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old.proba
Guest
Ok just want to reply to the nEo accusation against IQS conserning the savage sunday cup(on savage forum or the interview on quakenation)
About the 5v6 (during maybe 4 minutes in a 40 minutes game)
It was our first competition under savage and we weren't really used to this league (player drop without pause)
-just to say that we got 2 times player drop on savage
first time against CN on qualification
it was 2-2 untill 16 minutes then suddenly 3 IQS were dropped of the server . When i came back to server (it was 4-2 for CN...) , i learn from savage admin that we got a default lose (0-6)
second time : against MEX in quater finals : It was a tie 1-1 then 1 IQS dropped and one get 999 ping during one minute so we get disorganised and it was 1-3 for MEX , finally we managed to make 3 caps in the final 5 minutes and won 4-3...
and very important, none of these clan removed a player after an IQS dropped and admin didn't paused the game so i thought that it was always like that...
other thing about my previous savage experience , i watched some times ago a demo of the savage game Cx-nEo...
it was a 5(cicatrix and they got a player with 400 ping) vs 6(clan nEo) during the 20 minutes of the game... (download the demos here http://www.xsreality.com/?action=demos&demo_id=2000 and check by uself)
so the argument taken by clan nEo saying taht we are lame coz we played 5v6 during 4 minutes make me laugh...
and last thing, when nEo lost a player during the finals they DIDN'T ask us to put a player specators (they just ask to admin to pause the game)..., they just say when it was 1-0 for us (and back in a 6v6 game), lame IQS blablabla....
So by our previous game on savage competition (no of our oppnment dropped a player when an IQS get disconnected of the server), or by the Cx-nEo demos ,nothing that we got to remove a player during the finals....
Although we won the Sunday Cup, we didn't really enjoy it as much as we would have wished. Simply, because we didn't feel comfortable with the accusations of the side of nEo.
About the 5v6 (during maybe 4 minutes in a 40 minutes game)
It was our first competition under savage and we weren't really used to this league (player drop without pause)
-just to say that we got 2 times player drop on savage
first time against CN on qualification
it was 2-2 untill 16 minutes then suddenly 3 IQS were dropped of the server . When i came back to server (it was 4-2 for CN...) , i learn from savage admin that we got a default lose (0-6)
second time : against MEX in quater finals : It was a tie 1-1 then 1 IQS dropped and one get 999 ping during one minute so we get disorganised and it was 1-3 for MEX , finally we managed to make 3 caps in the final 5 minutes and won 4-3...
and very important, none of these clan removed a player after an IQS dropped and admin didn't paused the game so i thought that it was always like that...
other thing about my previous savage experience , i watched some times ago a demo of the savage game Cx-nEo...
it was a 5(cicatrix and they got a player with 400 ping) vs 6(clan nEo) during the 20 minutes of the game... (download the demos here http://www.xsreality.com/?action=demos&demo_id=2000 and check by uself)
so the argument taken by clan nEo saying taht we are lame coz we played 5v6 during 4 minutes make me laugh...
and last thing, when nEo lost a player during the finals they DIDN'T ask us to put a player specators (they just ask to admin to pause the game)..., they just say when it was 1-0 for us (and back in a 6v6 game), lame IQS blablabla....
So by our previous game on savage competition (no of our oppnment dropped a player when an IQS get disconnected of the server), or by the Cx-nEo demos ,nothing that we got to remove a player during the finals....
Although we won the Sunday Cup, we didn't really enjoy it as much as we would have wished. Simply, because we didn't feel comfortable with the accusations of the side of nEo.