Escape said:DAoC stealth didn't make rogues overpowered... buffbots did
No point in having 'stealth' if you can be seen. I'd rather see see stealth affected by movement: stand still and you're invisible... but the faster you move the more visible you become. A system like that would really test player skill and probably make the class more fun to play.
Aye, there's still 1 or 2 patches to go before launch, and tweaks to be made after that.Lumikki said:I never had a problem with DAoC stealth, save the time when you could one shot kill and remain stealthed.
Right now WoW's stealth is useless, it's rather strange that they nerfed it (blizzard said it was not a nerf, they just changed the frequency of the stealth check) but at the same time they nerfed Mastery of Deception, which actually was needed to make stealth work properly even before the nerf.
Class that depends on stealth should have it work atleast, I'm trusting that Blizzard will make the right decision.