H
hrodelbert
Guest
you have a group that has one space left and has no armsmen or paladins in, an RR8 armsman and an RR8 paladin both want to join , who do you pick? 


Originally posted by Lanfaer
You mean you have to yell lfg when landing in odins ... thought you sorted those things out before venturing off into the unknown like us mids ..![]()
Originally posted by thegreatest
Well I would say paladin too, if you dont have 1 already (for the end chant of course). But I duelled lots of paladins till now (even ones that are 1 lvl higher than me) and kicked their arse all the time, I had 70% hp at the end most of the times. Just slam them, do some back slashes and their hp gets below 50% already..the rest, well you can guess I think![]()
Originally posted by Sagba
Even if it's RR1 Paladin and RR10 Armsman I would pick the Paladin
No really, both Pallys and Armsmen are great. While Pally is mezzed and spamming FH button to save grp Armsmen are slamming enemies thanks to cheap Purge, IP and Determination
Every class in this game are good, it's just how you play your char.
Skill in this game=do you act like a idiot or do you think what you do. IMHO![]()
Even if you think your class is crap try to forget it and have fun. For me fun is killing Mids/Hibs with friends I have in this game. I dont care if Mythic nerf both Armsmen and Wizzies, I will continue playing both chars I have![]()
Originally posted by 1234Taz
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Glad i dont play on Hib prydwen with idiots like that lol
Originally posted by powahhdagod
my holy god....paladins want duelz....AHAHHAhAHA
before 1,57 palas was the most unwanted class on emain...they were total crap...ROFl
and after the terrible mistake from mythic that gave the end chant on palas...now they have sthing to show up.....endu chant on bards,on shamans and on the most crappy class on teh whole game...ROFL
palas now got gutts with teh endu chant and think they fucken own....HAAHAHA
ROFLLLLLLLLL
/em cry on teh noob palas
hahahah some boys make me lol to hell
well now back to topic
a pala or a arms
hmpfffffffffffff
a hybrid arms (pole/slam)
is wayyyyyyy more good than a pala
can do more things than an endu chant
well it is best to have both in a grp pala give to the arms the endu chant
well in teh life you can't have everything
the state that casters kill is hmpf? wrong?
it is very good to have a serious tank sticking in the healer/druid butt and deal him some serious dmg than sticking on them and
You Hit xxx For 90 dmg....
well interrupting him sure can make the difference but......
anyway i always feel that armsmen are better from pala...cause most of teh pala know crap from rvr and they think that they are ubah with teh powerfull endu chant.....
pala is defencive .... pala's job is to stay near cleric/casters and slam everything that goes on them...well most pala think that it is better to charge in and hit for 90 dmg than protecting.....
a pala that knows his role is vital for teh grp yes
as it is an arms...
arms got determ , ip , purge
palas got FH,Purge
hmpf
if you mezz pala will stay mezzed for 40++secs
having a tank that stand still and watching the battle it is bad
if you mezz a high rank arms (with determ5) will stay mezzed for hmpffffff 20secs? close to that (can't recall the timer on my arms with determ4 and capped resists sorry)
which one can do more things?
who can provide support in this case?
who can run around and slam and prot casters ?
hmpf?
think it
ofc the FH it is life saver but....1 time on 30mins.....
this means that you will survive 1 battle out of 2-3 (if you run for fg vs fg skill battles..not noobo zergs)
when an arms can stick on a healers/caster <insert random caster class> and smack his face to the death..when a pala will stay mezzed and watch how good the fight is on the battles where his purge will be down....
well this is a long discussion sure....
you can't compine 2 DIFFERENT classes
palas and arms
pala is ONLY utility class (slam-endu chant-resist chants)
when an arms can be utility class (slam) or a killer (slam/pole)
so you can't generall say palas only no arms...cause it is up to the grp formation..if it need strong prot or prot/killing
ps. and rvr is nothin to do with duels...so noobo palas stfu about duels and this shit...rvr is fuckinnnnnnnnnnnnnnnnn different
Originally posted by powahhdagod
post count+1
and yes that why they call midgard->noobogard
i think that things got cleared nowuke:
Originally posted by hrodelbert
you have a group that has one space left and has no armsmen or paladins in, an RR8 armsman and an RR8 paladin both want to join , who do you pick?![]()
Duels prove nothing, I've beaten paladins in duels but they're still better tanks.Originally posted by thegreatest
Well I would say paladin too, if you dont have 1 already (for the end chant of course). But I duelled lots of paladins till now (even ones that are 1 lvl higher than me) and kicked their arse all the time, I had 70% hp at the end most of the times. Just slam them, do some back slashes and their hp gets below 50% already..the rest, well you can guess I think![]()
Originally posted by Danyan
Duels prove nothing, I've beaten paladins in duels but they're still better tanks.![]()