Blade Shade Temp

Killing

Fledgling Freddie
Joined
Jan 23, 2007
Messages
71
Class: Nightshade
Level: 50

Dual Wield
Item Utility: 958.9
Build Utility: 993.9
Useable Utility: 975.0
TOA Utility: 260.0
PvE Utility: 0.0

Statistic
Strength: 101/101
Constitution: 90/89
Dexterity: 49/80
Quickness: 43/75
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 0/75
Hits: 401/400
Power: 0/25

Resistance
Body: 25/26
Cold: 15/26
Heat: 22/26
Energy: 16/26+5
Matter: 21/26
Spirit: 27/26
Crush: 30/26+5
Thrust: 24/26
Slash: 30/26

Skill
Critical Strike: 11/11
Envenom: 11/11
Stealth: 10/11
Blades: 11/11
Celtic Dual: 7/11
Piercing: 7/11

Cap Increase
Strength: 26/26
Constitution: 14/26
Dexterity: 5/26
Hits: 290/200

TOA Bonus
Armour Factor: 25/50
Style Damage: 7/10
Melee Damage: 5/10
Melee Combat Speed: 7/10

Chest (Jerkin of the ghostly Soul):
Imbue: 30.0
Stealth: 4
Slash: 4%
Thrust: 4%
Crush: 4%
Spirit: 4%
Energy: 4%
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Hits (Cap Increase): 45
Melee Damage: 5
Utility: 60.0
TOA Utility: 56.3
PvE Utility: 0.0

Arms (Quest):
Imbue: 32.5
Strength: 22
Hits: 40
Heat: 5%
Cold: 5%
Spirit: 5%
Strength (Cap Increase): 5
Melee Combat Speed: 1
Utility: 54.7
TOA Utility: 15.0
PvE Utility: 0.0

Head (Crafted):
Imbue: 35.5/32 (Quality: 99)
Constitution: 13
Critical Strike: 4
Envenom: 4
Matter: 9%
Constitution: 15
Utility: 76.7
TOA Utility: 0.0
PvE Utility: 0.0

Legs (Drop):
Imbue: 32.5
Dexterity: 22
Hits: 40
Heat: 5%
Cold: 5%
Spirit: 5%
Melee Combat Speed: 1
Utility: 54.7
TOA Utility: 5.0
PvE Utility: 0.0

Hands (Crafted):
Imbue: 37.5/32 (Quality: 99)
Constitution: 22
Hits: 76
Critical Strike: 3
Body: 7%
Dexterity: 15
Utility: 72.7
TOA Utility: 0.0
PvE Utility: 0.0

Feet (Crafted):
Imbue: 37.5/32 (Quality: 99)
Constitution: 25
Quickness: 28
Envenom: 3
Celtic Dual: 3
Armour Factor: 10
Utility: 65.3
TOA Utility: 10.0
PvE Utility: 0.0

Right Hand (Crafted):
Imbue: 19.5/32 (Quality: 99)
Strength: 13
Blades: 4
Utility: 28.7
TOA Utility: 0.0
PvE Utility: 0.0

Left Hand (Artifact):
Imbue: 20.0
Strength: 15
Constitution: 15
Hits: 40
Strength (Cap Increase): 5
Constitution (Cap Increase): 5
Hits (Cap Increase): 40
Style Damage: 5
Utility: 30.0
TOA Utility: 55.0
PvE Utility: 0.0

Neck (Hedal of Honor):
Imbue: 40.0
Body: 5%
Cold: 5%
Heat: 5%
Energy: 5%
Matter: 5%
Spirit: 5%
Crush: 5%
Thrust: 5%
Slash: 5%
Utility: 90.0
TOA Utility: 0.0
PvE Utility: 0.0

Cloak (shades of mist):
Imbue: 20.0
Stealth: 3
Strength: 15
Quickness: 15
Armour Factor: 10
Melee Combat Speed: 5
Utility: 35.0
TOA Utility: 35.0
PvE Utility: 0.0

Jewel (Jewel of the Dread-stalker):
Imbue: 39.0
Envenom: 4
Critical Strike: 4
Celtic Dual: 4
Stealth: 3
Dexterity: 12
Utility: 83.0
TOA Utility: 0.0
PvE Utility: 0.0

Belt (Drop):
Imbue: 24.0
Strength: 15
Hits: 40
Crush: 4%
Slash: 4%
Thrust: 4%
Hits (Cap Increase): 40
Strength (Cap Increase): 6
Utility: 44.0
TOA Utility: 22.0
PvE Utility: 0.0

Left Ring (trollstone):
Imbue: 23.5
Hits: 80
Crush: 1%
Slash: 1%
Thrust: 1%
Matter: 1%
Body: 1%
Spirit: 1%
Energy: 1%
Hits (Cap Increase): 80
Constitution (Cap Increase): 9
Utility: 34.0
TOA Utility: 38.0
PvE Utility: 0.0

Right Ring (tark):
Imbue: 35.0
ALL melee weapon skills: 4
Strength: 21
Hits: 35
Crush: 4%
Slash: 4%
Thrust: 4%
Strength (Cap Increase): 5
Hits (Cap Increase): 35
Armour Factor: 5
Style Damage: 2
Utility: 66.8
TOA Utility: 33.8
PvE Utility: 0.0

Left Wrist (arwan):
Imbue: 38.0
Heat: 7%
Spirit: 7%
Slash: 6%
Crush: 6%
Body: 6%
Matter: 6%
Utility: 76.0
TOA Utility: 0.0
PvE Utility: 0.0

Right Wrist (warshadow bracer):
Imbue: 42.0
ALL melee weapon skills: 3
Hits: 50
Slash: 6%
Crush: 6%
Thrust: 6%
Body: 6%
Energy: 6%
Hits (Cap Increase): 50
Utility: 87.5
TOA Utility: 12.5
PvE Utility: 0.0


What do you think ?
 

Raimo

One of Freddy's beloved
Joined
Nov 15, 2004
Messages
1,733
you can do alot better with the new 1.89 patch.
 

Faeldawn

Fledgling Freddie
Joined
Dec 27, 2003
Messages
916
its a temp made for US ..

It's not a bad template if your on a budget, but it's not uber either and lacks a lot of tools that all your enemies will have. My advice is you need to check out the new items, particularly the dragon ones.
 

Dutch_NS

Can't get enough of FH
Joined
May 18, 2006
Messages
608
Temp is not bad, but my 3 year old temp is even better :p, and with all the new items there are today from dragon and bp items you can do alot better.

But like i said its oke but not the best :p
 

wodzie

Fledgling Freddie
Joined
Oct 19, 2004
Messages
143
Why would you want +11 env in template? +4 is more than enough, considering you can swap an item piece with +7 env and thus increase some other stats.
 

Raimo

One of Freddy's beloved
Joined
Nov 15, 2004
Messages
1,733
Swapping 2 items for +11 envenom isn't that bad also,when I went from 1 swap item to 2 on my NS I though it was gonna be pain in the ass,but you get used to it very quickly.
 

Punishment

Resident Freddy
Joined
Jan 23, 2005
Messages
8,604
Why would you want +11 env in template? +4 is more than enough, considering you can swap an item piece with +7 env and thus increase some other stats.

Anyone who plans on running Viper needs to have +11 envenom on their template tbh ... as w/o capped +envenom your dot damage will have huge variance :D

I never really bothered with the whole viper thing , i just ran Pain5 (Omgoshlol) xD and Str4 for Dps ... But if i was to make a Dragon patch template for my Elf id certainly include +11 envenom and try out Pain5 Viper3 maybe for a giggle and watch stuff fall over :D

On topic , template is ok but why only 2 slots in SC for mainhand weapon ?

But +11 to all important stuff 101 str 400hp and 90 con in my book is ok and Af is not so bad at 25 ... if you are using legendary's in mainhand which im guessing you will be , that will give you another 10 af ... but for sake of mh free ability to use 90% of the good weapons you should be only relying on mh to give 12 str and 3 to +weapon ;)
 

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