O
old.Vikingo
Guest
If you have skills, we need you for the new OverKill Mod! If you're interested, icq me @ 52560483 or LegionXS @ 22512418
or just go to
http://warpstorm.com/cgi-bin/forumd...m=Overkill&number=13&DaysPrune=365&LastLogin=
the official overkill forum
.Plan
Initial Idea:
Killing people raises your "rage" meter, and when you fill the meter, you're given the opportunity to perform a death move on other players.
Different death move for each weapon, and no matter how much health and armour you have, someone gets you with a death move, you're dead, and probably in chunks. Deathmoves will go into the /cg_thirdperson1 mode during them and will not give the player any control while being executed therefore animators will fid it slightly easier to make them.
---------------------------------------------
Weapons:
1. Claws, Chainsaw, long sword, Serrated saw-edges on arms, 8-foot long poleaxe, trident, war-hammer, 2 machete. The Deathmoves are below
2. Harpoon gun.
Deathmove 1: Harpoon people to walls
Deathmove 2: Drag towards self
3. Dart gun (all the darts you've fired explode at the same time, killing multiple targets.)
Deathmove 1: Enemy Explodes into gibs like in the Blade ending
4. Circular Sawblades
Deathmove: Enemy cut in half
5. Throwing Blade (Spear shpe, thrown at enemy. On contact, knives snap out of it)
Deathmove: Sliced up
6. Aliens style pulse rifle (leaving large holes in torsoes)
Deathmove: Enemies Body explodes
7. Trip bombs (multiple trip wires)
Deathmove: Huge Explosion - large splash damage
8. Dimensional portals (look like large circular holes in walls, but when passed, demons jump out and grab players - lots of damage, then spewed back out - if dead, then corpse gets spewed)
Deathmove: lots of blood - not finalized yet - full explanation soon
9. Bear trap. When stepped on slows enemy and causes damage
Deathmove: chopped in half.
10. Sawnoff shotgun. Fires like regular shotgun
Deathmove: Hit in stomach with butt of gun, then barrels under chin and fire head off (ala first fight scene in blade)
11. Twin Magnums.
Deathmove 1: Shoot kneecap, execute
Deathmove 2: 11 shots to the chest, headshot to the floored body.
12. Voodoo doll. Stab doll when enemy in sights causes10% damage.
Deathmove 1: multiple stabs then headstab - Head explodes
Deathmove 2: Burn doll
---------------------------------------------
What you can buy with Deathmove points: Upgrade your character stats (strength, speed, jump height, health, armour, possible regeneration etc…)
Megaweapons: Not deathmoves - superpowerful weapons - found rarely.
Napalm bomb - People running and screaming while being burnt disfiguringly
Cheesewire headcutter.
Leprosy disease player, which makes the victim slowly fall to bits (falling health), vision blurred
Quad damage style bonuses: hyper speed (long), Quad(medium), invincibility (short)
Ultimate: invincibility, quad damage, hyper speed and a short range aura of death (medium)...
Team DM:
Voodoo shrine in the enemy base, where the enemy can control possessed characters themselves... Imagine being in total control until one second the enemy takes over and fucks up your plans!
Possesion of the enemy by buying it with Deathmove points... i.e saving up rage bar.
---------------------------------------------
Deathmoves for models weapon1. Higher bonus for close range.
Headpop: bare hands robot / through stomouch, lift off floor, rip in half.
Eyeslash: female player, long nails, fingers in eyes, snap neck. / on shoulders, snap neck with legs.
Claws: through under chin, lifted off ground, punch away. / stab face, then gut, then pull out violently.
Longsword: multiple slashes, fall to bits afterwards / downward thrust in half.
Serrated arms: Uppercut in half. / gut (fall to knees), head off.
Poleaxe: spin, hit Head then stomach, leave player in bits on floor / Legs off, slice down through middle of body on floor
Trident: Lift off floor through stomach. / jump, stab to floor, use foot to pull out
Warhammer: hit to stomach, then smash head on floor / side of head, head go flying.
Machete: Gut stab, hack chest, smash to gibs.
Cattleprod: Head explosion.
----------------------------------------------
TeamDM
2 person weapons
3 team base destruction
Bloodbowl - 2 thermometer type structures in both base. Fill with blood as kills take place. Can be slowly emptied by the enemy.
Credits:
Legion XS, Reaperlord, Jaynocide, Likketysplit.
or just go to
http://warpstorm.com/cgi-bin/forumd...m=Overkill&number=13&DaysPrune=365&LastLogin=
the official overkill forum
.Plan
Initial Idea:
Killing people raises your "rage" meter, and when you fill the meter, you're given the opportunity to perform a death move on other players.
Different death move for each weapon, and no matter how much health and armour you have, someone gets you with a death move, you're dead, and probably in chunks. Deathmoves will go into the /cg_thirdperson1 mode during them and will not give the player any control while being executed therefore animators will fid it slightly easier to make them.
---------------------------------------------
Weapons:
1. Claws, Chainsaw, long sword, Serrated saw-edges on arms, 8-foot long poleaxe, trident, war-hammer, 2 machete. The Deathmoves are below
2. Harpoon gun.
Deathmove 1: Harpoon people to walls
Deathmove 2: Drag towards self
3. Dart gun (all the darts you've fired explode at the same time, killing multiple targets.)
Deathmove 1: Enemy Explodes into gibs like in the Blade ending
4. Circular Sawblades
Deathmove: Enemy cut in half
5. Throwing Blade (Spear shpe, thrown at enemy. On contact, knives snap out of it)
Deathmove: Sliced up
6. Aliens style pulse rifle (leaving large holes in torsoes)
Deathmove: Enemies Body explodes
7. Trip bombs (multiple trip wires)
Deathmove: Huge Explosion - large splash damage
8. Dimensional portals (look like large circular holes in walls, but when passed, demons jump out and grab players - lots of damage, then spewed back out - if dead, then corpse gets spewed)
Deathmove: lots of blood - not finalized yet - full explanation soon
9. Bear trap. When stepped on slows enemy and causes damage
Deathmove: chopped in half.
10. Sawnoff shotgun. Fires like regular shotgun
Deathmove: Hit in stomach with butt of gun, then barrels under chin and fire head off (ala first fight scene in blade)
11. Twin Magnums.
Deathmove 1: Shoot kneecap, execute
Deathmove 2: 11 shots to the chest, headshot to the floored body.
12. Voodoo doll. Stab doll when enemy in sights causes10% damage.
Deathmove 1: multiple stabs then headstab - Head explodes
Deathmove 2: Burn doll
---------------------------------------------
What you can buy with Deathmove points: Upgrade your character stats (strength, speed, jump height, health, armour, possible regeneration etc…)
Megaweapons: Not deathmoves - superpowerful weapons - found rarely.
Napalm bomb - People running and screaming while being burnt disfiguringly
Cheesewire headcutter.
Leprosy disease player, which makes the victim slowly fall to bits (falling health), vision blurred
Quad damage style bonuses: hyper speed (long), Quad(medium), invincibility (short)
Ultimate: invincibility, quad damage, hyper speed and a short range aura of death (medium)...
Team DM:
Voodoo shrine in the enemy base, where the enemy can control possessed characters themselves... Imagine being in total control until one second the enemy takes over and fucks up your plans!
Possesion of the enemy by buying it with Deathmove points... i.e saving up rage bar.
---------------------------------------------
Deathmoves for models weapon1. Higher bonus for close range.
Headpop: bare hands robot / through stomouch, lift off floor, rip in half.
Eyeslash: female player, long nails, fingers in eyes, snap neck. / on shoulders, snap neck with legs.
Claws: through under chin, lifted off ground, punch away. / stab face, then gut, then pull out violently.
Longsword: multiple slashes, fall to bits afterwards / downward thrust in half.
Serrated arms: Uppercut in half. / gut (fall to knees), head off.
Poleaxe: spin, hit Head then stomach, leave player in bits on floor / Legs off, slice down through middle of body on floor
Trident: Lift off floor through stomach. / jump, stab to floor, use foot to pull out
Warhammer: hit to stomach, then smash head on floor / side of head, head go flying.
Machete: Gut stab, hack chest, smash to gibs.
Cattleprod: Head explosion.
----------------------------------------------
TeamDM
2 person weapons
3 team base destruction
Bloodbowl - 2 thermometer type structures in both base. Fill with blood as kills take place. Can be slowly emptied by the enemy.
Credits:
Legion XS, Reaperlord, Jaynocide, Likketysplit.