O
old.Elfslayer
Guest
For those of you who are unsure as to what Cabalists can contribute to a grp, I thought I`d compile this thread to give you some idea of the spell and uses of this rather rare bread and also to try and dispell the myth that cabis are "gimped".
Most people appear to spec their cabi as either a matter or a body cabi. Body tending to be better in the soloing/grp exping situation than in rvr. Spirit spec doesnt real look worth it as a main line spec, appart from as a second line for grp/soloing as having a hard pet is pretty useful.
Body cabs, and I am one, have a huge selection of debuff spells............. it would appear that most people do not fully understand that if a mob is debuffed, members in the group will be able to hit it harder/ get less resists/ they will also be hit for less damage by the mob. In debuffing a mob it is in effect like giving the whole group a buff....... if you look at it in a negative sort of way. Body cabs also have a life drain spell that does very nice damage, admittedly not as much damage as other mages of the same lvl but due to the fact that cabs can ineffect gain infinate mana, through the reclaim spirit spell, we can hit for longer. As an example... I never need to sit down when doing tree pulls to regen and I tend to empty my full mana on a couple of trees by just continualy casting. At lvl 42 I was doing full goblin pulls solo........ well almost solo, I had to invite people into the group inorder to get enough goblins to come at me, the other players in the group just sat down whilst I battered the hell out of the gobs. Body cabs have a root spell that is pretty effective and at lvl 47 I could root red and purple trees without too much bother. This spell is broken by healing too close or hitting the mob.
In rvr body cabs are also far from usless, but like most mages we tend to die often, but again because of the infinate mana regen spell this it not really to much of a pain appart from the res sickness. My cabi could easy kill a lvl 50 tank when he was a lvl 43 so the rest of the classes arent too much of a problem apart from those damn stealthers. I have only 1 aoe spell of any use in rvr, which reduces attack speed & cuts down enemy healing by 60%. Many times I have been in rvr being shot at and hit by spells but due to the fact that my life drain spells gives me hp back I tend to live longer than most mages. Currently my lvl 46 life drain delivers 90% of the damage I inflict back to me as hp, so currently I hit standard yellow mobs for 350+ dmg and get approx 300 hp back.
Matter cabis are rarer than body cabs due to the hard time they have at lvling but if any of you are out there, add a note on how your abilities are use or usefull to grps. I think the main spells for these guys are aoe poison, aoe snair, and the beloved nearsight. I havent had chance to have a play with these yet but will do if they ever get round to doing the respecing.
In the end playing a cabi is fun, and regardless of the class or lvl of an individual your is character is only as good as the person controling it. Stop winging about being gimped and learn how to play better but remember its only a game and your meant to have fun
On a completely different note, due to the hard time I have of getting a group, much of my items/armour is old and I am currently trying to find any cloth gloves over af35 and............................. the lvl 50 body cabi staff. It appears that loads of the lvl 50 matters staffs are about, shame there are more of these staffs than matter cabs
Any way if any of you have questions about cabis give me a /send Elfslayer and I`ll try and help you out, it appears as though I`m the walking cabi info centre atm, judging by the ammount of sends I get, but hey
For those that want to know my current spec is 2/3 body 1/3 spirit. Gives an all round character.
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Ps sorry for any rubish I`ve typed but I`ve got a hell of a hangoveruke:
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Elfslayer
lvl 48 Body Cablist
Crusaders Of Albion
Most people appear to spec their cabi as either a matter or a body cabi. Body tending to be better in the soloing/grp exping situation than in rvr. Spirit spec doesnt real look worth it as a main line spec, appart from as a second line for grp/soloing as having a hard pet is pretty useful.
Body cabs, and I am one, have a huge selection of debuff spells............. it would appear that most people do not fully understand that if a mob is debuffed, members in the group will be able to hit it harder/ get less resists/ they will also be hit for less damage by the mob. In debuffing a mob it is in effect like giving the whole group a buff....... if you look at it in a negative sort of way. Body cabs also have a life drain spell that does very nice damage, admittedly not as much damage as other mages of the same lvl but due to the fact that cabs can ineffect gain infinate mana, through the reclaim spirit spell, we can hit for longer. As an example... I never need to sit down when doing tree pulls to regen and I tend to empty my full mana on a couple of trees by just continualy casting. At lvl 42 I was doing full goblin pulls solo........ well almost solo, I had to invite people into the group inorder to get enough goblins to come at me, the other players in the group just sat down whilst I battered the hell out of the gobs. Body cabs have a root spell that is pretty effective and at lvl 47 I could root red and purple trees without too much bother. This spell is broken by healing too close or hitting the mob.
In rvr body cabs are also far from usless, but like most mages we tend to die often, but again because of the infinate mana regen spell this it not really to much of a pain appart from the res sickness. My cabi could easy kill a lvl 50 tank when he was a lvl 43 so the rest of the classes arent too much of a problem apart from those damn stealthers. I have only 1 aoe spell of any use in rvr, which reduces attack speed & cuts down enemy healing by 60%. Many times I have been in rvr being shot at and hit by spells but due to the fact that my life drain spells gives me hp back I tend to live longer than most mages. Currently my lvl 46 life drain delivers 90% of the damage I inflict back to me as hp, so currently I hit standard yellow mobs for 350+ dmg and get approx 300 hp back.
Matter cabis are rarer than body cabs due to the hard time they have at lvling but if any of you are out there, add a note on how your abilities are use or usefull to grps. I think the main spells for these guys are aoe poison, aoe snair, and the beloved nearsight. I havent had chance to have a play with these yet but will do if they ever get round to doing the respecing.
In the end playing a cabi is fun, and regardless of the class or lvl of an individual your is character is only as good as the person controling it. Stop winging about being gimped and learn how to play better but remember its only a game and your meant to have fun
On a completely different note, due to the hard time I have of getting a group, much of my items/armour is old and I am currently trying to find any cloth gloves over af35 and............................. the lvl 50 body cabi staff. It appears that loads of the lvl 50 matters staffs are about, shame there are more of these staffs than matter cabs
Any way if any of you have questions about cabis give me a /send Elfslayer and I`ll try and help you out, it appears as though I`m the walking cabi info centre atm, judging by the ammount of sends I get, but hey
For those that want to know my current spec is 2/3 body 1/3 spirit. Gives an all round character.
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Ps sorry for any rubish I`ve typed but I`ve got a hell of a hangoveruke:
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Elfslayer
lvl 48 Body Cablist
Crusaders Of Albion