, u can afford a blow up here and there and itll still work out cheaper than MP by some margin. my wiz has all 5 point overcharged 99% had a couple bits blew but that was down to dodgy jewels, use 98%quality+ and all should be well.
 
J

jua-cosmos-jua

Guest
nah you can do a +5 overcharge with 99 jewels.. each item is gonna cost about 45-80 gold about.. each item by meaning like a helm for example with 4 jewels its gonna cost 45-80 gold..

dont worry they are not gonna blow.. just find a guy with a nice sc skill.. i did it at simius he is very good at it and prices and has never failed at a +5 overcharge.. i did 9 items sc with him.. none failed they were +5 overcharged.. dont look at the calculator what it says about 30% and shit.. thats wrong.. you got way more chances
 
J

jua-cosmos-jua

Guest
actually we dueled after :) naah yeah sure i did
 
F

Falcor

Guest
thing with skill is, ppl seeem to underrate it, but atm i use a malevonant shield, this 93% qua pretty low but has +8 shield, it block as well as any100% crafted shield, or seems to, ive also tested doomsayer shield against malevonant (doomsayer only has +4 shield) and it blocks a LOT less
 
F

Falcor

Guest
konah u have a wizz? u dont seem the wizzy type =p
 

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