O
old.Trine Aquavit
Guest
Most games could be likened to films - you get a complete experience 'out of the box'. The production values are high and the entertainment is finite. The more successful ones spawn a sequel and the best ones are worth a second viewing.
MMORPGs aren't like that. They generally have lower production values and their content is delivered in highly-anticipated episodes (patches). They have no end. The content rarely lives up to the level of anticipation generated by the cliff-hangers, and they have a peculiarly obsessive following amongst a small group of people.
MMORPGS are soap operas. Shrouded Isles is "Who Shot J.R." repackaged.
Discuss...
MMORPGs aren't like that. They generally have lower production values and their content is delivered in highly-anticipated episodes (patches). They have no end. The content rarely lives up to the level of anticipation generated by the cliff-hangers, and they have a peculiarly obsessive following amongst a small group of people.
MMORPGS are soap operas. Shrouded Isles is "Who Shot J.R." repackaged.
Discuss...