A
Arwen
Guest
Hi, i know like serenity does 1 power per cycle, does anyone know / can approximate how much regeneration does? If it also does 1 I won't bother with it but can anyone tell me?
Effect Time Ticks HP/Tick
None 353 118 15.983
Regen RA 316 105 17.962
Regen Buff 245 82 23.000
Buff + RA 226 75 25.147
Originally posted by Danyan
Just tested it myself and Konah is way wrong.
Tests performed on my 45 merc, buffed con, 1886 HP. Each test was a 99% falling damage jump. I tested with no RA, with my cleric's 7 delve regen buff, with regen 1 RA, and with both buff and RA. The ticks column is the number of 3 second "ticks" between the fall and full HP (hp, end and mana regen at one tick per 3s sitting, 6s standing and 14s in combat).
Code:Effect Time Ticks HP/Tick None 353 118 15.983 Regen RA 316 105 17.962 Regen Buff 245 82 23.000 Buff + RA 226 75 25.147
From this there are several conclusions:
Natural regen is 16 hp/tick for my character.
Regen RA adds 2/tick per level or 12.5%.
The regen buff from the cleric adds 7/tick, which is it's delve.
The buff and the RA stack.
From this there are several conclusions:
Natural regen is 16 hp/tick for my character.
Regen RA adds 2/tick per level or 12.5%.
The regen buff from the cleric adds 7/tick, which is it's delve.
The buff and the RA stack.
Originally posted by old.Demeter
plz all albs type /respec realm and get mastery of water 5 followed by regen 5 and longwind 5
these are da ubah RA, u all must have it !
Originally posted by Danyan
I'd suggest that they probably do increase with level or class, I can check regen rates on my cleric (also level 45) if you're bothered.