Are Thanes any good at RvR ?

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old.Ransom

Guest
Just wondering what the pro's and Con's are of thane's in RvR.
 
A

Aeiedil

Guest
they can make use of a special attack called "lag atttack", which slashes the enemy framerates hugely in rvr (oh and is probably also an aoe dd) ;) :)
 
O

old.Nol

Guest
...

they have a donkey ounch, which is wicked.
 
D

Danya

Guest
Remember thanes, always spam AE, especially at purple cons, and especially when mezzers are about. Don't forget the faster you spam your AE the more RP you get and the more everyone will love you. :D
 
E

Eblessair

Guest
a tank with dd's
i think they are fun :)
 
S

Shaki/Aeis

Guest
As long as they are NOT making Areaeffect spells at a mezzed group they are good.
 
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old.Charonel

Guest
got fed up being whacked down by them in rvr so i made a thane for a bit a while ago... VERY enjoyable!!! they can solo well. group well... that's pve. which you have to go through to get to rvr afterall.


in rvr i've seen them kill a whole bunch of stuff.. i'd say that second only to stealthers in their ability to be rvr capable... easily as good as a cleric in their ability to be flexible to the changing situations, and while not as good as a pure nuker in casting they seriously dont lack in that departement either.

if you want a very enjoyable time as a middie then i'd say a thane is one of the best classes you could possibly choose. love em!

of course 1v1 an eld will just own ANYTHING :) but that's a different matter intirely :D
 
D

Danya

Guest
Originally posted by Charonel

of course 1v1 an eld will just own ANYTHING :) but that's a different matter intirely :D

That sounds like a challenge, you and me, in the gorge, name a time :D
 
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old.Charonel

Guest
yah but i said 1v1... we all know that you albions dont travel in groups of less than 20 :D
 
B

BlueJam

Guest
Yeah like someone says as long as you don't AE the mezzes in RVR thane's are pretty usefull. Gotta love stopping casters in their tracks with the DD stuff :p

I've yet to see how my thane works at the high lvl's, so when I emerge from Malmo along with the other 4-5 thanes that are nearing 50 we will see how much damage we can do :)
 
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old.Sonya

Guest
Thanes are the most dangerous class in RvR.. for it's own realm offcourse. Teach em, ask em, blame em "dont use AE" anyways it will some lvl 20-30 thane who'll do it & break nice mez. I think Mythic added that AE hammers spell intentionally to nerf healer class which is really nice mezzers (insta AE, nice range & area) So if i see thane near my group healer i become nervous, it means we cant use mez anymore - damn dumb thane will break it :( I just pray, some day Mythic will remove it from thane spell list like tonns of Midgard players request . So less thanes in RvR - more chances for Midgard to fight sucessfull in Emain and other places.
 
T

Tasans

Guest
When a thane learns when to hold his hammers and when to let them fly, he can be a deadly adversary. They can do serious damage from all ranges.
When a thane hits 30+ the xp places baf like crazy, so he either learns when to use his aoe or never gets a group and stays in the 30 range forever. Or we can have 30 high lvl thanes roaming battlefields nuking and smashing everything in their way... damn that should be so fun :)
As for the spell-symbol of Thor be removed from our spell line... nah never gonna happen :)
Oh and mez is nerfed so hard in the later patches that Midgard might actually benefit from having thanes around...with their new aoe stun and all :)
 
D

Danya

Guest
Originally posted by Charonel
yah but i said 1v1... we all know that you albions dont travel in groups of less than 20 :D

Excuses, excuses...
 
C

cougar-

Guest
all classes are can be dangerous if the player sucks, a unskilled healer is the worst.
and yes, thanes are funny to play.
 
T

Torin

Guest
Hmm ... unfortunately i have seen only 3 !!! thanes, who really knows, when and how to use Mjolnir appropriate.

Im not totally newbe in RvR, already got my R2 (yes, its small amount, but im just a healer) - and when i see thane - im trying to get as far from him as i can.

Absolutely usual example (on real fact) - Celtic Fist group in Upland - Group of middis came to get some RP from them. 2 healers made nice AE mezz - ALL hibbies were mezzed - so just take RP and they r toast .... Saddenly one THane cames! YES! He see enemy! YES!! he strokes Mjolnir - ALL hibs are unmezzed - and HIBBIES ARE NOT STUPID! their Bards mezzed Mids - mids are toast. They do not brak mezz - they kill.

So group of Mids (not lowlvl though, 44-48 lvl) was simply wiped because of one thane (also not low lvl, something like 44+).

Pitty.

The only good thing to have Thane in party - Keep defence (ONLY defence) - here his AE dam is working great.
 
K

Killgorde

Guest
To give you an idea of the potential Thanes have (if, as I agree, they use their abilities in the correct way). At level 45 I was dealing out +3000 hit points of damage every five seconds with hammers to yellow/blue/green con hibs and albs. I think the AE cap is 24 peeps maximum (6 times Ive scrolled back and found that number but never more) and they must be reasonably tightly bunched. Given the right protection from reprisal a few hi-level Thanes working together can stop any enemy assault dead in its tracks.

Before anyone says "Damn, thats unfair , ban the bastards !!!" you would have to discount all other classes that have an AE casting ability. They are all lethal in their own ways. (AE Mezz being the bane of my life :) )

And we are a slow-arsed bunch to boot (any Skald taxi-service out there?)

Killgorde

40something Thane
 
C

cougar-

Guest
no kil, i hit 32 with same hammer once when albs tryed to take our relic and we defended ;)
 
B

belth

Guest
Originally posted by Killgorde
Before anyone says "Damn, thats unfair , ban the bastards !!!" you would have to discount all other classes that have an AE casting ability. They are all lethal in their own ways. (AE Mezz being the bane of my life :) )

And 4 second casting time is quite long... How many Mjollnirs can a Thane cast before out of power?
 
O

old.yaruar

Guest
like everything

It's a matter of appropriate resource at appropriate time.

Thanes are basically a 3/4 decent tank with instacast DD and close Aoe and mid rance damage capability. They only thing we are really nerfed on is our hit points as otherwise we really would rule.

Personally I use hammers in a few situations in RvR firstly when everyone is engaged in hand to hand as it can give the guys in close combat a slight advantage before I charge in with my 2h hammer ;-) I could be wrong (I usually am, us dwarves aren't bright) but hitting an opononent breaks mezz so it's just additional damage to help our boys. Usually I prefer the lightening to hammers as it is quicker to cast.

It has to be said though I find it odd that mythic made the single hit spell with no wait between casting and the Aoe spell with a wait. most odd I would have thought it fairer the other way round...

Personally I'm waiting to hit 45-50 and find 6 other tanks and a skald just to see how much damage maxed out hammers can cause when 7 thanes cast it at the same time along with the instsa DD... ;-)

+ there are tactics to be worked around the Aoe/mezz problem, driopping the hammers before a mezz can be devestating (we used this technique to chain pull 4/5 WW or more in the caverns)
This works better in say a forest where you can sneak around a bit more it also requires good communication adn understanding.

And another thing I'm lvl35 and I have yet to find an orange that can take me 1v1 on a battlefield, although they are harder to find these days ;-)

Yaruar Drengr
lvl 3x stumpy thane
Ghosts of Valhalla
 
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Tasans

Guest
I dont speak for most thanes because i have a limited mana pool :/(few points in piety) but i can cast 10 mjollnir before my power runs out
 
O

old.Odium

Guest
Thane's are quite decent and short bursts of damage but over a long run they fall short. The prob with short bursts of damage is if you use all yer instas a caster is just gonna own you and if you don't a melee will :)
 
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Tasans

Guest
Depends on how you play. In 1 on 1 with a tank you nuke him good before he arrives ( i have done it a few times in rvr but i was low and didnt hold the numbers, but i can do 350-380 to a yellow mob befores melee starts) and then smash him with a big hammer. Or put a fast hitting hammer if you see a mage, hit him with the first insta to cut his spell and thats it mage dead, no quickcast in a 2 sec hitting weapon :). Actually the last one was for higher con mages the yellow or lower I own them in 1 hit :) ( i was hitting a red con elf for 270 plus the dmg buff, never found the one who healed him though :/)
Or if things get rough i have the second insta. Also pbaoe defenders behind keep doors is funny :)
 

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