Aug healer spec ?

I

Iswind

Guest
hi all after i played my thane i would like to try something different.. .

So im thinking of rolling an Aug healer to 50 (maybe ill get a bigger chance to get grps :) )

Anyone know a good spec I was thinking 44aug(last celerety i think?) 31mend(spread heal) and leftovers 4 or so in pac..


Thx for your input :D
 
O

ormagaa

Guest
Originally posted by Iswind
hi all after i played my thane i would like to try something different.. .

So im thinking of rolling an Aug healer to 50 (maybe ill get a bigger chance to get grps :) )

Anyone know a good spec I was thinking 44aug(last celerety i think?) 31mend(spread heal) and leftovers 4 or so in pac..


Thx for your input :D

Always depends on what you want to do with your characther.
for pure rvr id still recommend the 39 37 40/36 spec.

for more pve, u might aswell take aug higher.
44 31 soudns fine for me :)
 
W

Whoodoo_RD

Guest
OK, tell me I am wrong here, but isnt Spread Heal called Ancestors Gift and granted at 30 mend? 31 mend only gives you the 419HP Greater Resotartion heal, according to Catacombes and also my spec (30m,23a,38p).

Had this conversation last night with a few ppl who were adamant that I could not have spread heal, despite healing them all at the same time.... so am I wrong?

Anyway, IMO Aug healers are currently of little use in PvE or RvR, both types of group look more for Pac healers for POM and the mezzes, or mend for obvious reasons.

These days there too many buff bots to make the healer a viable buffer. Savages have their own form of celerity, and theres still the hit time cap, and apart from haste youll have little to offer a shammied group.

Also with low pac youll be reliant upon another healer for mana regen. And dont go thinking this spec makes you a tank wannabe either, theres nothing more annoying in battle than a healer who thinks he can fight instead of doing what hes designed for.
 
S

Spix

Guest
Catacombs is not to reliable , maybe healer is correct but take a look at Armsman , parry line is missing. Or did they nerf armsman in 1.65? :)

Anyway, resists is still good to have in aug line.
 
K

klonk

Guest
Whoodoo: aug/mend healers are a lot more valuable to a melee xp grp than a pac healer imo... Lot of chars do _not_ hit speed cap while xping, even many savages don't (ex: troll/dwarf/norse 2h savage, troll h2h savage). I would only take a pac healer for a SM xp grp (which would kill more mobs at a time and would be in need of AE stun and high power regen buff).

I played my aug/mend healer in a more or less permanent melee xp grp, and there was a very noticable difference in the xp over time when I casted Cele and not. The only char hitting or getting near the speed cap was a kobbie h2h savage, but even he noticed a big difference if Cele was cast or not (right, Denisee? :) )

As for the pac healers uber CC (it is, I know :p ) most melee grps I have been in take down 1, 2 or maybe 3 mobs pr pull. And in such cases, I found my baseline single stun/mezz to be sufficient.

So imo: roll a aug/mend healer, it's great fun :) Grps will love you for your Cele, and in rvr you will be popular cus of your healer resists and spread heals too.

My specc is the standard rvr-spec 39 mend 37 aug 4 pac, which gives me the second best Cele (yellow con) and nice spread heals. Alternatively, as has been mentioned, you could go 40 mend for the 100% rezz.
 
I

Iswind

Guest
Ok the thing is as soon as i hit 50 i will rvr most of the time ie 90% of my play time and i hope to join melee grps (hopefully theres a pac heler and maybe a mend heler in the grp to)

I think ill mostly lvl it with my bros Sb and my shammy bb
 
C

Carlos Bananos

Guest
39m 37 aug



yes 1st spreadheal is at 30spec whoo...31 just gives u a heal that destroys your powerbar ;D
 
I

Iswind

Guest
Yes i think ill go for the 39m 37a i notcied the differance between the celerity spells aint that great and i would really like the 2nd spread heal :)

again thanks for the help mates :)
 
V

Vell

Guest
Originally posted by Whoodoo_RD

Anyway, IMO Aug healers are currently of little use in PvE or RvR, both types of group look more for Pac healers for POM and the mezzes, or mend for obvious reasons.


What a load of codswaddle!

An Aug/Mend healer is infinitely more useful to a PvE group than a pac healer, with pbae groups being the only exception.

A high level celerity makes a huge difference in swing speed and therefore damage dealt. Savages do not have their own celerity - they have their own attack speed buff - they are different things. Celerity and the savages self-buff stacks, giving an insanely quick swing speed.

The only thing a pac healer can bring to a regular PvE group is a pom - and even that isn't needed all that much - if your healers are having to use a large amount of power, then the mobs you are fighting are too hard! Pom1 with MCL every 5 minutes is quite easily enough to keep the power levels high in all but the most challenging of fights, which is why all healers carry a few potions around with them (or they should do, at least!)

In RvR a pac healer is very handy, agreed, but there is absolutely zero point in having more than 1 of them in a group, whereas a group can quite easily take 2 or possibly even 3 Aug/mend healers, and each one will be effective.

Pac is becoming a less and less useful spec, with purge/GP, determination, resists, and potions. They are a one trick pony who's trick isn't even all that good in decent RvR.

The above is purely my opinion, but as I am always right, the above is also truth :p
 
V

Vell

Guest
Originally posted by Carlos Bananos
39m 37 aug



40 mend 36 aug imo. The 100% res is teh uber!!!11eleven, and 8% resist doesn't make a huge difference really.
 
G

Gaalsien

Guest
As im usually mezzed - running from some angry shrubbery - or thinking my last thoughts before a large group of tincans reach me.

I've been wundering what you Aug healer type peeps do when the "midden has hit the windmill" out in emain:

Try and spring a celerity before it all goes pear shaped?
Break the hammer out?
Try find a tree to hide behind and start healing?

Have they increased the range on the celerity spell? Herald is showing it at 1000 - many a time ive increased the combat speed of the tree/sand bags/wee wolf ive been cowering behind.

Shallya

(41 PAC / 30 MEND)
 
V

Vell

Guest
If you can get a celerity out, it can make a huge difference. The trouble is the very small range on it, so it requires a good amount of skill and luck to actually get one off.

Mostly though, we spam our (level39) spread heal, whether it be behind a tree or in the thick of it with a MoC.

Or we run around in circles while our tanks kill stuff.

And if necessary/possible, we can always break out our hammer and do a decent amount of damage too, for those times when you just want to leech!

The same question can be asked to a pac healer - what do you do when the mezz has been GP'd and the tanks start bearing down on you?
 
C

Carlos Bananos

Guest
Originally posted by Vell
40 mend 36 aug imo. The 100% res is teh uber!!!11eleven, and 8% resist doesn't make a huge difference really.

but it helps

i'd rather have 6x 16% resists, and a healer specced 40m 36p for the 100% rez.
 
T

trade

Guest
well the 40m/36 aug gives the 100 res wich is nice for rps ^^, but then again the 8% is energy wich is anti sorc, i'm 40 mend 36 aug and i'm haveing a lot of fun, made the epic in 2 healers same spec ;) if u are skilled u can kill ur average low rr minst and 2h no end regen tank, about the 31 heal that "destroys" ur power bar, well the 39 spread heal is much wose it's a lvl 40 pow pot worth of pow but does heal a nice 2-2.5k if the grp is realy messed up
 

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