Armsman Love! well abit anyway

Firebirth

Fledgling Freddie
Joined
Jan 2, 2004
Messages
120
Just checked the camelot herald and the new patch notes are out 1.71D and LO WHAT DO I SEE HERE.

CLASS CHANGES AND FIXES

General

- Added the Shield Swipe style to the shield line of Warriors, Armsman, and Heros. Shield swipe is a level 41 AE shield attack that does low damage.



Okay it aint doublespeccing fix or anything decent and its not just for armsman but its an option.

http://www.camelotherald.com/more/1726.shtml
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
general heavy tank change, nothing to do with just armsmen, and considering that its much harder for armsmen to spec defensive and offensive at the same time it really just puts us further behind warriors and heros to be honest.

Not impressed.
 

Raven

Fuck the Tories!
FH Subscriber
Joined
Dec 27, 2003
Messages
45,312
doubt that style will make it to anyones QB.
 

Firebirth

Fledgling Freddie
Joined
Jan 2, 2004
Messages
120
Troops on vnboards suggesting this style could be useful for pulling mobs, a sort of AOE taunt :) and possibly a method of interrupting casters. Its being tested at the mo on pendragon and apparently it uses reduced amounts of endurance compared to slam and does some nice damage (~200 damage to target and ~50 for people in range).
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
sounds like a nifty pve style - wish my merc got it though :(

at least it's accessible for a hybrid armsman.
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
looking at the rest of the patch though - the change to teleporting is kinda melee love since it adds a bit more "running between"
 

Raven

Fuck the Tories!
FH Subscriber
Joined
Dec 27, 2003
Messages
45,312
actually thinking about it, this will be great vs brittle guards
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Don't know about the 3 tanks that much, but doesn't hero need to double spec also?
 

Draylor

Part of the furniture
Joined
Dec 23, 2003
Messages
2,591
Firebirth said:
Troops on vnboards suggesting this style could be useful for pulling mobs, a sort of AOE taunt :)
PvE isnt where armsmen are needing help, so thats rather irrelevant.

Dont pay too much attention to that "200+" damage numbers either: the testing in that VN thread was against low blue/high green con mobs ;)

Jaem- said:
Don't know about the 3 tanks that much, but doesn't hero need to double spec also?
No.
 

Drav

Loyal Freddie
Joined
Jan 25, 2004
Messages
344
WTF no new helms? ;) May be good for interupting but whats the point when we have reavers?
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Firebirth said:
possibly a method of interrupting casters.

That is the only possible benefit in rvr, but to be much use it would have to have a decent radius on it - and given that it's a shield style I doubt the range is anything more than guard. Now if they made it a 1500 radius (call it Boomerang Shield :D) then we'd be in businees :p
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
Kagato said:
general heavy tank change, nothing to do with just armsmen, and considering that its much harder for armsmen to spec defensive and offensive at the same time it really just puts us further behind warriors and heros to be honest.

Not impressed.


Your points are wrong, a PE armsman (forgot his nick sadly) hit my bard for 600 damage with his slash pole steadily on pryd, after he slammed me so its obviously the hybrid spec.

The thing putting you behind heroes and warriors is called "The Paladin",

Not speccing, you can spec just as well to be both good at defense and offense. 50 pole 42 shield 39 wpnspec (39+11 ~ eliminated variance on pole damage) comes to mind. You don't need 50 shield anyway with bg now.
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
Draylor said:



Well in a reduced form, they have to, to be able to do something apart from looking pretty with shield out.

50 shield 50 lw 28 blade is decent, as you don't need to eliminate variance on lw by speccing your wpnspec to the effective of "50".
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Lothandar said:
Your points are wrong, a PE armsman (forgot his nick sadly) hit my bard for 600 damage with his slash pole steadily on pryd, after he slammed me so its obviously the hybrid spec.

The thing putting you behind heroes and warriors is called "The Paladin",

Not speccing, you can spec just as well to be both good at defense and offense. 50 pole 42 shield 39 wpnspec (39+11 ~ eliminated variance on pole damage) comes to mind. You don't need 50 shield anyway with bg now.

Some people don't like to lose the 2% damage that going hybrid causes...don't get it myself, but each to their own.

You're right about our main "problem" (in terms of grouping) being paladins (for defensive armsmen) and mercs ofc for offensive armsmen - but Kagato is right in the sense that heros and warriors suffer less damage variance than we do even when armsmen go full spec...which is clearly daft.
 

Alithiel

Fledgling Freddie
Joined
Dec 23, 2003
Messages
648
Bracken said:
You're right about our main "problem" (in terms of grouping) being paladins (for defensive armsmen) and mercs ofc for offensive armsmen
In NF the situation will become even more bleak for heavy tanks, Paladins as well as Armsmen. Even now I'm running in a lot of groups that don't use either, prefering a BG Friar for resists and backup healing if we even bother with a BG at all.
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Alithiel said:
In NF the situation will become even more bleak for heavy tanks, Paladins as well as Armsmen.

Indeed...and nothing in the patches coming up in US is gonna change that :(
 

Draylor

Part of the furniture
Joined
Dec 23, 2003
Messages
2,591
Lothandar said:
Well in a reduced form, they have to, to be able to do something apart from looking pretty with shield out.
Not really. Doesnt matter if they have 1, 7, or 20 1h spec - they wont do any more than tickle.

From what I remember the usual cookie-cutter hero spec had 7 in 1h weapon spec.
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
I still don't get the diff between the armsman and hero... both seem to need to spec same way... someone explain :<
 

[SS]Gamblor

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,293
Jaem- said:
I still don't get the diff between the armsman and hero... both seem to need to spec same way... someone explain :<

ok armsman uses a polearm lets say and hero uses a Spear

Armsman has to spec what type of pole to use (slash,crush,thrust) but ALSO has to train in that dmg type.

a Hero has to jsut train spear ( Thrust dmg).

now lets take 2handers ...

Again a Armsman has to choosh wat dmg type to do ( crush/slash/thrust) and train that dmg type .. e.g. crush


a Hero just has to spec in Large Wepons. ( get to use both slash and crush ) thats that.

so a armsman has to spend alot more points in order to offensive .



Did i get that right Vindi or Kag ? ;P
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
a hero can spec 50 LW and 1 blunt and still do the max damage in either slash or crush LWs.

to do max damage an armsman has to spec 50 polearm and 50 slash (for a slash polearm, thrust for a thrust polearm, crush for a crush polearm)

There is some evidence pointing to them only having to get a modified base damage of 50 so they can get away with between 28 (at RR12 heh) and 39(at RR1) in the base weapon spec and still get full damage.

Still a lot more than 1 ;)

Now comparing a hero with a hybrid armsman the typical hero goes:
50 LW (or spear) 42 shield ?? parry ?? 1h
they don't have to spec a lot in 1h, but they have a choice in how much they want incase they're runnign around pretending to be a s/s type.

hybrid armsman would be
50 pole (or 2h) 42 shield 35ish base, leaving not very much in parry. There's not much flexibility in this.

A hero can spec the same as a hybrid armsman but doesn't need to and if they don't all they lose out in is damage when playing 1h, which in theory isn't very often.

In return the hero gets a load more parry which is your only defence when wielding a big 2h thingie and the ability to turn into a vision of Cernunnos (or a giant m00se depending on how little you care for myths and stuff) doubling their hp for a while and giving them a nice handy heal once every 30m.

Also the hero gets to choose between either thrust or switching between crush/slash damage and the armsman is stuck with a single damage type.
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
Lothandar said:
Your points are wrong, a PE armsman (forgot his nick sadly) hit my bard for 600 damage with his slash pole steadily on pryd, after he slammed me so its obviously the hybrid spec.

The thing putting you behind heroes and warriors is called "The Paladin",

Not speccing, you can spec just as well to be both good at defense and offense. 50 pole 42 shield 39 wpnspec (39+11 ~ eliminated variance on pole damage) comes to mind. You don't need 50 shield anyway with bg now.

No my points are right, but everyone else has just saved me the trouble of having to answer, cheers guys :)

As for the shield style, again its only possible use is as an interrupting tool, and on the flip side, as a mezz breaking tool in noob hands. Which wont do much for the Armsmans reputation as a viable group class.

That aside its uses for destroying brittle guards i'd actually find quite useful myself when soloing, but I already have cowering bellow for that.

But fear not Armsmen, we'll soon have Snapshot, and everyone will want us !
 

Raven

Fuck the Tories!
FH Subscriber
Joined
Dec 27, 2003
Messages
45,312
Flimgoblin said:
In return the hero gets a load more parry which is your only defence when wielding a big 2h thingie and the ability to turn into a vision of Cernunnos (or a giant m00se depending on how little you care for myths and stuff) doubling their hp for a while and giving them a nice handy heal once every 30m.

its 1.5x your HP and we have the worst armour of any tank in the game, scale being weak to the most common damage type. Not saying armsman dont find it hard, but mostly thats down to there being better alternatives, pallie etc. Also at least an arms does pretty good damage with 1h, if you want to go 2h on a hero your 1h damage is utterly shit and only good for interupting (unless you have 0 parry or something)
 

Vindicator

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
481
aoe shield melee movie = Interupt on pbae box.

Or Just General Interuption on more than 1 Character which is nice, it's something as opposed to Nothing. Dont know it'd call it luv :x


Flimgoblin said:
Now comparing a hero with a hybrid armsman the typical hero goes:
50 LW (or spear) 42 shield ?? parry ?? 1h
they don't have to spec a lot in 1h, but they have a choice in how much they want incase they're runnign around pretending to be a s/s type.

hybrid armsman would be
50 pole (or 2h) 42 shield 35ish base, leaving not very much in parry. There's not much flexibility in this.


Also the hero gets to choose between either thrust or switching between crush/slash damage and the armsman is stuck with a single damage type.

With BG here and indeed Toa. Hero's Dont need 50 Shield anymore and cant really take advantage of Slash / Crush Weapons for Free. They will be using Battler / Malice Axe. you cant get a Crafted Weapon with the same stats and once you activate it as Slash or Crush thats it. Switching between Malice and Battler yield very different Stats and important dmg % speed % and Style % respectively.

Hero's used to spec high in 1h so they would have a Higher Chance to land Slam. the more 1h ws you have the easier it is to land slam was what was believed but I have heard another theory that its it's their shield skill * their dex * some constants... divided by your weapon spec * your dex. < tm pin :D>

hero's and Arms are quite similar espically when you factor ml's in < they negate the real bonus hero's did have with high Shield spec> but hero's dont have Paladin's to compete with :D. They just get to Smack em :eek:
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
Raven said:
its 1.5x your HP and we have the worst armour of any tank in the game, scale being weak to the most common damage type. Not saying armsman dont find it hard, but mostly thats down to there being better alternatives, pallie etc. Also at least an arms does pretty good damage with 1h, if you want to go 2h on a hero your 1h damage is utterly shit and only good for interupting (unless you have 0 parry or something)

The slash weak arguement is rather old, anyone dumb enough to waste time whacking the hero in melee rather then the support classes deserves to get owned and most serious RvR people are running caster groups now anyway so slash damage is the least of your worries, and with elemental weapons about now common melee damage types are not even as frequent.
 

Rulke

Can't get enough of FH
Joined
Dec 23, 2003
Messages
2,236
If you hit a bodyguarder with this, does it interupt the person hes guarding?
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
thanks for the explaination guys :)

kinda like LA needing to be speced to get dmg on main hand in mid.

Rulke, lol super avatar ^^
 

Users who are viewing this thread

Top Bottom