BMtemplate for 1.85

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
as title says, did a go at a BMtemp for inc 1.85 with new armorparts etc. Planning on using Omnitaps on the 4 parts for alil more endurance if possible. And yes, it can be done better if WH isnt included, the point with this template is to keep WH in it for alil damagesoak when im getting trained.

Statistics
STR:103/101 CON:90/90 DEX:15/75
QUI:95/95 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:324/320
Power:0/25
AF:30/50

Resistances
Body: 26
Cold: 25
Heat: 21+5
Energy: 21
Matter: 23
Spirit: 23
Crush: 24+3
Slash: 26+2
Thrust: 23

Skills
Blades: 11
Blunt: 2
Piercing: 2
Celtic Dual: 11
Parry: 3
Staff: 2

Bonuses
Style Damage: 11
Melee Damage: 9
Melee Combat Speed: 10
Fatigue: 14

Chest:
Imbue: 37.0/32 (Quality: 100)
25 Quickness
9% Cold
4 Blades
36 Hits
Utility: 63.7
TOA Utility: 0.0

Arms:
Imbue: 37.0/32 (Quality: 100)
9% Cold
22 Constitution
7% Thrust
4 Celtic Dual
Utility: 66.7
TOA Utility: 0.0

Head (Winged helm):
Imbue: 28.0
40 Hits
5 Fatigue
10 AF
15 Dexterity
5% Spirit
15 Strength
5% Matter
Utility: 50.0
TOA Utility: 20.0

Legs:
Imbue: 37.5/32 (Quality: 100)
5% Slash
11% Crush
10 Quickness
11% Spirit
Utility: 60.7
TOA Utility: 0.0

Hands (Maddening Scalars (tank)):
Imbue: 20.0
40 Hits
15 Constitution
15 Quickness
3 Melee Combat Speed
3 Melee Damage
5 Constitution Cap Increase
5 Quickness Cap Increase
Utility: 30.0
TOA Utility: 50.0

Feet:
Imbue: 37.0/32 (Quality: 100)
28 Strength
2 Blades
28 Constitution
7% Cold
Utility: 61.3
TOA Utility: 0.0

Right Hand (Malice's Axe):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Fatigue
5 Strength Cap Increase
5 Constitution Cap Increase
40 Hits Cap Increase
5 Style Damage
Utility: 30.0
TOA Utility: 65.0

Left Hand (Dochar Blademaster Blade):
Imbue: 23.0
4 Celtic Dual
12 Strength
12 Quickness
4 Melee Damage
4 Style Damage
8 Strength Cap Increase
Utility: 36.0
TOA Utility: 56.0

Neck (Necklace of Rapture with new armorbonuses):
Imbue: 49.0
8% Slash
7% Body
8% Thrust
7% Heat
7% Energy
---
5 Strength Cap Increase <<<<< new bonus gained from new armortype
5 Quickness Cap Increase <<<<< new bonus gained from new armortype
3 Celtic Dual <<<< new bonus gained from new armortype
3 Blades <<<<< new bonus gained from new armortype
Utility: 104.0
TOA Utility: 20.0

Cloak (shades of mist ):
Imbue: 20.0
3 Parry
15 Strength
15 Quickness
5 Melee Combat Speed
10 AF
4 Fatigue
Utility: 35.0
TOA Utility: 43.0

Jewel (GoLM):
Imbue: 18.5
10 Constitution
24 Hits
4% Body
4% Matter
2 ALL melee weapon skills
2 Melee Damage
2 Style Damage
Utility: 38.7
TOA Utility: 20.0

Belt (Stat girdle of might):
Imbue: 24.0
18 Strength
7% Spirit
7% Energy
2 Melee Combat Speed
8 Strength Cap Increase
Utility: 40.0
TOA Utility: 26.0

Left Ring (Leviathan Ring of Defiance):
Imbue: 40.5
8% Thrust
8% Heat
8% Matter
8% Body
44 Hits
Utility: 75.0
TOA Utility: 0.0

Right Ring (Silias Ring):
Imbue: 30.0
7% Crush
7% Slash
7% Body
7% Energy
5 Constitution Cap Increase
5 Quickness Cap Increase
Utility: 56.0
TOA Utility: 20.0

Left Wrist (Ceremonial Bracer QUI):
Imbue: 22.0
18 Quickness
40 Hits
5 Quickness Cap Increase
40 Hits Cap Increase
6% Slash
Utility: 34.0
TOA Utility: 20.0

Right Wrist (Zahurs bracer):
Imbue: 30.0
6% Matter
6% Heat
60 Hits
6% Crush
10 AF
40 Hits Cap Increase
Utility: 51.0
TOA Utility: 20.0

Any ideas for improvement anywhere? :)

The temp puts me on 401str, 250qui with aug qui2, around 2700 HP.
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
Ballard said:
omni taps suck by all accounts.

uhu? How so? Ive never used em so I have no idea, I just want end from all sources I can find :p

Giff endproccs for armor imo :p
 

Adlatus Hellbringer

Fledgling Freddie
Joined
Jan 10, 2005
Messages
954
Shike said:
uhu? How so? Ive never used em so I have no idea, I just want end from all sources I can find :p

Giff endproccs for armor imo :p

Looks really nice m8 but as ive discovered recently... end regen and insta end barrels ftw :)
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
Adlatus Hellbringer said:
Looks really nice m8 but as ive discovered recently... end regen and insta end barrels ftw :)

endregenpots are kindof.. useless in grouped RvR as a hibb since bard always plays end during fight, means i have to rely on endpots sometimes and I just wanna delay the need for endpots if it is possible :)

Instaendpots need special drop dont they?
 

Reno

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
967
Shike said:
Instaendpots need special drop dont they?
Yeah they do.
They do have some drawbacks though. Their timer might be longer, but I'm really not sure on that, what I'm pretty sure about is that they give you less end then the strong end pots.

Danita
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
Reno said:
Yeah they do.
They do have some drawbacks though. Their timer might be longer, but I'm really not sure on that, what I'm pretty sure about is that they give you less end then the strong end pots.

Danita

hmm oke, will look it up and make some tries with em and see how they actually work, ty for the info :)
 

Reno

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
967
I checked the delves:
Instant regains 40 end and re-use says 3 minutes.
Strong regains 80 end and re-use says 1 minute.

Danita
 

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