Best 3 realm gank group

O

old.windforce

Guest
Druid
Cleric
Healer
Minstrel
2 zerkers pre 1.62
paladin
manachanter


just an idea
 
Y

Yussef

Guest
Druid - GP/Heals/Buffs
Bard/Minstrel - Speed/Mez (Ablative/SoS/Heals)
Healer - AoE stun/CC/PoX/PR
Paladin - End Chant/Damage/Slam
Spiritmaster - PBAOE
Enchanter - PBAOE
Friar/Warden - Resists/Buffs/Damage/Heals (PBT)
Berserker - Damage

Or

Cleric - Buffs/Heals
Berserker - Damage
Berserker/Warden - Damage (PBT)
Mercenary - Damage
Paladin - End Chant/Damage/Slam
Sorcerer - Mez/PoX
Minstrel - Speed/Ablative/Mez
Friar - Buffs/Damage/Heals

Maybe?
 
K

Kagato.

Guest
Cleric - Heals/Buffs/BoF (BoF > melee)
Minstrel - Speed/SoS/Mezz
Paladin - Slam/End Chant
Enchanter - PBAOE
Healer - AoE Stun/CC/POM
Theurgist - PBT/Back up CC/ Stun pets
Friar - Buffs/Damage
Bezerker/Pole arms - Damage

Melee damage dealers assisting each other, paladin guarding the chanter and using slam, then let the melee and pbaoe deal with the rest.

Could replace theurgist with warden, matter of taste.
 
F

Freppe^^

Guest
6 zerkers 1 skald 1 pac healur ( + their own buffers at tk )

:D
 
G

Glacier

Guest
Druid [GP/Heals]
Cleric[BoF/Heals]
Healer[CC/Heals]
Minstrel[Speed/Stun/SoS]
Chanter[BaoD/Pbae]
Chanter[BaoD/Pbae]
Bard[End/CC]
Paladin[Guard/FH/End]

Maybe replace Healer with a 2-h savage or another pala..

Baod+BoF+AE Stun+GP /em faints
 
K

kr0n

Guest
Druid (Specbuffs/Heals)
Healer (CC/Basebuffs/Heals)
Enchanter (PBAE/Debuff nuke)
Enchanter (PBAE/Debuff nuke)
Paladin (End/Slambot)
Minstrel (Speed)
Warden (Basebuffs/PBT/Melee or heal)
Merc/Zerk/Savage

Might replace both chanters for melee chars totally. Merc/Zerk/Savage. Shammy would be good spamming AE disease on enemy casters. And DAdd etc.

DO NOT EVER NEVER EVER NEVER count on RAs for winning battles. They're never ready when you need them :)

You all count them as the main reason for taking the class. Idiotic imo.
 
O

old.Lianuchta

Guest
I like melee groups :)

Cleric
Pac Healer
Warden
Minstrel
Shield Pally
Shield Pally/Hero/Warrior
Any two out of Savage/LW Hero/LW Champ/Zerker/Merc/Friar

No cloth that dies fast, two primary healers, at least half the resist buffs (all if you get a friar), end regen, speed, power, slam.
 
Y

Yussef

Guest
Shrug, so your group wont be using RA's? Just listing what they have :X
 
K

kr0n

Guest
Well even a retard knows who has the most overpowered RAs mentioned. So it really looks like you try to get all the best RAs available.
 
L

Litmus

Guest
cleric(bof)
druid(GP)
mincer(sos)
chanter(baod)
sorc(mezz)
pala(end chant etc)
zerker(damage)
warden(resists,pbt)

would work good imo, all 4 win buttons in group cant be bad
 
Y

Yussef

Guest
You did notice the best in the thread title yes? So pretty much listing what is achievable at the peak of the group's performance, good groups can still work when they're down. No harm in optimising based around that.
 
K

kinag

Guest
Why enchanter? Spiritmaster has the hardest PBAoE available, so why not go for an sm?
 
O

optical-

Guest
minstrel
cleric
shaman
healer
warden
x3 zerks (savages after nerf)
 
O

optical-

Guest
Originally posted by kinag
Why enchanter? Spiritmaster has the hardest PBAoE available, so why not go for an sm?

baod?
 
G

Glacier

Guest
Originally posted by kinag
Why enchanter? Spiritmaster has the hardest PBAoE available, so why not go for an sm?

baod and debuff/nuking :p they nuke just as hard as someone who specs full nuke u know :D
 
F

Flimgoblin

Guest
why paladins?

have a shaman buffbot and get a tank that can deal damage instead...
 
O

old.Lianuchta

Guest
Originally posted by Flimgoblin
why paladins?

have a shaman buffbot and get a tank that can deal damage instead...

Slambots and healer protectors. Slam and let the heavy tanks use positionals to destroy targets. The heal and af chants are fairly useful as well.
 
F

Flimgoblin

Guest
fair do's - was thinking warrior might be more flexible since they can go chop things up too :)
 
N

)nick(

Guest
Druid (40 regrowth/36 nature)
Cleric (40 rejuv/36 enh)
Warden (49 nurture/39 melee)
Minstrel (50 inst/rest melee)
Healer (48 pac)
Paladin (50 shield/48 chant)
Chanter (49 mana)
Chanter (49 mana)

Could swap warden for zerk/savage.
 
O

old.windforce

Guest
Originally posted by kinag
Why enchanter? Spiritmaster has the hardest PBAoE available, so why not go for an sm?

1) they can be lurikeens
2) baod
3) debuff / basenuke
4) castable stun
5) nuking pet (BEST for interupting b/c its hard to see who what it is interrupting attacking, specially when you have 2)
 
O

old.windforce

Guest
Originally posted by halgaard
7x PBAE
1 Pac healer :)

1 x aoe mez or spam amnesia / aoe nukes or whatever interupts and chop up imho
 
G

geldor

Guest
higlander mincer speed sos abletive
norsman pac healer
higlander clerick heals buffs bof bol
kobie sup runie buble chanter speed

then maby 4 2h troll savages for dmg dealers
 

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