poky said:AoM ressists are calculated separately from det/ressists..
Now I dont have a calculator close so cba to give you exact numbers but I can explain how it works..
lets say a DD normaly does 200dmg.. after your standard ressists this could be lowered to 100 (50% of original value)..
Now 28% AoM is multiplied on top of this... meaning the damage will be lowered to 72dmg.. now had the AoM-ressists been added to the original 50% we would have had a total 78% ressist which would have lowered the 200damage to 44dmg..
AoM (and TEM) were addative until 1.65 if I remember correctly.
btw didnt I explain this on ventrilo the other day?![]()
fl3a said:thats a total copy-paste of my explanation on irc
oh, and mendpac, he said NF (new frontiers). its higher value there.
duact said:dd does 1k dmg on kalba coz he is noob.
kalba gets aom5(only available coz hes easymodeplayer)
kalba gets nuked for 456 according to my calculations.
That's not true, the only difference that would occur here is because of damage being rounded down halfway the calculation, otherwise it's completely linear.fl3a said:for example, on a 200 dmg DD your resist will be 61%, but on a 500 dmg DD it will be 64%. get it? AoM is caculated after your normal resist.