Berserker template of pwnage!

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
It's very similar to the one i use now, but i wanted to squeeze in Scalars as well.
The only difference is that i put in Scalars and changed the DS con bracer to quick, for better quickcap.
I lost maybe 25 hits(from con and hit caps), 11 energy and 20 dex, but gained 11 quickcap, 10 instead of 7 melee damage and the uber Scalars proc!

What do you guys think? 11 energy acceptable? Not like i run into a bunch of Sun weapon wielders or pbaoe'ing hibs when i'm out soloing. :)
If a sorc mezzes me, i always stand there till he does something anyways, which is usually after about 10 sec.
It shouldn't be much of an issue in groups anyways, so it should be a decent template for grouping as well.

Oh, and it's only gives about 86 hits less than a 400 hits, 101 con template. :)


Stats

Str: 102 Int: 0 Hits: 352
Con: 95 Pie: 0 Power: 0
Dex: 54 Cha: 0
Qui: 86 Emp: 0

Resists

Body: 30 Energy: 11 Crush: 27
Cold: 27 Matter: 16 Thrust: 27
Heat: 25 Spirit: 20 Slash: 25

Skills

3 Parry
11 Left Axe
5 Hammer
5 Sword
5 Axe

Cap Increases

11 Qui
176 Hits
25 Str
18 Con

Other Bonuses

20 AF Bonus
10 Melee Damage Bonus
10 Fatigue
13 Melee Speed Bonus
12 Style Damage Bonus

Piece Listing

Chest
Name: Golden Scarab Vest
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 6 Crush Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Thrust Resist
Effect 5: 4 Style Damage Bonus
Effect 6: 4 Melee Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.0

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Left Axe - 99 flawed Icy War Rune
Gem 2: 10 Strength - 99 flawed Fiery Essence
Gem 3: 19 Constitution - 99 faceted Earthen Essence
Gem 4: 11 Heat Resist - 99 faceted Heated Shielding
Utility: 61.3333333333

Head
Name: Winged Helm
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Fatigue
Effect 3: 10 AF Bonus
Effect 4: 15 Dexterity
Effect 5: 15 Strength
Effect 6: 5 Matter Resist
Effect 7: 5 Spirit Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.0

Legs
Name: Bravery Bound Leggings
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 15 Strength
Effect 2: 40 Hits
Effect 3: 3 All Melee Skill Bonus
Effect 4: 7 Thrust Resist
Effect 5: 5 Strength Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 79.0

Hands
Name: Maddening Scalars
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 5 Quickness Cap Increase
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 40 Hits
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.0

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 28 Quickness - 99 perfect Airy Essence
Gem 3: 7 Crush Resist - 99 imperfect Fiery Shielding
Gem 4: 3 Left Axe - 99 rough Icy War Rune
Utility: 62.3333333333


Right Hand
Name: Thurisaz Berserker Axe
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 4 Left Axe
Effect 2: 10 Strength
Effect 3: 10 Quickness
Effect 4: 3 Melee Damage Bonus
Effect 5: 3 Style Damage Bonus
Effect 6: 3 Melee Speed Bonus
Effect 7: 8 Strength Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 33.3333333333

Left Hand
Name: Malice
Level: 51 Quality: 99
DPS: Bonus:
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 40 Hits
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Constitution Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: 5 Style Damage Bonus
Effect 8: 5 Fatigue
Effect 9: Empty
Effect 10: Empty
Utility: 30.0


Neck
Name: Beaded Resisting Stones
Level: 51 Quality: 99
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Cold Resist
Effect 4: 10 Body Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80

Cloak
Name: Shades of Mist
Level: 51 Quality: 99
Bonus:
Effect 1: 3 Parry
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 5 Melee Speed Bonus
Effect 5: 10 AF Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.0

Jewel
Name: Eerie Darkness Stone
Level: 51 Quality: 99
Bonus:
Effect 1: 5 Body Resist
Effect 2: 5 Cold Resist
Effect 3: 5 Heat Resist
Effect 4: 5 Energy Resist
Effect 5: 5 Matter Resist
Effect 6: 5 Spirit Resist
Effect 7: 4 Crush Resist
Effect 8: 4 Thrust Resist
Effect 9: 4 Slash Resist
Effect 10: Empty
Utility: 84

Belt
Name: Hord's Braided Belt
Level: 51 Quality: 99
Bonus:
Effect 1: 24 Dexterity
Effect 2: 9 Body Resist
Effect 3: 9 Heat Resist
Effect 4: 9 Slash Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 70.0

Right Ring
Name: Ring of Moirai
Level: 51 Quality: 99
Bonus:
Effect 1: 40 Hits
Effect 2: 4 Spirit Resist
Effect 3: 24 Constitution
Effect 4: 64 Hits Cap Increase
Effect 5: 8 Constitution Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.0

Left Ring
Name: Zahur's Ring
Level: 51 Quality: 99
Bonus:
Effect 1: 6 Spirit Resist
Effect 2: 6 Body Resist
Effect 3: 6 Energy Resist
Effect 4: 6 Cold Resist
Effect 5: 6 Matter Resist
Effect 6: 60 Hits
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 75.0

Right Wrist
Name: Naxos Abalone Bracer
Level: 51 Quality: 99
Bonus:
Effect 1: 2 All Melee Skill Bonus
Effect 2: 22 Strength
Effect 3: 48 Hits
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.6666666667

Left Wrist
Name: Villianous Darkspire Mercurial Bracer
Level: 51 Quality: 99
Bonus:
Effect 1: 18 Quickness
Effect 2: 6 Cold Resist
Effect 3: 6 Slash Resist
Effect 4: 44 Hits
Effect 5: 6 Quickness Cap Increase
Effect 6: 32 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.0
 

Aiteal

Can't get enough of FH
Joined
Jan 26, 2004
Messages
2,048
Zoia said:
What do you guys think? 11 energy acceptable? Not like i run into a bunch of Sun weapon wielders or pbaoe'ing hibs when i'm out soloing. :)

ohhh 11 energy :)
I'm gonna try my luck next time i see ya Zoia instead of waving
my new temp has any mainhand provided it has 15 str
and I got the sun belt for the incombat resist buff

but it looks like a pretty solid template
when exactly will you be switching to it? :p
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Aiteal said:
ohhh 11 energy
I'm gonna try my luck next time i see ya Zoia instead of waving
my new temp has any mainhand provided it has 15 str
and I got the sun belt for the incombat resist buff

but it looks like a pretty solid template
when exactly will you be switching to it?
Guess i'll make a special LW for you after patch. :p
I saw your screenie of your resists and know they're all good, so...instead of Malice mainhand, i'll get meself some LW with stats to match malice as well as some energy resist. ;)
Meaning 10 str, 13% energy and 11% matter? The con/hit i'll lose from Malice wont matter, since i've already lost them when i switch in a fight.
Can always do a quick switch to Malice before an IP. ;)
 

Aiteal

Can't get enough of FH
Joined
Jan 26, 2004
Messages
2,048
Zoia said:
Guess i'll make a special LW for you after patch. :p
I saw your screenie of your resists and know they're all good, so...instead of Malice mainhand, i'll get meself some LW with stats to match malice as well as some energy resist. ;)
Meaning 10 str, 13% energy and 11% matter? The con/hit i'll lose from Malice wont matter, since i've already lost them when i switch in a fight.
Can always do a quick switch to Malice before an IP. ;)

hehe
I should learn to troll and take notes on the sly
me and my big fat fingers cant help typing

I went for super resists, ML10 hot vest, end proc leggings, one of the new DF heal proc offhand blades (heals for about 120 or so and DD's for about 90 at the same time) and any mainhander

I'm still eating dirt 90% of the time though :)
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Aiteal said:
hehe
I should learn to troll and take notes on the sly
me and my big fat fingers cant help typing

I went for super resists, ML10 hot vest, end proc leggings, one of the new DF heal proc offhand blades (heals for about 120 or so and DD's for about 90 at the same time) and any mainhander

I'm still eating dirt 90% of the time though :)
I actually have a template with the 4.2 spd DF axe(heal and DD proc) with Malice offhand.
I didn't go for that template, because it wasn't any good to change to LW mainhands with that axe.
You don't lose too much by switching to LW main from Malice, statwise. Though with the new types of LWs, the DF axe will be a little more attractive.
Artis and CWs still miss 5% less though. Many people say they don't miss in RvR, but they are lying. :p Just look at the end scene in my zerker vid where i'm missing 3 mainhands on the bard.
I miss enough as it is and don't want a mainhand weapon that misses 5% more.
If Mid has a DF offhand similar to the DF mainhand, i might consider it, but for now, i think i'll stick to the CW. :)
Even though it's the ugliest weapon ever made in a computergame!
 
X

xGenocidex

Guest
Zoia said:
I actually have a template with the 4.2 spd DF axe(heal and DD proc) with Malice offhand.
I didn't go for that template, because it wasn't any good to change to LW mainhands with that axe.
You don't lose too much by switching to LW main from Malice, statwise. Though with the new types of LWs, the DF axe will be a little more attractive.
Artis and CWs still miss 5% less though. Many people say they don't miss in RvR, but they are lying. :p Just look at the end scene in my zerker vid where i'm missing 3 mainhands on the bard.
I miss enough as it is and don't want a mainhand weapon that misses 5% more.
If Mid has a DF offhand similar to the DF mainhand, i might consider it, but for now, i think i'll stick to the CW. :)
Even though it's the ugliest weapon ever made in a computergame!


Those df weapons are actually quite nifty :p got a hammer with heal/dd proc on.. shame they had no "great" cap or other toa bonus tho :/ would have made ace weapons then tbh for soloers
 

Aberrathien

Fledgling Freddie
Joined
Oct 20, 2005
Messages
766
Well I´d try not to get champ weap in mainhand as it misses about 5% more afaik, did notice my hitting dropped when i used it there... Its worthwhile using it as 2h´er though when a warr stuns a for and then dropping backchain with 2H. :p
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
ye i think ~95con ~85qui ~350hits 101str tends to make the best rounded tank temps, looks good but i would cap slash, yes its only 1% but its your vulnerability so :)
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Aberrathien said:
Well I´d try not to get champ weap in mainhand as it misses about 5% more afaik, did notice my hitting dropped when i used it there... Its worthwhile using it as 2h´er though when a warr stuns a for and then dropping backchain with 2H. :p
I noticed something wrong in my template now.
It's supposed to be Malice in mainhand and CW in the offhand. The stats are right though, with +LA on the CW.
Champ weapons were fixed in one of the recent patches and only misses 5%, just like arti weapons now. :)


25% slash will have to do as i only had 2 crafted pieces of armour in there.
With 3% more from GSV and 3% for being a valkyn, i still get 31%. ;)
 

Gotmagi

Can't get enough of FH
Joined
Jan 31, 2004
Messages
1,432
Looks funky Zoia, now be ingame more instead of making templates over and over :D
 

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