scorge
Fledgling Freddie
- Joined
- Sep 13, 2004
- Messages
- 2,721
while looking through some book marks of a bygone era came across this link:
http://www.eurogamer.net/article.php?article_id=2389
had a little laugh at this bit..
"We have a stable, well tested server architecture, and lots of beta testing. With WorldCom (UUNET) we have a partner who gives us outstanding internet service - we're right on their internet backbone, which gives us the ability to quickly change our internet settings as required. Also, we hired personnel from other online game companies who have direct experience with the network issues that crop up when a game of this magnitude launches. And most importantly, we've used our server architecture for many other online games over the years, which ensured that it was stable and almost bug free."
http://www.eurogamer.net/article.php?article_id=2389
had a little laugh at this bit..
"We have a stable, well tested server architecture, and lots of beta testing. With WorldCom (UUNET) we have a partner who gives us outstanding internet service - we're right on their internet backbone, which gives us the ability to quickly change our internet settings as required. Also, we hired personnel from other online game companies who have direct experience with the network issues that crop up when a game of this magnitude launches. And most importantly, we've used our server architecture for many other online games over the years, which ensured that it was stable and almost bug free."