Advise needed on my new chars

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old.Torden

Guest
I made 4 chars,and got them all too lvl 5,but before i go any futher,i need some advise on how to spec them right,this is what i came up with..

Warden
Nuture = 36
Regrowth = 35
Blade =30
Parry = 30

Champion
Blade = 39
Parry = 30
Shield = 42
Valor = 40

Eldritch
Mana = 50
Void = 20

Enchanter
Enchantment = 44
Moon Magic = 31
 
A

Armolas

Guest
Erm it sems a bit silly to have a mana eld and a mana enchanter, as that will be basically the same char twice.

I don't think void is great is a secondary skill on the eld either make it light so you you get a bit of a mez, or switch to full void / secondary mana or light, also it might be a good idea to stop mana at 48 for the best pb and bump uyp your secondary skill a little.

Also I think your enchantments is a bit high, but I'm not sure.

I have never played either of these chars but that is the impression I get anyway form grouping with those who have.

A sword and shield champ will be a novelty, most of them seem to go LW but it might work out.

Anyway have fun and good luck.
 
C

Cloak_

Guest
Sword Shield champ a novelty pfft Im sure U know at least 1 1h/Shield champ :p
 
A

Armolas

Guest
Aye but at least thers a point to piercers (groan) as they are good v chain.

And you have lw too :)
 
C

Cloak_

Guest
Sure I need that LW to taunt the mob from U when U pull to much agro :p

Plus noone else in our groups (generally) uses pierce weps meaning i get good drops :clap:
 
H

<Harle>

Guest
I got my doubts about usefullness of parry with a Warden:
It will help you with soloing, no discussion here, but i don't think you'll end up soloing a lot as Warden. It's almost useless in RvR, as Styles got a very very low chance to be parried.
In PvE, with your choice of Regrowth/Nurture-spec you'll often will fill the role of secondary healer ( you dont go for 6-sec bubble, so you might even have mana for it ;) ), in which case you wont have a use from parry. If you should be helping out with fighting, then you are unlikely to get aggro ( much lower damage than the normal tanks), so parry is again useless. I'd say srew parry, and perhaps up blades a bit ( 34 for rear-style or 39 for no-opening chain) or add a few more to regrowth or nurture.
 
C

Cloak_

Guest
*refrains self from going into a debate that wardens dont do MUCH less dmg than tank*

Agreed on parry though :D
 
O

old.Torden

Guest
Thx for the answer on my warden char,i think ill make it like this then
Nurture = 36
Regrowth = 35
Blade = 39
parry = 15
And advise on the other chars would be welcome too:)
 
B

Brennik

Guest
For warden, two options:

The Tank: 47 nurture/16 regrowth/39 blunt/18 parry
Bubbleboy: 45 nurture/33 regrowth/29 weapon/19 parry

The first template is probably the most viable damage dealer template for wardens, but it's still not going to be good until 1.50 hits the servers. Then again, you got plenty of time to get to lvl 50 waiting for that :)

For eldritch, the "most" viable RvR nuker template is probably 46 void/26 light. Full mana is nice for PvE and keep defense, but as mentioned, void is not really a good choice for the second line. Either primary or none at all.

For enchanter, see http://vnboards.ign.com/message.asp?topic=29629420&replies=58.

As for champions, the 1H/shield template I'd go for would probably be 44 pierce/42 shield/40 valor/22 parry. Oh and that on a lurikeen of course :) Or you could pray they are still going to make the debuffs a bit better and then find a template with 50 valor on it. LW is definitely the better solution for front-loaded damage and thus RvR, but the coolness value of a pierce luri champ...
 
O

old.Torden

Guest
Oki after reading some more about the chars,and heard what you guys had to say,i have changed them alittle.So what do u think now?
Warden
Nurture = 36
Regrowth = 35
Blade = 39
Parry = 15

Champion
Blade = 31
Parry = 20
LW = 39
Shield = 42
Valor = 32

Eldritch
Mana = 50
Light = 20

Enchanter
Enchantment = 44
Moon magic = 31
 

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