armsman rings

F

Falcor

Guest
does anyone know any good, non rog rings for armsman, something+slash maybe, like the cracked gears friars get, theres gotte me something better than infernal black diamonds :)
 
A

Athis

Guest
Well, you could use cracked gears yourself, they're still higher uv than infernal black diamonds even without the +rejuv :p

There's always Sidi rings too, drewl at them and so on
 
F

Falcor

Guest
must be something out there tho im sure, about util 45 for slash/armsman
 
H

Hit ^_^

Guest
hmm think i have a slash+6 and some more random stats on some ring on my arms.
ill check it later.
 
P

Pin

Guest
Epic ring gets boosted in 1.63.

(you can also get good non-rog rings from all 3 SI dungeons and some of the SI named mobs plus summoner hall items are upgraded later too)

edit: 1.63 Armsman epic ring: 16 str/dex/con, 6% slash - 44 utility
 
T

Treniel-

Guest
ages away though

RoG rings are good if u can find a good ones mines 54util :eek:

and theres a +6 slash like he talked about from the graveyard near sidi...i think
 
S

stupidshady

Guest
and still treniel sucks :D
if he could buy a "good" pole he wouldnt have that prob heh :)
 
A

Athis

Guest
Originally posted by Falcor
must be something out there tho im sure, about util 45 for slash/armsman

Cracked gear is 43 util to parry tanks :p
 
F

-frostor-

Guest
Ring of Blades
+6 slash, +30 qui, +40 hits
 
S

stupidshady

Guest
qui for s/s is pretty good.........then again useless for pole
 
K

Kagato.

Guest
I use 1 infernal and 1 epic ring, the stalward arms one, simply as two infernals over cap me by rediculous amounts and theres not many other alternatives.
 
T

Treniel-

Guest
my ring =

Effect 1: 2 Shield
Effect 2: 4 Polearm
Effect 3: 6 Cold Resist
Effect 4: 7 Strength

good for hybrid and neatly caps cold

other is infernal diamond
 
F

Fagane

Guest
In forrest Sauvage the green knight (or something like that) has a desent (not awesome) ring with +parry on it. Level 60 mob, should not be to hard.

Fagane
 
B

belth

Guest
Green Knight doesn't obey regular aggro-rules (as in runs around a lot no matter what you do), AoE-smites, etc...
 
A

Aurelius A

Guest
fagane ..that lvl 60 mob the green knight isnt quite as easy to kill as you think,,,kinda normally need 2 groups and can be a long fight
 

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