Ugh long time since bothered with this stuff. Should be easy enuff to test nuking your bot with and without acuity buff how much X amount of acuity increases damage (as long as you're not capping).
iirc you do about 20% more damage with acuity buff than without so that's already a rough guide, but it's very easy and quick to see absolutely. I don't think there's any mystery unlike some other things (386 dex and cast speed cap anyone?).
It's not an efficent way to raise dps anyhow, as you can see from the above.
Well the hardcore debuff nukers on german servers are all fans of running high WP and high acu thats why i asked for spec nukes, cause when i played mine i seemed to gain very little. and 90% of my nukes are on cap or almost on cap as i nuke on 50% debuff with spec nuke.
Any1 know how much aug acu help for spec nukes? Bit unsure how much it helps me, any1 with a link to some tests or so would be <3
as much as possible, cause when you get the acu buff ripped off, don't expect a new one from me.
we don't even expect heals as your the worst healer ever
But even the best healer ever will have trouble giving out spec buffs unless he runs around trading items with charges on them?
There was some debate when we run guild groups if wild power would be better for RVR since critical damage is much harder to heal then slightly more damage every nuke. In general: AA < MoM = WP
Theoretical discussion imo
Seems daft to me, you get a little more power pool too, but nowadays with Power Myths etc, would think it's a non-issue.Well the hardcore debuff nukers on german servers are all fans of running high WP and high acu thats why i asked for spec nukes, cause when i played mine i seemed to gain very little. and 90% of my nukes are on cap or almost on cap as i nuke on 50% debuff with spec nuke.
we don't even expect heals as your the worst healer ever
mean!
Less FH more mail kk!
Ugh long time since bothered with this stuff. Should be easy enuff to test nuking your bot with and without acuity buff how much X amount of acuity increases damage (as long as you're not capping).
iirc you do about 20% more damage with acuity buff than without so that's already a rough guide, but it's very easy and quick to see absolutely. I don't think there's any mystery unlike some other things (386 dex and cast speed cap anyone?).
It's not an efficent way to raise dps anyhow, as you can see from the above.
Aug acuity doesn't increase your damage cap. Its easy to calculate your capped damage and if you are reaching that 90% of the time then its not helping you.
You should ask the Germans why they are doing it. If they are going high WP and Aug Acuity maybe the aug acuity helps with crits? (means you hit cap more often?) It could also be because acuity debuffs/shearing is fotm currently and getting aug acuity helps combat this. The yellow acuity buff is quite a bit lower than red acuity buff.
Finally they could of course just be wrong, (or something could have got lost in the translation). It wouldn't be the first time people have based their spec on flawed tests!
Yeah, I got sick of all the waffle one way or another on this and tested it myself casting spells on autoqueue hundreds of times. That 386 number was based on someone plotting a line thru bad data, but just got spread about like chinese whispers anyhow. Best I could make out - before I got bored of the whole issue - was that somewhere between 400 and 420 the effect of dex plateau'd out so it wasn't really worth it taking it much past 400 (which it probably wasn't from an efficient use of RPs point-of-view anyhow).386 dex isnt a cap but it gives deminishing returns just the same way 400+ str isn't really worth it when it comes to hit closer to your cap dmg.
diffrence between 386 dex and 420 dex on a 3.0 cast spell is noticeable.
MoM and + magic damage were the only things that increased cap damage.They do it because they think it raises their cap dmg, when they fail to see that its the rrs and spec who raise your cap damage ..
MoM and + magic damage were the only things that increased cap damage.
RR's and spec only makes you hit closer to it, same as acuity does
Danita
MoM and + magic damage were the only things that increased cap damage.
RR's and spec only makes you hit closer to it, same as acuity does
Danita
Yeah, I got sick of all the waffle one way or another on this and tested it myself casting spells on autoqueue hundreds of times. That 386 number was based on someone plotting a line thru bad data, but just got spread about like chinese whispers anyhow. Best I could make out - before I got bored of the whole issue - was that somewhere between 400 and 420 the effect of dex plateau'd out so it wasn't really worth it taking it much past 400 (which it probably wasn't from an efficient use of RPs point-of-view anyhow).
Well that's interesting. I did test different cast speed spells, but it didn't seem to effect much whether they capped out or not. iirc I tested 3 different cast speeds (2.5, 2.8 and 4) and with 3 different aug dexes 0, 3 and 5. There was some variability (due to lag?) and I needed to add some more data points in terms of cast speed and extra dex points but never got around to it - it's more fun playing than chain respeccing, jamming coins in the kb and farting about with excel spreadsheets.One of the old I50 servers had an accurate casting speed calculation published, and you could see exactly the impact dex had on 2.5 2.8 3.0 spells. So you could see how fast you casted with like 5 digits ( 1.15689 for example, then you add 10 dex and get 1.12578 )
Anything above 386 dex on 2.5 spells did like nothing, but on the 3.0 spells ( aoe mezz ) it was worth to get ~410 dex on saracen sorc, since the cast speed was noticeable increased up to that point.
Well that's interesting. I did test different cast speed spells, but it didn't seem to effect much whether they capped out or not. iirc I tested 3 different cast speeds (2.5, 2.8 and 4) and with 3 different aug dexes 0, 3 and 5. There was some variability (due to lag?) and I needed to add some more data points in terms of cast speed and extra dex points but never got around to it - it's more fun playing than chain respeccing, jamming coins in the kb and farting about with excel spreadsheets.
This ! :england:
Well not ruled it out, but about to be a bit busy atm as I've taken all the years hols in May/June. I'll have no money after so...Come play on the US & you can use the test server....
{Never thought I'd try to sell the US to you on a 'testing' basis.}