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Originally posted by Talifer
I agree, but maybe rather than a damage reduction we need a reverse to hit calculation. Rather than getting a bonus to hit per attacker you should get a penalty to hit per attacker, it's got to be harder to hit someone with 3 other people infront of you hitting them aswell?
Talifer
Originally posted by vintervargen
or "maximum attackers". i mean its not like 5 tr0lls can hit one guy at same time IRL
Originally posted by Arnor
its not like you will survive two axes in the neck from a dude now is it?
Originally posted by vintervargen
pbt!!!!1
arnor, you failed sarcasm class? ^^
Originally posted by vintervargen
removing stick/face/assist macros could be one idea.. haha, i think some situations would be hilarious
Originally posted by parlain
Hibs would whine most tbh
No more afk /stick on the run from DL to Emain
Originally posted by StormriderX
Maybe take away the /assist command and make it just that little bit 'harder' so they have to manually pick target instead of spamming a key :x
Originally posted by Arnor
but seriously, giving a huge penalty to tohit for every attacker over 2 would really be good i think.
Originally posted by StormriderX
Maybe take away the /assist command and make it just that little bit 'harder' so they have to manually pick target instead of spamming a key :x
Originally posted by parlain
Hibs would whine most tbh
No more afk /stick on the run from DL to Emain
Originally posted by StormriderX
Maybe take away the /assist command and make it just that little bit 'harder' so they have to manually pick target instead of spamming a key :x
Originally posted by mirak_naijmi
And as for attack penalty when more attackers. How would you solve the high lvl mob thingy?
Originally posted by Arnor
its not like you will survive two axes in the neck from a dude now is it?
but seriously, giving a huge penalty to tohit for every attacker over 2 would really be good i think.